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		<title><![CDATA[Latest posts for the topic "ATI problem"]]></title>
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		<description><![CDATA[Latest messages posted in the topic "ATI problem"]]></description>
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				<title>ATI problem</title>
				<description><![CDATA[ [b]ATI PROBLEM[/b]<br /> <br /> Anyone having problems with ATI graphics cards? I have severe stuttering with a hd4850 (almost in every corners, or when I have other cars in front of me), on an AMD x2 5600+ 4gb ram. vista x64, 9.9, 9.8,9.7...etc. catalyst drivers...<br /> <br /> Aplied all kind of drivers, uninstaled PHYSX, changed graphic settings, even to the lowest ones...aplied AMD Fusion, changed compatibility mode, instaled DirectX...no major improvements.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 05:10:37 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ yep, few people having problems with it too, basicly shift is no good for non-xp pc s and ati.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 05:14:00 GMT]]></pubDate>
				<author><![CDATA[ Ozzmcom]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Yes. Please join our club in the technical support section. I'm so pissed off for buying this unoptimized game that has bad framerates and meaner crash to desktops.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 05:16:26 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ I had the same problem.<br /> Easy to fix.<br /> Catalyst 9.9 are out, just update your Driver.<br /> Now, everything runs smoothly. ]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 06:15:47 GMT]]></pubDate>
				<author><![CDATA[ HaraKiriWaka]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ it's not an ATI prob.<br /> <br /> i am running XP, geforce 9800GTX+ and i had to play with my 3D settings in the nvidia control panel to stop it from getting black screen when u take control of the vehicle, then sometihng even worse starts happening, game crashes back to desktop and cant work out how to fix it. i have tried everything and am really pissed.<br /> <br /> installing it on WIN7 now i will find out if it is the same shortly and let use kow]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 06:17:28 GMT]]></pubDate>
				<author><![CDATA[ sgtkiller]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ well, never mind.<br /> after two minutes, fps started to drop again...<br /> Nice work EA.<br /> I suspect PhysX to be the problem here.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 06:34:18 GMT]]></pubDate>
				<author><![CDATA[ HaraKiriWaka]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ I agree with PhysX being too blame, but who knows until EA decide to FIX it, and tell us what the issue is with...]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 06:40:14 GMT]]></pubDate>
				<author><![CDATA[ Unforgiven2009]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ I've got a Radeon HD3870 and can't play the game decently even with extra low settings. <br /> <br /> You Think Catalyst 9.9 can work this out ? <br /> <br /> Ok i'll give it a try and report my results... although i'v read that 9.9 are slower than any other recent catalyst.<br /> <br /> C2D E8400 <br /> 4 Gigs DDR2<br /> HD3870 OC<br /> Windows 7 x64]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 07:01:28 GMT]]></pubDate>
				<author><![CDATA[ Albhar]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ [quote=nfs_web.Ozzmcom]yep, few people having problems with it too, basicly shift is no good for non-xp pc s and ati.[/quote]<br /> <br /> I'm running win7 64 bit and an ati 4870, game runs flawlessly all maxed...<br /> <br /> I am running cat 9.9.<br /> <br /> Don't listen to people saying newer drivers are "slower" they are talking out of their *, always use latest drivers.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 07:59:03 GMT]]></pubDate>
				<author><![CDATA[ bwat47]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Q6700 2 gb ddr2 dominator ATI 4870X2.....very low FPS in shift....12-25...sometimes 40-50fps..<br /> it is running bad on high setings and low...we need a fixxxxxx]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:00:09 GMT]]></pubDate>
				<author><![CDATA[ teopirgaru]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ [quote=cem_ea_id.bwat47][quote=nfs_web.Ozzmcom]yep, few people having problems with it too, basicly shift is no good for non-xp pc s and ati.[/quote]<br /> <br /> I'm running win7 64 bit and an ati 4870, game runs flawlessly all maxed...<br /> <br /> I am running cat 9.9.<br /> <br /> Don't listen to people saying newer drivers are "slower" they are talking out of their *, always use latest drivers.[/quote]<br /> <br /> show me a movie of you playing in Tokyo circuit<br /> <br /> some tracks run fine while others don't.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:04:18 GMT]]></pubDate>
				<author><![CDATA[ Raisingx]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Same problem here! I have an AMD 9550, 4 GB Ram, ATI 4870 and Vista Ultimate 64. The framerate really sucks no matter what I´m doing. I even tried 1440x900 without AA and everything set to medium, but no success...<br /> I hope there is a fix coming soon!<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:06:05 GMT]]></pubDate>
				<author><![CDATA[ andyz1979]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ [quote=cem_ea_id.Raisingx][quote=cem_ea_id.bwat47][quote=nfs_web.Ozzmcom]yep, few people having problems with it too, basicly shift is no good for non-xp pc s and ati.[/quote]<br /> <br /> I'm running win7 64 bit and an ati 4870, game runs flawlessly all maxed...<br /> <br /> I am running cat 9.9.<br /> <br /> Don't listen to people saying newer drivers are "slower" they are talking out of their *, always use latest drivers.[/quote]<br /> <br /> show me a movie of you playing in Tokyo circuit<br /> <br /> some tracks run fine while others don't.[/quote]<br /> <br /> Tokyo is fine for me, 60 fps like all the other tracks.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:09:22 GMT]]></pubDate>
				<author><![CDATA[ bwat47]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ [youtube]http://www.youtube.com/watch?v=z3BBRg4Scec[/youtube]<br /> just look this video.<br /> Framerate is stable.<br /> I just tried the same track, without opponents, I had horrible fps drops.<br /> So I don't know anymore...]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:15:16 GMT]]></pubDate>
				<author><![CDATA[ HaraKiriWaka]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Odd, I have played it plenty of times with no problems at all.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:16:53 GMT]]></pubDate>
				<author><![CDATA[ bwat47]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ you have 4870 and 50 fps...i have 4870x2 and some circuit i can't play....12-13 fps in some corners...and sometimes 40-50]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:18:17 GMT]]></pubDate>
				<author><![CDATA[ teopirgaru]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Stable but not high. What are your specs ?]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:22:03 GMT]]></pubDate>
				<author><![CDATA[ Albhar]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ q 6700, 2GB ddr2 dominator, ATI 4870x2...some circuit work well ,some very very bad]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:25:31 GMT]]></pubDate>
				<author><![CDATA[ teopirgaru]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ 2gigs is not much. Your problem may come from this lack of memory. Maybe you should try with 3 gigs at least. ]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:28:11 GMT]]></pubDate>
				<author><![CDATA[ Albhar]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Thanks for confirming it guys. Glad it's not just me.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:31:16 GMT]]></pubDate>
				<author><![CDATA[ Isamu99]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Yeah I am running with 4 gigs of ram and mines smooth]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 08:34:52 GMT]]></pubDate>
				<author><![CDATA[ bwat47]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Same here guys... <br /> Q6600, 8 gigs of RAM, HD4850, Win 7 x64 RTM Enterprise<br /> <br /> I can't even average 30 fps, with frequent drops to 15. Turning down the settings doesn't improve anything. <br /> Really, EA, what were you thinking? ]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 12:17:16 GMT]]></pubDate>
				<author><![CDATA[ Th1x4nG]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ This has to be the main topic of this forum ! <br /> <br /> ATI owners can't play. As for me I have a 1 second input lag with or without Vsync. How can I play ?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 12:43:43 GMT]]></pubDate>
				<author><![CDATA[ Albhar]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Here are my specs<br /> Phenom II 720 3.2 GHz<br /> 2x2gb OCZ platinum ddr2 1066<br /> 2x 512mb visiontek hd 3850 in crossfire (catalyst 9.9)<br /> running at 1920X1080 (also tried lower res without much help)<br /> <br /> I think this is an ATI issue. I will say to the user using the x2, when I turn off crossfire, my max frames drop a little, but the game play is smoother. I say smoother though, not as smooth as it should be though. There are micro stutters that I can live with to play the game, but is still annoying. My biggest gripe is that crossfire doesn't work. Crossfire has been out for quite some time. multi gpu programming should not be an issue for a new title, especially a new anticipated one such as this.<br /> <br /> On a bit of a side note; vsync creates an input lag for my controller. Much like dead space on pc if any of you have played it. Turning it off quickly eliminates the issue though.<br /> <br /> Please release a patch EA. Either that or link us to an ATI hotfix.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 13:06:26 GMT]]></pubDate>
				<author><![CDATA[ Mackbaz]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ dang it. I want this to work]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 13:08:15 GMT]]></pubDate>
				<author><![CDATA[ Mackbaz]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ HELLOOO EA!!!  we need a patch or a HOTFIX...ATI users cant play]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 14:14:55 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI PROBLEM</title>
				<description><![CDATA[ Hey ATI guys..you are not alone...I have stuttering and skipping motions too when steering the car..i hate this..i just bought NFS Shift and Batman...Batman seems to run great...But shift has weird stuttering..<br /> <br /> Here's my specs:<br /> Vista Ultimate 64<br /> Nvidia GTX 295<br /> Intel Q9550 (O'clocked @ 4.02ghz)<br /> 8GB RAM<br /> 1 TB HD Space<br /> Creative X-fi Xtreme Gamer<br /> <br /> All drivers are up to date...But it seems i cant enjoy this game even at medium settings!<br /> Please re-optimized this game with a patch and for the last time...STOP FOCUSING ON THE CONSOLE VERSION! Now we PC guys get a crap performance with High Rigs!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 14:24:01 GMT]]></pubDate>
				<author><![CDATA[ Fidzio]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I have similar problems with my FPS, look...<br /> <br /> [IMG]http://i78.photobucket.com/albums/j95/Maa-Jussi/nfss/graphics_settings_a_fps.jpg[/IMG]<br /> <br /> ...and that's with these settings...<br /> <br /> [IMG]http://i78.photobucket.com/albums/j95/Maa-Jussi/nfss/graphics_settings_a.jpg[/IMG]<br /> <br /> ...and this PC:<br /> <br /> [b]Manufacturer[/b]:  	HP-Pavilion<br /> [b]Processor[/b]: 	AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2 CPUs), ~2.6GHz<br /> [b]Memory[/b]: 	3070MB RAM<br /> [b]Hard Drive[/b]: 	492 GB<br /> [b]Video Card[/b]: 	Asus Radeon HD 4850 TOP 512 MB DDR3<br /> [b]Monitor[/b]: 	HP w2207 Wide LCD Monitor<br /> [b]Sound Card[/b]: 	Realtek High Definition Audio<br /> [b]Headphones[/b]: 	Welltech CD Stereo Headphones<br /> [b]Keyboard[/b]: 	Logitech Internet Pro Keyboard<br /> [b]Mouse[/b]: 	Microsoft Wheel Mouse Optical 1.1A<br /> [b]Mouse Surface[/b]: 	Generic<br /> [b]Operating System[/b]: 	Windows Vista™ Home Premium<br /> [b]Motherboard[/b]: 	Asus M2N68-LA (Narra2)<br /> [b]Computer Case[/b]: 	HP Pavilion m8156.sc with Chieftec Green Angel 500W<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> Jussi]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 17:08:37 GMT]]></pubDate>
				<author><![CDATA[ jsskppnn]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ It's not EA's fault, it's most likely ATI drivers  <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 17:28:40 GMT]]></pubDate>
				<author><![CDATA[ Mad1723]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ But shouldn't they test the game with ATI cards and the current drivers before releasing the game??]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 17:55:49 GMT]]></pubDate>
				<author><![CDATA[ Fidzio]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I tested different Catalyst Drivers from 9.7 to 9.9 and same problem.. ]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 19:55:47 GMT]]></pubDate>
				<author><![CDATA[ Raisingx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ 9.9 just came out before Shift. I guess we'll have to wait either for a hotfix or the next revision... It's really a driver bug and we can't really do anything about it...  <img src="http://forum.ea.com/eaforum/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 19:57:51 GMT]]></pubDate>
				<author><![CDATA[ Mad1723]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ i thought all nfs games were running low fps like this so it didn't bother me...<br /> <br /> did you guys try playing undercover and prostreet? mine were all 25-30 fps range... and sometimes drops to 12-15...<br /> <br /> undercover, with frap video recording going on, it's 6-8fps... while this game, i can manage a 12-14 so it's a step up at least<br /> <br /> PS: i have ATI Radeon HD4850]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 20:02:29 GMT]]></pubDate>
				<author><![CDATA[ zedex]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I have a radeon 3870 X2<br /> Settings on med for everything but motion blur.<br /> I found that setting motion blur at high increases the frame rate. <br /> Playing now at 1920x1080 at 28-60 fps, though some tracks at the race start do fall below 28.<br /> <br /> Dakota Club is one of the worst fps tracks. I get 12 fps<br /> <br /> <br /> Dell 630i <br /> Quad Core<br /> ATI 3970 X2<br /> 4 GB RAM<br /> Vista 32 sp1]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 23:30:42 GMT]]></pubDate>
				<author><![CDATA[ gblouin]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.Fidzio]But shouldn't they test the game with ATI cards and the current drivers before releasing the game??[/quote]<br /> <br /> Maybe they did. What are they going to do? Delay the release? Write their own drivers?<br /> <br /> Other than tell AMD/ATI and get them to fix their drivers...which appears to be happening, they can't do much else...and at least for those of us getting the game 17th/18th it's not an unknown issue.<br /> <br /> It's not a huge thing although it's obviously frustrating. For those with the faster ATI cards it still seems playable to some degree or another. I've watched plenty of gameplay videos from folks with these cards.<br /> <br /> For those of us with HD4850, it seems very probable that we're going to get new drivers soon that'll fix it.<br /> <br /> After all the game is fast with Nvidia cards of similar spec to ours, so it's not indicative of a general performance problem with the game.]]></description>
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				<pubDate><![CDATA[Wed, 16 Sep 2009 23:47:41 GMT]]></pubDate>
				<author><![CDATA[ leahcim40]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Mad1723]It's not EA's fault, it's most likely ATI drivers  <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> ive tried drivers 9.4 and up no good still handles like * ]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 00:12:17 GMT]]></pubDate>
				<author><![CDATA[ lawlbear]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I wish i knew why the hell most games released nowadays are geared for Nvida cards i think this is a complete lack of forsight on there part games should be geared towards all cards not just Nvida Those of us like me who paied there hard earned money to buy this game should be able to play it . Ive tried everything i can think of to stop the lagging in gameplay but cannot find a solution. This is exteremly annoying and i dont like wasting my money and fell that i have in this instance. If EA is the great company they say they are they should release a FIX for these problems ASAP!! Or mabe off us a way of returning the game and getting our money back this is completly unfair i paied for this game now I WANT TO PLAY IT!!!!<br /> <br /> WHERES OUR FIX EA???????     <img src="http://forum.ea.com/eaforum/images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  <img src="http://forum.ea.com/eaforum/images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 00:19:22 GMT]]></pubDate>
				<author><![CDATA[ cdndriver01]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Well personally, I have noticed more and more, that during the start up of games you see Nvidia and Intel as sponsors of the game. Those 2 companies are trying to force out AMD/ATI, by paying the game developers to write the games for their computer hardware. It sucks nothing we can do about it. I have a Phenom II 940 X4, Asus 790 chipset, and an Asus 4870x2 (Dragon platform). Maybe AMD should build a console/computer; If they built a console like my machine, they could do what everyone else does; have the developer build the game around their system. That’s how Sony, Microsoft, and Nintendo have the games. Maybe even have a Linux custom tailored to the hardware. Major competition for apple at that point. A gaming system that’s a full on Linux distribution, with the computer power better than a Mac and the gaming power better than a PS3. I see success if AMD did this. They produce the chipsets and the processors, both CPU/GPU, why not? AMD Dragon, the future of console gaming.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 01:32:34 GMT]]></pubDate>
				<author><![CDATA[ REAVER781]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ ok through my research and experience i found out that win7 gives no probs, xp users will have more probs then any1, vista users will have fram rate probs because well its vista, chews up all the memory. i am running win7, Hardware - 9800gtx+, q9550 and 4 gigs ram and have my settings maxed out, np at all.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 01:43:06 GMT]]></pubDate>
				<author><![CDATA[ sgtkiller]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=CC_SUB.sgtkiller]ok through my research and experience i found out that win7 gives no probs, xp users will have more probs then any1, vista users will have fram rate probs because well its vista, chews up all the memory. i am running win7, Hardware - 9800gtx+, q9550 and 4 gigs ram and have my settings maxed out, np at all.[/quote]<br /> <br /> Of course, imbecile, you have a Nvidia.<br /> This is an ATI problem. Probably related to PhysX. <br /> Jeez people...<br /> Edit: I have Windows 7 x64, and game still runs like crap.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 01:48:30 GMT]]></pubDate>
				<author><![CDATA[ HaraKiriWaka]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.REAVER781]Well personally, I have noticed more and more, that during the start up of games you see Nvidia and Intel as sponsors of the game. Those 2 companies are trying to force out AMD/ATI, by paying the game developers to write the games for their computer hardware. It sucks nothing we can do about it. I have a Phenom II 940 X4, Asus 790 chipset, and an Asus 4870x2 (Dragon platform). Maybe AMD should build a console/computer; If they built a console like my machine, they could do what everyone else does; have the developer build the game around their system. That’s how Sony, Microsoft, and Nintendo have the games. Maybe even have a Linux custom tailored to the hardware. Major competition for apple at that point. A gaming system that’s a full on Linux distribution, with the computer power better than a Mac and the gaming power better than a PS3. I see success if AMD did this. They produce the chipsets and the processors, both CPU/GPU, why not? AMD Dragon, the future of console gaming.[/quote]<br /> <br /> Eh? The 360 uses an ATI graphics card...and none of the consoles use Intel Processors.<br /> <br /> And, aside from perhaps ID Software games that use opengl, there's little if any significant difference between the corresponding performance in games using ati or nvidia graphics cards.<br /> <br /> This is just a bug that's all. New drivers will appear. End of.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 02:34:54 GMT]]></pubDate>
				<author><![CDATA[ leahcim40]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ How are new drivers gonna fix anything?<br /> NFS testers would have been "testing" on the same drivers the users would/should have -the current-, NOT some future release that gonna come in a few weeks  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> Sloppy testing, slopping coding. Pick one  [or both] <img src="http://forum.ea.com/eaforum/images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 03:25:58 GMT]]></pubDate>
				<author><![CDATA[ Unforgiven2009]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Unforgiven2009]How are new drivers gonna fix anything?<br /> [/quote]<br /> <br /> It's difficult to tell if you're being obtuse by asking this or if you are genuinely ignorant?<br /> <br /> [quote]NFS testers would have been "testing" on the same drivers the users would/should have -the current-, NOT some future release that gonna come in a few weeks[/quote]<br /> <br /> So what? That's an obvious statement.<br /> <br /> Sloppy thinking wasn't an option, can I still choose it?]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 04:03:39 GMT]]></pubDate>
				<author><![CDATA[ leahcim40]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ tried every possible ways to fix it....no results...still frame drops in every corner.EA GUYS ARE YOU WATCHING THIS THREAD???]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 07:13:14 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ how can i view how many FPS i'm running?]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 07:30:08 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Has EA even acknowledged that some people like us couldn't even play the game? Have we been screwed? We paid for this game! Lawsuit?]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 07:37:17 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ thx for unoptimized game EA  <img src="http://forum.ea.com/eaforum/images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> waiting for fix...  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 08:17:11 GMT]]></pubDate>
				<author><![CDATA[ biborka]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Problems here. Stuttering was very bad with 9.9's, both in Shift and BF2. Rolled back to the 9.8's and driver cleaned which fixed BF2 and improved Shift. However, there are still some noticeable slow downs which can ruin the fluidity of the game. My specs are as follows:<br /> <br /> Intel Q9550 E0 @ 3.8ghz<br /> Gigabyte EP45-UD3R<br /> XFX Radeon 4870 XXX 1GB<br /> Asus Xonar D2<br /> Corsair HX620W<br /> Windows 7 Pro RTM]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 08:21:33 GMT]]></pubDate>
				<author><![CDATA[ alex98uk]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Try the 9.7's and adjust shadows, AA and AF to suit your card. I have no stuttering or slowdown. Just no damn control cos of the keyboard but that's a separate issue!]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 08:23:23 GMT]]></pubDate>
				<author><![CDATA[ Kaerar]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ go to the game directory, change compatibility mode of shift.exe to windows 98/me.<br /> <br /> it fixed my low fps problem in the game.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 08:50:34 GMT]]></pubDate>
				<author><![CDATA[ Raisingx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Raisingx]go to the game directory, change compatibility mode of shift.exe to windows 98/me.<br /> <br /> it fixed my low fps problem in the game.[/quote]<br /> <br /> doesn't work for ati players who are getting the micro stutter. <br /> its a physx issue.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 09:58:40 GMT]]></pubDate>
				<author><![CDATA[ lawlbear]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.lawlbear][quote=cem_ea_id.Raisingx]go to the game directory, change compatibility mode of shift.exe to windows 98/me.<br /> <br /> it fixed my low fps problem in the game.[/quote]<br /> <br /> doesn't work for ati players who are getting the micro stutter. <br /> its a physx issue.[/quote]<br /> <br /> ... and what proof do you have of that, or is it a wild assumption?]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 10:07:14 GMT]]></pubDate>
				<author><![CDATA[ alex98uk]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ There's a physx installer in the game dvd, have you installed it ?<br /> <br /> about the micro stuttering..  thats usually a dual gpu problem or vsync off.<br /> <br /> I was having just terrible fps in some parts of the track and that shift.exe compat mode fix worked for me..<br /> <br /> my setup:<br /> <br /> i7 @3.8ghz<br /> 12gbs ddr3<br /> ATI 4870 1GB Cats 9.8<br /> W7 Ultimate 64bits RTM<br /> <br /> Game runs fine at 1680x1050 4aa 16af everything else to max settings.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 10:24:30 GMT]]></pubDate>
				<author><![CDATA[ Raisingx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Raisingx]shift.exe compat mode fix worked for me...[/quote]<br /> <br /> Fix?]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 10:25:52 GMT]]></pubDate>
				<author><![CDATA[ alex98uk]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=GAMESPY_SUB.alex98uk][quote=cem_ea_id.Raisingx]shift.exe compat mode fix worked for me...[/quote]<br /> <br /> Fix?[/quote]<br /> scroll up.. <br /> <br /> right click on shift.exe, change compatibility mode to windows98/me, click apply, done]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 10:27:37 GMT]]></pubDate>
				<author><![CDATA[ Raisingx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Raisingx][quote=GAMESPY_SUB.alex98uk][quote=cem_ea_id.Raisingx]shift.exe compat mode fix worked for me...[/quote]<br /> <br /> Fix?[/quote]<br /> scroll up.. <br /> <br /> right click on shift.exe, change compatibility mode to windows98/me, click apply, done[/quote]<br /> <br /> Can anyone else confirm that this is the case and it works?  I am work so I can't confirm till later tonight.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 10:43:45 GMT]]></pubDate>
				<author><![CDATA[ ProjD989]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I just tried it... everything got 10x worse :p]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 10:47:48 GMT]]></pubDate>
				<author><![CDATA[ alex98uk]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ much WORSE here...vista sp1 and with comp win me/98 i CAN'T play the game...much less fps....4870X2]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 10:49:57 GMT]]></pubDate>
				<author><![CDATA[ teopirgaru]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ weird.. worked for me and few friends.<br /> <br /> actually surprised I thought I'd need to upgrade my 4870 to play this game but there's no need.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 11:08:47 GMT]]></pubDate>
				<author><![CDATA[ Raisingx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ A good excuse to get a 5870 :p<br /> <br /> Only a few days now <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 11:13:22 GMT]]></pubDate>
				<author><![CDATA[ alex98uk]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.blackboneee]how can i view how many FPS i'm running?[/quote]<br /> <br /> You can download [url=http://fraps.com/]Fraps[/url], that what I use to get FPS with GRID.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 11:54:57 GMT]]></pubDate>
				<author><![CDATA[ Purple44]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I also heard from friends that the compatibility mode solves the fps drop problems.<br /> Can't test myself, compatibility mode doesn't work with Windows 7 (how surprising...)]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 12:43:56 GMT]]></pubDate>
				<author><![CDATA[ HaraKiriWaka]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ I tried with compatibility, but my loading times got twice longer, and i got 2x less fps... For now, on HD4850 I have between 18 - 45 fps on max settings with FSAA 2x and 1680x1050. Change this settings to low gives me max 3-5 more fps... I read somewhere, that there will be hotfix for 9.9 drivers. Hope this will happen fast and solve problems, cause playing with avarage of 25 fps is not possible. ]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 13:15:57 GMT]]></pubDate>
				<author><![CDATA[ Durendal]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I also tried the compat. mode, but it didn´t change anything. Still low fps...]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 13:34:59 GMT]]></pubDate>
				<author><![CDATA[ andyz1979]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ now we finnaly know why EA didnt release demo of NFS SHIFT - because game is horribly optimized and no one would buy this game...sorry for my english  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 14:15:12 GMT]]></pubDate>
				<author><![CDATA[ biborka]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ I kind of fixed the issue.. I'm using win7 x64, with Phenom x3 8450 @2.1Ghz, 4GB Ram and an HD4670 512MB. I was getting a lot of framedrops in different parts of specific tracks. This might just only work if you have an AMD processor and an ATI video card.<br /> <br /> Things I done until I finally got it working better:<br /> Set its compatibility mode to WinXp SP3, run as administrator, disable visual themes and disable desktop compositing.<br /> Get the lastest catalyst 9.9 (They just updated them yesterday night, they aren't the same ones they were 3 days ago I think, because yesterday they were removed from the main page for some hours, and now they are back).<br /> Downloaded AMD Fusion Utility <a class="snap_shots" href="http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1" target="_blank" rel="nofollow">http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1</a> .<br /> Once installed, closed every other application, clicked the avanced tab, choosed the "Offline gaming" profile, and clicked load profile (WARNING: This will close every other application, and even shut down your internet connection, etc).<br /> <br /> Right now I'm running it at 1360x768 with AAx2, every setting maxed out unless car geometry, which is in low. It doesn't look bad at all and runs pretty smooth in every track, incluiding japan. I'm still getting some framedrops in some of those specific parts, but the frames don't go that low as they used to go, it still remains playable. The overall feeling seems smother too.<br /> <br /> What I'm thinking is that maybe it's an issue with some windows service or proccess, since a lot of them are shut down automatly by AMD Fusion Utility to improve performance.]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 15:09:45 GMT]]></pubDate>
				<author><![CDATA[ Zamaroht]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Raisingx]go to the game directory, change compatibility mode of shift.exe to windows 98/me.<br /> <br /> it fixed my low fps problem in the game.[/quote]<br /> <br /> Thanks! It fixed the black sky in the game. Setting the compatibility mode to Windows 98/Me or Windows 95 fixes the problem. <br /> <br /> [img]http://i560.photobucket.com/albums/ss42/nuvolari7/shift2009-09-1720-20-24-81-1.jpg[/img]<br /> <br /> Specs:<br /> AMD LE-1620 2.4GHz<br /> M2N-SLI Deluxe<br /> Crucial Ballistix 4GB <br /> Sapphire Radeon HD3870 Ultimate 512MB<br /> Windows 7 x64 ]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 15:34:12 GMT]]></pubDate>
				<author><![CDATA[ nuvolari7]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ we have have a serious issue here guys...]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2938180.page</link>
				<pubDate><![CDATA[Thu, 17 Sep 2009 15:54:29 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ I just tried the AMD Fusion Utility. It has improved the framerate a lot. The game runs well at 1680x1050 with everything maxed out. On some parts of the track the fps went up to 30 where before it was only 20fps. Thanks Zamaroht]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 16:49:19 GMT]]></pubDate>
				<author><![CDATA[ nuvolari7]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ i don't have AMD processor so AMD Fusion Utility for Desktops can't help me <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> 4870x2 and many problems on some tracks]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2938785.page</link>
				<pubDate><![CDATA[Thu, 17 Sep 2009 17:17:22 GMT]]></pubDate>
				<author><![CDATA[ teopirgaru]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ some minor improvments.Did you enable v/synch?]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2941310.page</link>
				<pubDate><![CDATA[Fri, 18 Sep 2009 01:17:30 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ [size=18]Plz I Have a problem with Shift <br /> <br /> The Game Is Crash After starting the new game <br /> <br /> My laptop spec: TOSHIBA Sattaliet 2.0Ghz core Duo<br /> <br /> Graphic:  ATI Radeon Mobility X1600  512MB<br /> 3G RAM<br /> I Want to Know What Can I do<br /> If Any One Can Help Me <br /> PLz Contact ( <a class="snap_shots" href="mailto:snake_350@hotmail.com">snake_350@hotmail.com</a>)<br /> <br /> **** I Have tried All updates Of ATI   Still Nothing [/size]]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 01:23:45 GMT]]></pubDate>
				<author><![CDATA[ lovereagle]]></author>
			</item>
			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ hope that next week we'l have need for speed shift 1.1(with excuses for ATI users), or a catalyst HOTFIX <img src="http://forum.ea.com/eaforum/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 02:00:41 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ ANY NEWS?]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2941833.page</link>
				<pubDate><![CDATA[Fri, 18 Sep 2009 05:45:03 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ I have ATI Radaeon HD 3450 and the game laggs as hell too :\  I WANT TO PLAY NFS:SHIFT <br /> WE NEED FIX EA !]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2941876.page</link>
				<pubDate><![CDATA[Fri, 18 Sep 2009 06:09:28 GMT]]></pubDate>
				<author><![CDATA[ Clyxe]]></author>
			</item>
			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ Hi,<br /> <br /> didn't EA know that there are customers who use ATI cards (yes, there are millions of them)? <br /> What were they doing all the time? <br /> <br /> -And why is there still no fix?  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2942009.page</link>
				<pubDate><![CDATA[Fri, 18 Sep 2009 07:10:28 GMT]]></pubDate>
				<author><![CDATA[ paviscotexx]]></author>
			</item>
			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ Yeah, I paid MONEY just for not being able to play this game. Thanks! And EA doesn't even monitor an official forum as it seems. SHAME!!!]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2942219.page</link>
				<pubDate><![CDATA[Fri, 18 Sep 2009 08:17:55 GMT]]></pubDate>
				<author><![CDATA[ Phnxsmv]]></author>
			</item>
			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ Hi all.i think this is NOT only ATI problem...i had nvidia card and framerate drops rapidly!<br /> My specs<br /> Intel i7-920<br /> 4 GB DDR3 <br /> Asus Nvidia GTX 285w<br /> in Vista 64 Bit<br /> <br /> and in full hd settings (1920x1080p) woth detal all high and anisotropic filtering 2x (or 4X) and 2xAA(or 0XX) (setting 192 i think) i have from 60-35 fps..if i drive alone,no cars on track (if i 1st place and drive) 55-60 fps..but on start or if is some cars with me on picture,30-35 maybe 25 fps...not stable like GRID (60fps-always-perfeect optimatization with Full Hd settings,all max)with old drivers (i use 182.08 MArch 2009-but update to newest 190.32)it is the same.framerate drops in situations i write up..and on corners.. not good this game with this issue..i hope nvidia make hotfix too not only ati...<br /> damn with this game with this problem... <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 08:54:08 GMT]]></pubDate>
				<author><![CDATA[ 8203058952]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ its a PhysX problem i think...everithing is ok, but when i pres right or left...fps drops like hell]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 09:06:41 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ I just paid 30 quid for this piece of tosh.<br /> <br /> Not only is the game totally unplayable on my pc because i have an ati video card which plays anything i have ever tried not problem. <br /> <br /> It's full of cut scenes and in career mode you cannot quit the game until you complete the level<br /> <br /> Thought this was a racing sim. are there any car setups in this game.<br /> <br /> If this ati problem is not fixed asap i will never buy another EA game ever  again and waste my hard earned money.<br /> <br /> undergroud 2 pants<br /> pro street - worse game ever played.<br /> carbon - graphics full of holes]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 09:16:36 GMT]]></pubDate>
				<author><![CDATA[ Thompson_2009]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ So,<br /> <br /> anyone have any workarounds or fixes for this yet?<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> Jussi<br /> <br /> PS. I've notified EA about this issue, let's just hope they can fix it soon!]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 09:23:36 GMT]]></pubDate>
				<author><![CDATA[ jsskppnn]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Q6700 , 2 GB DDR2 DOMINATOR(1200 MHZ) ATI 4870X2<br /> i tried tu upgrade to 4GB RAM but same problem with low FPS...it's clear it is game problem...]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2942648.page</link>
				<pubDate><![CDATA[Fri, 18 Sep 2009 09:48:15 GMT]]></pubDate>
				<author><![CDATA[ teopirgaru]]></author>
			</item>
			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=CSO_SUB.jsskppnn]So,<br /> <br /> anyone have any workarounds or fixes for this yet?<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> Jussi<br /> <br /> PS. I've notified EA about this issue, let's just hope they can fix it soon![/quote]<br /> <br /> thx.a lots of people are complaining about this issue]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 09:54:03 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
			</item>
			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ It's a shame jea , EA is such a big company they must fix that problem , there are lot of ppl who have paid for the game and play it <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> <br /> Please EA Fix it soon ! <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 10:11:26 GMT]]></pubDate>
				<author><![CDATA[ Clyxe]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Damn, when i bought the game, i was quite knowing that i wouldn't get good FPS on medium setting. <br /> My Rig is AMD Athlon 64 3200+ 2.00 GHz , Gigabyte HD 4550 512 GDDR 3, 2 GB Ram, Windows XP.<br /> Nothing good, i gues. But i can smoothly run GRID on Ultra 1152x 864 at 50-60 Fps. <br /> When i ran Shift, i had about 18 Fps on track ,BUT IT DIDN'T CHANGE WHEN I SAT ALL TO MAXIMUM GRAPHIC. <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 10:24:16 GMT]]></pubDate>
				<author><![CDATA[ GringoSalyVally]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I have this same problem to. AMD x2 4200+ 2GB RAM HD4850 on xp.<br />      I thing this is definitely something wrong with PhysX, i have low fps when i have on screen one car, when i have more then one this game is not playable. But when i don't have cars in front of me game runs smoothly, even when i change camera view to see my own car fps goes down. <br />      I just wonder who was that noob to realese game before testing on recomendet spec. PC. SHAME EA!! Well GRID still rulez - even Shift have better driving model.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 10:52:12 GMT]]></pubDate>
				<author><![CDATA[ WlodarW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ same low FPS and kicking to WIN in demo and in full version too  <img src="http://forum.ea.com/eaforum/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" />  still waiting for fix...  <img src="http://forum.ea.com/eaforum/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 11:03:10 GMT]]></pubDate>
				<author><![CDATA[ biborka]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ no fix in demo???? they are so stupid?<br /> <br /> on "the Ring" circuit with 1360x768 8XAA, Anistropic 16x everything else on HIGh 80-140 fps...average 100fps and some circuit i can't play]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 11:14:20 GMT]]></pubDate>
				<author><![CDATA[ teopirgaru]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hope EA guyz are working on it....or else...i want a refund<br /> <br /> PS.i think is a management strategy...they hope to make enough sales, to NVIDIA user....ATI USERS : " ROT IN HELL" <img src="http://forum.ea.com/eaforum/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 13:58:38 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ hell everyone i have the same problem i have suck low framerates i cant even play the game and ive tried everything to fix it this is BS I even sent a email to EA support and the response i got proves the dint even read my question before responding you can read the qusetion and there answer at this link im soo pissed off about this i feel that EA dont give a flying F**K about our pc problems with the game theyve tooken our money now there laughing all the way to the bank while we have to suffer and keep on waiting for a fix<br /> <br /> [url]<br /> <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/30/304672.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/30/304672.page</a>]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 14:09:37 GMT]]></pubDate>
				<author><![CDATA[ cdndriver01]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Mon_The_Biff  : "I know there are already 6 million posts about the problem with ATI cards, but I wanted to lob in my 2 cents worth. I'm gonna do it backwards for the TLDR crowd. <br /> <br /> CONCLUSION. If you do not have an Nvidia card, geforce 8 or higher, the PhysX processing gets shunted onto your processor and maxes it out, effectively bottlenecking your system regardless of resolution or settings. You get a similar effect in Mirror's Edge if you enable PhysX without a geforce card. With car details turned down there is a small performance boost, presumably because there is less damage modelling going on. <br /> <br /> <br /> My settings - I have a Core 2 Quad Q6600 @ 2.4 GHz, 2 gig of DDR2 RAM, and an HD 4870 512 MB. <br /> <br /> With a clear track in front of me, I average approximately 50 frames per second at 1920x1080, 4xAA, everything maxed. With traffic in front of me? Less than 20 fps, irrespective of resolution and graphical settings (except one). <br /> <br /> It appears that SHIFT uses Nvidia PhysX technology, given that it installs the driver for it, blah blah. The only setting that has any appreciable effect on my frame rate when there is traffic ahead of me is Car Detail. If I turn this down I get some extra frames while I'm sitting on the grid. <br /> <br /> I don't know if it can be done, but we need the option to disable PhysX altogether (personally, it would help if Shift utilised the other 2 cores on my CPU). I don't think there's much ATI can do about it. "<br /> <br /> yes...its true.this is the PROBLEM<br /> <br /> PS. THIS THREAD SHOULD BE STICKY]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 14:31:24 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I bought this game today and iam really disappointment. My Config: C2D E8400@3GHZ;GEIL DUAL 4GB RAM;GIGIABYTE EP43-DS3L;ATI 4870. Framerate 25-50fps. Good game with serious technical problems. PLEASE EA release patch, hotfix, whatever quickly!!!]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 14:55:20 GMT]]></pubDate>
				<author><![CDATA[ ObiOnePL]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hi everyone,<br /> <br /> We are aware that a lot of people are having similar issues and we are looking into it.  In the meantime, everybody who is experiencing this problem please post about in [b]in this thread[/b].  <br /> <br /> Include your system specs:<br /> CPU details<br /> RAM<br /> Graphics card<br /> Operating system (make sure to note whether it is 32 or 64 bit.[/list]<br /> <br /> Also, include the things you have tried so far and whether or not you have found a fix that works for you.<br /> <br /> Thanks!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 15:34:52 GMT]]></pubDate>
				<author><![CDATA[ EA_Panoptico]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Poor performance during race on highest details. (1680x1050 AAx4 AFx16 ect)<br /> <br /> Microsoft Windows 7 Ultimate x64 Build 7100<br /> Intel Core 2 Duo E8400, 3000 MHz (9 x 333)<br /> Gigabyte GA-EP43-DS3L<br /> Geil Dual Ultra 4096 MB  (DDR2-800 DDR2 SDRAM)<br /> ATI Radeon HD 4870<br /> Creative SB X-Fi XtremeGamer<br /> <br /> All latest drivers was applied.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 15:46:34 GMT]]></pubDate>
				<author><![CDATA[ ObiOnePL]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ CPU:  AMD Athlon 64 X2 6000+<br /> GPU: ATI 4770 (9.9 drivers)<br /> RAM: 4GB<br /> OS: Vista 32 Bit<br /> <br /> <br /> Horrible frame rate.  <br /> <br /> Honestly how does this get past QA?]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 15:48:38 GMT]]></pubDate>
				<author><![CDATA[ kamspy]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.EA_Panoptico]Hi everyone,<br /> <br /> We are aware that a lot of people are having similar issues and we are looking into it.  In the meantime, everybody who is experiencing this problem please post about in [b]in this thread[/b].  <br /> <br /> Include your system specs:<br /> CPU details<br /> RAM<br /> Graphics card<br /> Operating system (make sure to note whether it is 32 or 64 bit.[/list]<br /> <br /> Also, include the things you have tried so far and whether or not you have found a fix that works for you.<br /> <br /> Thanks!<br /> [/quote]<br /> <br /> AMD X2 4400, both at default and OC'd to 2.5ghz<br /> 2GB DDR 400 (peak usage during NFSS about 1.2gb)<br /> AMD HD4870 512mb<br /> Windows 7 RC 64bit<br /> <br /> I've tried different graphics settings, but while it was a tiny bit smoother without AA and AF, the main difference is whether other cars are visible or near the player. It's only a framerate issue though, not a gamebreaker.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 15:49:20 GMT]]></pubDate>
				<author><![CDATA[ kalniel]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Game freezes either in welcome screen or loading the 2nd race in carrer.<br /> Manual reboot is the only way out, everything is dead.<br /> <br /> CPU details: Core i7 920 @4ghz<br /> <br /> RAM: 6GB Patriot Viper<br /> <br /> Graphics card: ATI 4870x2 (Latest Drivers 9.9)<br /> <br /> Operating system: Vista x64 SP1]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 15:59:07 GMT]]></pubDate>
				<author><![CDATA[ Embed101]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ CPU: Intel Core 2 Duo E7300 @ 2.66 GHZ<br /> RAM: DDR2 Dual Channel 800<br /> Graphics card: Gigabyte ATi HD4670 512mb<br /> Operating system: Windows Vista Ultimate SP1 32bit<br /> All settings max!Latest drivers installed.<br /> And 10-27 fps :/]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 16:06:48 GMT]]></pubDate>
				<author><![CDATA[ loyalti]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ There are basically 2 seperate issues. There are those who can't even play the game, who have various crashes / freezes etc (there seem to be a few different varieties of these), and there are those who are having performance issues with ATI Radeon based systems.<br /> <br /> As I said before, it looks like when there is traffic ahead of the player, the CPU is being maxed out (well, 2 cores are, it doesn't seem to use the other 2 at all). This would explain why changing settings / resolution has little to no effect. I could have 8 4870x2s inside my case, but if my CPU is maxed out then the system will be bottlenecked.<br /> <br /> Personally I think it's the PhysX - it's not faulty, it's simply on, and ATI users need to be able to turn it off - but I don't really care what it is, as long as it gets fixed.<br /> <br /> [Edit] Nearly forgot, turning down car details seems to help. Nothing else does though.<br /> <br /> <br /> Core 2 Quad Q6600 @ 2.4 GHz<br /> 2 GB DDR2 6400 Corsair Ram<br /> Sapphire Radeon HD 4870 512 MB<br /> Windows XP Home, Service Pack 3, 32 bit<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 16:13:06 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I thing EA good know, what's hapen when this game relese-Nvidia pay them well. But i just wonder if there is someone who have a balls to start a trial - EA write in system requairment PCs spec. on game box, and there are ATI cards as well, but are't note for that the game is unplayable when you have ATI card - becouse there are no option to turn off stupied PhysX calculation - this crime call money trick. I hope some customers protection company rip your butt EA for this.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 16:53:15 GMT]]></pubDate>
				<author><![CDATA[ WlodarW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ CPU : Core 2 Quad Q9550 @ 2.8<br /> RAM : 4GB Kingston HyperX DDR2<br /> GPU : Sapphire Radeon 4870 X2 (cat 9.8 )<br /> OS : Vista Ultimate SP2 64bit<br /> <br /> depending on what track i usualy have ~20-30 behind/between cars, and 30+ when im first, even had 70+ once but still game looked like i was driving in a mud loosing frames, so not realy smooth. (very annoying)<br /> i've tested few settings , 1680-1050 ; 1920x1200 with and w/o aa,anizo,and lower details/shadows etc and the difference is -/+ 5fps ;(<br /> setting compatibility to 98/me or xp didn't work...still waiting for hotfix...pleaaaaaase]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 17:24:53 GMT]]></pubDate>
				<author><![CDATA[ Shemek]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Poor performance during race. Highest details, 1280x1024, AAx2, AFx4.<br /> <br /> Phenom X4 9950 @ 3.15 GHz<br /> Motherboard GA-MA790GP-DS4H (chipset AMD 790GX)<br /> ATi Radeon HD 4870 1GB (Catalyst 9.9)<br /> 8 GB RAM DDR2<br /> Creative SoundBlaster XF-i Titanium<br /> Windows Vista Business 64 bit with Service Pack 2]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 17:32:05 GMT]]></pubDate>
				<author><![CDATA[ Isilduar]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.EA_Panoptico]Hi everyone,<br /> <br /> We are aware that a lot of people are having similar issues and we are looking into it.  In the meantime, everybody who is experiencing this problem please post about in [b]in this thread[/b].  <br /> <br /> Include your system specs:<br /> CPU details<br /> RAM<br /> Graphics card<br /> Operating system (make sure to note whether it is 32 or 64 bit.[/list]<br /> <br /> Also, include the things you have tried so far and whether or not you have found a fix that works for you.<br /> <br /> Thanks!<br /> [/quote]<br /> <br /> I just can't believe it. How in the whole world did you, the EA testers let this piece of joke get out to the stores, i mean how in the hell did this "thing" pass through the quality control??? <br /> Sorry, I get carried away by emotion... Sorry? <br /> <br /> Jeez, c'mon dont you ever heard about ATI cards? Next time will be great that you put a big and clear legend in front of the box concerning about supported videocards, you know, something like that: "[i][b]This product runs smooth on nvidia rigs but God knows that we really like to p1ss off ATI users[/i][/b]". Would be great!<br /> <br /> You been kidding us, Graphics card? Operating system? Ram? What the f... What kind of testing platform got you over there? Looks like you are testing your "creatures" with "out of this world" hardware/software... I mean, theres no a huge ammount of basic hardware/software to choose from, Intel, AMD, ATI, nVIDIA, Microsoft, Apple, Linux... spending a few bucks you could build up some regular rigs to test out how the game runs before giving us this piece of crap.<br /> <br /> My Solution? Put an option to deactivate PhysX. Thanks]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 17:40:32 GMT]]></pubDate>
				<author><![CDATA[ theone001]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hey guys<br /> <br /> I have the same problem.<br /> <br /> My System:<br /> <br /> CPU : AMD Athlon(tm) 7750 Dual - Core Processor 2,7 GHz<br /> RAM : 2x DDR-2-SDRAM 2048mb 334/667MHz<br /> Graphic card : ATI Radeon 4890<br /> Operating system : Microsoft Windows Vista Home Premium Edition 32-bit Service Pack 2<br /> <br /> Before I played this game i could play every game on highest settings. Now I can´t even use middle settings and it doesn´t work as well. I can play but its very laggy.  When i choose low settings my game shuts down. I installed all of the latest drivers but it doesn´t help. <br /> <br /> <br /> <br /> I hope u find the problem and fix it fast. My work is done here and i just can wait.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 17:43:06 GMT]]></pubDate>
				<author><![CDATA[ 6197346597315912]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.EA_Panoptico]Hi everyone,<br /> <br /> We are aware that a lot of people are having similar issues and we are looking into it.  In the meantime, everybody who is experiencing this problem please post about in [b]in this thread[/b].  <br /> <br /> Include your system specs:<br /> CPU details<br /> RAM<br /> Graphics card<br /> Operating system (make sure to note whether it is 32 or 64 bit.[/list]<br /> <br /> Also, include the things you have tried so far and whether or not you have found a fix that works for you.<br /> <br /> Thanks!<br /> [/quote]<br /> <br /> Hi,<br /> <br /> My PC version of NFS Shift crashes to the desktop at the  "Warning please race at your local track" message at start up.<br /> <br /> CPU : Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz<br /> RAM : 4G<br /> Graphics Card : NVIDIA GeForce 7950 GT 512 MBytes, Driver Version - 8.16.11.9064<br /> OS : Vista Home Premium x64  (64Bit) SP2<br /> <br /> <br /> I have tried all of the solutions posted in the Technical Help forum. <br /> <br /> I can not get past the "Warning please race at your local track" message.<br /> <br /> Thanks, ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 17:47:45 GMT]]></pubDate>
				<author><![CDATA[ wizard2]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ CPU details: Phenom x3 8450 @2.1Ghz (Stock speed).<br /> RAM: 4GB DDR2 Kingston.<br /> Graphics card: ATI Radeon HD4670 512MB, OC'ed via Overdrive using Catalyst Control Center.<br /> Operating system: Windows 7 Ultimate x64, RTM Version.<br /> <br /> The problem: Poor performance, and framedrops at specific parts of specific tracks (I can include the specific places if you need them, and they aren't places where lots of track polygons are loaded, because I get framedrops in parts where the landscape ahead isn't that detailed, and I get smooth performance in some circuit tracks).<br /> Setting the compatibility to Windows 98/Me as a lot suggest just made the performance worse. The only thing that helped a bit was using AMD Fusion Utility in the gamer profile, which bettered a bit the overall frames per second, but the frame drops were still present.<br /> <br /> *edit: Forgot to say: Changing the graphic settings doesn't seem to do a big difference in terms of fps, so I just have all maxed out, and car geometry at low, since this seems like the only setting which affects fps's, even at the game menu. (The previous text was written using max settings except for car geometry, which was on low).]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 18:07:00 GMT]]></pubDate>
				<author><![CDATA[ Zamaroht]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Win XP 32bit SP3<br /> Core2Quad 2.4 Ghz<br /> 4 GB RAM<br /> HIS HD 4670 IceQ 1024 GB RAM<br /> Soundblaster X-Fi Xtreme Gamer<br /> <br /> The game runs fine when my car is the only one on a track. I do even notice an fps hit just when switching from cockpit view to chase cam. The more AI cars are on the screen the more fps hit I get. When racing against 15 cars the game is unplayable. When changing graphics settings in the game without restarting, the game crashes a few seconds after the race begins.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 18:30:32 GMT]]></pubDate>
				<author><![CDATA[ Phnxsmv]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ OK now it crashes on me. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 18:33:38 GMT]]></pubDate>
				<author><![CDATA[ kamspy]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ cpu intel core duo at 3ghz<br /> ram 4.5gb<br /> driver version Catalyst 9.8 latest i can get<br /> video card Ati radieon x1950 x2 512mb ddr3<br /> os windows xp 32 bit<br /> <br /> I have the same problem as others in regard to the frame rate dropping  in game sometimes the lag is so bad the track im on is unplayable . I think the only way to solve this is a patch for ati cards and a patch to allow us ati users to shut off the stupid physx in the game the physx is not made for ati cards ive tried everuyhting including lowering my graphics settings but when i do the race starts and all i get is different colourd polygons on my screen heres a link to a screen with my graphics on low <br /> <a class="snap_shots" href="http://i949.photobucket.com/albums/ad334/metalman1972/graphicsissues.jpg" target="_blank" rel="nofollow">http://i949.photobucket.com/albums/ad334/metalman1972/graphicsissues.jpg</a><br /> <br /> I hope this helps fix the issues that some of us are having and a fix soon would be nice!]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 18:39:04 GMT]]></pubDate>
				<author><![CDATA[ cdndriver01]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ i paid money for this game and it doesnt even start as should! <img src="http://forum.ea.com/eaforum/images/smilies/2e207fad049d4d292f60607f80f05768.gif" /><br /> i see need for speed shift  loading for about 5 seconds  and then just black screen and game<br /> hangs! <img src="http://forum.ea.com/eaforum/images/smilies/2e207fad049d4d292f60607f80f05768.gif" /><br /> <br /> tried on win xp 32bit tried on win vista 32bit<br /> athlon 64 x2  1800 mhz<br /> 2gb ram<br /> radeon 2600 512ram<br /> <br /> tried compability mode it doesnt help game hangs..<br /> using latest directx , physx , drivers<br /> <br /> i have no problems with any game!but this....EA do something!<br /> people all over the world having similar problems!<br /> p.s sorry for bad english.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 18:46:49 GMT]]></pubDate>
				<author><![CDATA[ igrok21igrok]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ q9300  @ 2,5ghz<br /> Asus P5E3 deluxe<br /> 4gb corsair DDR3<br /> Radeon HD4870 512MB<br /> windows vista ultimate 32bit SP1<br /> <br /> Poor performance, the performance on absolutely maxed settings is equal to the LOWEST setting performance. No matter what I do to change the settings, the lagfest remains the same.   Even with no AI cars in the track, it lags ridiculously.<br /> <br /> Only thing that helped a bit, but only a really small bit was turning catalyst AI to advanced. <br /> <br /> I have a question which honestly I doubt you  ADMIN will answer:   Why not to make an option for the PC version to lock the framerate at 30fps like the console versions?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 18:54:31 GMT]]></pubDate>
				<author><![CDATA[ kilirm]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ well my problem is, is that i get random crashes, i have tried several things, and the only thing that allows me to race at all is by putting it on windowed mode after matching the resolution in game to my desktop.. which isn't pleasant with the blue bar at the top, but its fine to an extent.  The limitations to my acceptance is, if i try to do any race after the inital race, whether i immediately replay, or if i go back out to race select, the race immediately after that makes it crash going into whatever turn is first.  I haven't tried my onboard graphics yet.. that might make a difference, but it would suck to go from my installed card to an onboard graphics just to play a game...  overall, with my ghetto fix, i play at about 20fps, but i just have to do them one at a time.. after a crash<br /> <br /> my specs<br /> intel e2160 C2D @ 1.80Ghz<br /> 2 GB Kingston<br /> ati hd2400 Pro 256MB<br /> Win XP 32bit SP3]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 18:58:38 GMT]]></pubDate>
				<author><![CDATA[ axd3150]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ CPU: AMD Phenom 2 x4 Quad Core 955 Black Edition 3.2 Ghz<br /> RAM: OCZ Gold 6 GB DDR 3 RAM (1333 Mhz)<br /> HDD: Western Digital Caviar Black 1TB (7200 rpm,32mb cache)<br /> MB:ASUS M4A79T DELUXE<br /> GPU:2x Sapphire Radeon HD 4890 1GB GDDR5 Overclocked, Crossfire <br /> PSU: CORSAIR HX 1000W <br /> OS : Windows Vista Ultimate 64 bit<br /> <br /> Goddamn it!!!! I thought my system will just dominate this game..but yeah..in my face! I get terrible fps drops from 60 to 22 fps,no matter if I enable crossfire or disable it. I've just installed the latest catalyst 9.9 driver,still nothing...it still drops.Same with the settings I run it maxed out on 16:10 res (1680x1050) with AA and AF,also tried without AA and AF...no improvements at all...<img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />Please release the fix,asap, the game looks really cool, and i want to play it with no problem... Also I beg u guys ADD CROSSFIRE Support!!]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 19:41:24 GMT]]></pubDate>
				<author><![CDATA[ NightHawkAZE]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ My Rig;<br /> <br /> Q6600 (G0) @ 3.2ghz<br /> 4GB (2x 2GB) OCZ @ 500MHZ (RATED FSB@1600MHZ)<br /> Sapphire 4850x2 (2GB) (700/1050)<br /> 2xSegate Barracuda 250GB (7200RPM) on RAID0<br /> Windows 7 RTM x64<br /> Catalyst 9.9<br /> <br /> With all settings as low as they can possibly go, with no AA, at a resolution of 1680x1050, I will start the demo races at 40FPS.  The maximum FPS I have seen in the demo races are around 70fps.  When I am running the game at 1920x1200 with everything maxed, FPS is around 25-40 depending on whether or not other cars are present.  When there are no cars present I have seen FPS as high as 55 with everything maxed on 1920x1200 @ 8xAA.  <br /> <br /> I assume that there are hardware difficulties with this game, but I'm just listing my setup to offer further support for the developers (assuming they even read this, lol).]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 20:41:57 GMT]]></pubDate>
				<author><![CDATA[ offycakes]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Same as most, having poor/inconsistant framerates with Shift. Yeah, it looks good but not good enough to bring systems like mine AND BETTER to their knees...I was so looking forward to this game after all the build up, what a let down <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> <br /> <br /> Q6700 @ 3.2ghz<br /> 6GB DDR2 800mhz<br /> 2x 4870 1GB<br /> Vista 64bit Ultimate]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 21:59:35 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.NightHawkAZE]CPU: AMD Phenom 2 x4 Quad Core 955 Black Edition 3.2 Ghz<br /> RAM: OCZ Gold 6 GB DDR 3 RAM (1333 Mhz)<br /> HDD: Western Digital Caviar Black 1TB (7200 rpm,32mb cache)<br /> MB:ASUS M4A79T DELUXE<br /> GPU:2x Sapphire Radeon HD 4890 1GB GDDR5 Overclocked, Crossfire <br /> PSU: CORSAIR HX 1000W <br /> OS : Windows Vista Ultimate 64 bit<br /> <br /> Goddamn it!!!! I thought my system will just dominate this game..but yeah..in my face! I get terrible fps drops from 60 to 22 fps,no matter if I enable crossfire or disable it. I've just installed the latest catalyst 9.9 driver,still nothing...it still drops.Same with the settings I run it maxed out on 16:10 res (1680x1050) with AA and AF,also tried without AA and AF...no improvements at all...<img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />Please release the fix,asap, the game looks really cool, and i want to play it with no problem... Also I beg u guys ADD CROSSFIRE Support!![/quote]<br /> <br /> Nice rig dood... lemme tell you that apparently you do not fullfill the min specs to run smoothly enough this super-duper title (wut?! ) so I suggest you to try lowing down your resolution/graphics till barely notice that you are running an 2009 game and not a copy of '86s Out Run... Alternatively you can also try to find out this new fix: <br /> [URL=http://img33.imageshack.us/i/575pxoutrunsitdowncabin.jpg/][IMG]http://img33.imageshack.us/img33/4791/575pxoutrunsitdowncabin.th.jpg[/IMG][/URL]<br /> <br /> Edit: Does anybody noticed the excessive loading times between scenarios?]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 21:59:43 GMT]]></pubDate>
				<author><![CDATA[ theone001]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ So, any word from EA? Of course there isn't...<br /> <br /> Btw, I did the uninstall/reinstall PhysX from DVD and it did save me from the crash fest... I hope it did. At least I now got to play it comfortably...<br /> <br /> ... and then came to the thought of maybe it's my built-in audio. I noticed that my sound stutters when the race is over so I disabled sound and tried playing then "voila!" Playable framerates! After that realization I went back to my discrete old sound card (Audigy 4). Framerates suffered just a tiny bit but it's still playable...<br /> <br /> ... but that still didn't save me from the choppy framerate of some tracks like Tokyo. More playable than before but it still isn't exactly very playable.<br /> <br /> Shift really needs optimization fixes, jeez.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 23:11:36 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ So, any word from EA? Of course there isn't...<br /> <br /> Btw, I did the uninstall/reinstall PhysX from DVD and it did save me from the crash fest... I hope it did. At least I now got to play it comfortably...<br /> <br /> ... and then came to the thought of maybe it's my built-in audio. I noticed that my sound stutters when the race is over so I disabled sound and tried playing then "voila!" Playable framerates! After that realization I went back to my discrete old sound card (Audigy 4). Framerates suffered just a tiny bit but it's still playable...<br /> <br /> ... but that still didn't save me from the choppy framerate of some tracks like Tokyo. More playable than before but it still isn't exactly very playable.<br /> <br /> Shift really needs optimization fixes, jeez.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 23:22:16 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Completely unplayable.  Wasted $50 until patch, thanks for another horrid launch EA.  When will I learn.  Interstingly my issue seems diff from the rest.  Fraps shows a constant 40-45fps, even at 1080p with 4xAA and 4xAF.  When turning or even sometimes straight, it destroys time, going 120mph feels like 20mph, then it'll  jump to speed, then back... but Fraps continues to monitor 40-45 constant via my G15 LCD.<br /> <br /> Spec:<br /> OS: Windows 7 RC 64bit, updated to latest patches<br /> Proc: QX9750 overclocked to 3.8ghz and 1800 rated FSB (completely stable, prime95 tested 48hr)<br /> Ram: 4gb OCZ Reaper PC2-6400 (400 MHz).  Overclocked to 450 MHz, running proc/ram 1:1 (again prime95 stable)<br /> MB: Gigabyte EP45-UD3P<br /> Video: Radeon 4890 1GB (ATI direct).  Catalyst 9.9 installed today, released 9/11<br /> Primary HDD: Western Digital VelociRaptor 320gb SATAII.  Both OS and Game installed to this drive.<br /> PSU: Seasonic M12 700w<br /> Resolution: 1080p in-game, dual monitor setup both on 1080p. Come to think of it, I've had issues with several games in win7 with dual screen.  After this I'll try disabling secondary and post the result.<br /> Keyboard: Logitech G15<br /> Mouse: Logitech G5<br /> Gamepad: Logitech Dual Action (wired).  I left my G15 back home and won't see it for a few months :sigh:<br /> <br /> This looks like a very promising game... probably the closest to Forza 2 we'll see for some time so I'm really hoping it'll get straightened out.  If I had another rail on my PSU I'd drop in the 8800GT for physX to try out, but I don't. :/]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 23:37:34 GMT]]></pubDate>
				<author><![CDATA[ Kyouto42]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Single monitor = same issue, completely unplayable.<br /> <br /> Also, what the hell at no quit durring race.  At least a quit to windows option would be nice instead of force closing it with task mon if you're not going to make the game playable to start with.  Options would be good too in the menu.<br /> <br /> Note, the logitech controller i'm using has about 70% deadzone in this game.  It's overly sensitive in everything else, including GRID and Dirt.<br /> <br /> Note, it still does the same issue with all settings at off/minimum.   Getting 80-90 fps with 1080p res.]]></description>
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				<pubDate><![CDATA[Fri, 18 Sep 2009 23:47:59 GMT]]></pubDate>
				<author><![CDATA[ Kyouto42]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ GAME IS UNPLAYABLE.  There is a 1 second delay between pressing button and feeling the car turn.  10 fps in corners. I am very angry at EA for releasing this game as it is.  Half the market is filled with people who use the ATI cards and we all just got #$%#ed by EA.  How can you release a game that only half your customers can play?<br /> <br /> System specs:  q6600 (O.C to 3.0ghz)<br /> ATI 4870 1G<br /> 4gb Ram<br /> Windows 7<br /> using 1920x1080 resolution with all settings on low<br /> <br /> changing resolutions does not increase game performance.  <br /> <br /> I am taking this game back tomorrow.  Thanks for wasting my time EA]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 00:46:23 GMT]]></pubDate>
				<author><![CDATA[ xenos911]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I saw a couple people talking about GRID, so I decided to give that a try.  I must admit there is a massive difference between GRID and NFS:Shift.  GRID almost seems more fluidic, more realistic.  The handling is more instantaneous, less bulky then NFS:Shift.  The graphics in GRID also seem to be far superior.  Playing grid I average 80-85fps, with fps capping at 115-120.  <br /> <br /> Interesting comparison.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 01:25:00 GMT]]></pubDate>
				<author><![CDATA[ offycakes]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ AMD Phenom 8550 Triple-Core Processor 2,20GHz<br /> Ram 4 GB<br /> OS: 32-bit Vista<br /> Graphic: ATI Radeon HD 3450]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 01:36:44 GMT]]></pubDate>
				<author><![CDATA[ Clyxe]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I have some random lockups, noe BLuescrereen and no game crash, but sometimes the game will simply freeze picture and stop working on my ATI HD4850, no response, esspecially while loading new tracks. Does anybody have the same experience? I only have that on my ATI-based PCs, the one running a Geforce 8800GT works fine <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 01:49:54 GMT]]></pubDate>
				<author><![CDATA[ JackieDe]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.MarkuzJuniuz]So, any word from EA? Of course there isn't...<br /> [/quote]Yes there is, and it's in this thread too <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> --<br /> Two more things of interest - my windows 7 automatically updated drivers for the 360 pad and my graphics card last night - it actually put me back a version to 9.7 rather than the 9.8s I was on. And completely subjectively, there was an improvement. <br /> <br /> Game is still completely stable for me, though connection to EA Nations during multiplayer races is a bit flaky - that could be any number of factors outside of EAs control though.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 02:55:30 GMT]]></pubDate>
				<author><![CDATA[ kalniel]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Cpu: intel c2d e6400 2.13ghz<br /> Ram: 3gb 667mhz<br /> Vga: ati 4850 radeon (using latest 9.9 driver version of catalyst).<br /> Os: win xp 32bit.<br /> <br /> Problems: very low fps specifically then the other cars are in front of me. Very long loading times (up to 1-2 minutes). And it looks like, that graphic settings in game almost dont affect the game performace.<br /> <br /> I also have the laptop with a bit higher tech specs (dual core 2.5ghz cpu, 4gb ram, geforce 240m and win vista 32bit). On this system the game runs super smoothly, and the game (races) loads practically in no time.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 04:08:56 GMT]]></pubDate>
				<author><![CDATA[ Integralas]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ EA do you have already lost as a basic human conscience? We spent a penny of it is that you have to cope with the profiteers dry Xia Sanlan activity, you act it is to you, millions of players naked framed, and our money is not used to buy one for our computers become obsolete the virus, we have to buy the game! Because it's the game, so we hope that you can embedded in the program where those malicious code (specifically, what do not need to say) is completely removed, without leaving a little residual, so that your players can continue to support you; treacherous act sooner or later One day to be sanctions against those who do evil to one day sooner or later because of their past behavior gets his just desserts.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 04:11:35 GMT]]></pubDate>
				<author><![CDATA[ mibjames]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Intel Core 2 Duo E6600, 4GB Ram 800 MHz, HD4870 512MB GDDR5, Windows 7 32 Bit. <br /> <br /> The frames are insanely low when lots of cars are on screen, my lowest fps was 12, with no changes no matter what I do with the graphic settings. When running alone the usual fps are about 30 - 40 again with frame drops to 20 - 25 once in a while with no good reason. GOOD JOB EA! You've done it again! <img src="http://forum.ea.com/eaforum/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /> ]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 04:37:49 GMT]]></pubDate>
				<author><![CDATA[ MariosL84]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Same problem as everyone else I guess. Unplayable with traffic in front of me.<br /> <br /> CPU: Intel Q9550 2,83 GHz<br /> GPU: Sapphire Radeon 4870X2<br /> RAM: 2x2 GB Corsair XMS2 PC6400 <br /> MB: Asus P5Q-E<br /> OS: Win Vista x64<br /> <br /> Status: Pissed off.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 04:57:18 GMT]]></pubDate>
				<author><![CDATA[ xploddan]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ See my post...<br /> <br /> <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/306709.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/306709.page</a>]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 05:27:00 GMT]]></pubDate>
				<author><![CDATA[ SpeedStreaker]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hi all!<br /> Hey people!this is NOT only ATI problem.i have nvidia card and same problem with framerate in corners and many cars on track.so why only ati card?nvidia card too!!<br /> i have 60 fps,but oin corners maybe 25-30 and with some cars too...why you think it is a physx problem?<br /> <br /> Intel i7-950 @ 3.06<br /> 6GB RAM DDR3<br /> Asus Nvidia GTX 295<br /> Vista 64 Bit Home Premium<br /> <br /> i hope fix be released soon!!!it´s too many users with some problems!!!]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 05:52:47 GMT]]></pubDate>
				<author><![CDATA[ tunnel99999]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Intel Core 2 Quad Q9550<br /> 8GB PC2-6400 RAM<br /> ATI Radeon HD4890 1GB<br /> Windows 7 RC x64<br /> <br /> Another one to add to the list.  Everything mentioned about PhysX being the cause seems to be supported - the game runs its smoothest when I'm driving slowly down a straight road with no other cars about, regardless of graphical complexity.  Starts to get sluggish when rumbling along at high speeds, or sliding into a corner, and gets ludicrously slow the closer opponents cars are to you.<br /> <br /> I have to ask, why oh why PhysX?!  Havok does the same stuff, and does it stupendously quickly in software on any system you run it on, regardless of graphics card.  PhysX is notoriously bad in software mode... understandable given that it was designed to require hardware acceleration.  All well and good, if ATI hadn't been excluded from the party.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 06:26:36 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ CPU: Intel E7200 @3,2GHz<br /> RAM: 4GB<br /> Graphic: ATi HD3870 512MB<br /> OS: Win XP (all updates)<br /> <br /> <br /> [b][color=white]Problem[/color]:[/b] Even when reduced to 1024x768 (!) / Medium details:<br />               Frame drops (15-20) when there is more than 1 car. In the whole driver field: unplayable.<br /> <br /> [b]Please [/b]do something about it, because this game has really great potential!]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 07:00:25 GMT]]></pubDate>
				<author><![CDATA[ paviscotexx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Me to<br /> <br /> Same problem. fine until you get other cars in front of you and worse on some tracks and others.<br /> <br /> ATI 4670 ddr3 512mb.<br /> <br /> Grid flipping flies in my pc and does all other games i have.<br /> <br /> Shift is unplayable.<br /> <br /> EA please fix this problem asap or your gonna have a big problem i reckon.<br /> <br /> physix software i reckon is the problem.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 07:21:46 GMT]]></pubDate>
				<author><![CDATA[ Thompson_2009]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.tunnel99999]Hi all!<br /> Hey people!this is NOT only ATI problem.i have nvidia card and same problem with framerate in corners and many cars on track.so why only ati card?nvidia card too!!<br /> i have 60 fps,but oin corners maybe 25-30 and with some cars too...why you think it is a physx problem?<br /> Intel i7-950 @ 3.06<br /> 6GB RAM DDR3<br /> Asus Nvidia GTX 295<br /> Vista 64 Bit Home Premium<br /> I hope fix be released soon!!!it´s too many users with some problems!!![/quote]<br /> <br /> Yea, I wonder why ATI people keep saying it's only an ATI problem too <img src="http://forum.ea.com/eaforum/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" />. I get 25-33 fps on high settings, low settings, AA on or off, motion blur will not even turn off when I tell it to in game settings, 640x800 res or 1920x1080, 8 cars or 15 cars. V-sync on or off makes NO difference either. I can run GTR Evolution with v-sync on silky smooth. I've had people telling me that my processor is bottle necking me  <img src="http://forum.ea.com/eaforum/images/smilies/385970365b8ed7503b4294502a458efa.gif" />, when guys with Athlon 4200's and ATI 3850's and nvidia 8800's are running game smoothly as silk. NOT ME. When I set graphics settings to low or off, game crashes after getting in car too. It's like they don't take effect or something. My pc is lean and mean with ONLY sim racing titles on it and no garbage programs. ONLY 27 processes after boot up. ALL latest directx and GPU drivers also. Runs rFactor, GTR2, GTR Evolution (this one is hard to run for a lot of pc's) great.<br /> <br /> My specs:<br /> Athlon X2 64 5800+<br /> EVGA GTX 260 w/216 streams<br /> 4GB ram<br /> Gigabyte 780 MB<br /> Microsoft Sidewinder FFB wheel<br /> Samsung 23" ws monitor<br /> WinXP SP3<br /> [b]3dmark06 score: 12,071[/b]]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 07:36:41 GMT]]></pubDate>
				<author><![CDATA[ NitroStar]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Ive got a wierd artifact problem.. flashing coloured triangles instead of seeing the track... A bit more detail:<br /> <br /> <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/305938.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/305938.page</a><br /> <br /> Spec:<br /> <br /> E6750 stable @ 4.0 ghz<br /> 4 GB ram<br /> 4870x2<br /> Win7 64-bit]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 07:37:25 GMT]]></pubDate>
				<author><![CDATA[ Whodareswins89]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.theone001][quote=cem_ea_id.NightHawkAZE]CPU: AMD Phenom 2 x4 Quad Core 955 Black Edition 3.2 Ghz<br /> RAM: OCZ Gold 6 GB DDR 3 RAM (1333 Mhz)<br /> HDD: Western Digital Caviar Black 1TB (7200 rpm,32mb cache)<br /> MB:ASUS M4A79T DELUXE<br /> GPU:2x Sapphire Radeon HD 4890 1GB GDDR5 Overclocked, Crossfire <br /> PSU: CORSAIR HX 1000W <br /> OS : Windows Vista Ultimate 64 bit<br /> <br /> Goddamn it!!!! I thought my system will just dominate this game..but yeah..in my face! I get terrible fps drops from 60 to 22 fps,no matter if I enable crossfire or disable it. I've just installed the latest catalyst 9.9 driver,still nothing...it still drops.Same with the settings I run it maxed out on 16:10 res (1680x1050) with AA and AF,also tried without AA and AF...no improvements at all...<img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />Please release the fix,asap, the game looks really cool, and i want to play it with no problem... Also I beg u guys ADD CROSSFIRE Support!![/quote]<br /> <br /> Nice rig dood... lemme tell you that apparently you do not fullfill the min specs to run smoothly enough this super-duper title (wut?! ) so I suggest you to try lowing down your resolution/graphics till barely notice that you are running an 2009 game and not a copy of '86s Out Run... Alternatively you can also try to find out this new fix: <br /> [URL=http://img33.imageshack.us/i/575pxoutrunsitdowncabin.jpg/][IMG]http://img33.imageshack.us/img33/4791/575pxoutrunsitdowncabin.th.jpg[/IMG][/URL]<br /> <br /> Edit: Does anybody noticed the excessive loading times between scenarios?[/quote]<br /> <br /> LOL Dude, I love your sarcasm haha, but seriously.. I flushed over 1600 euros on this gaming rig ffs, I have no problmes with other games, even with Crysis ,maxed out with AA and AF i get playable fps, but this *....wtf man..yeah about the loading times,* long and embarassing....]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 07:41:00 GMT]]></pubDate>
				<author><![CDATA[ NightHawkAZE]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.NitroStar]<br /> Yea, I wonder why ATI people keep saying it's only an ATI problem too <img src="http://forum.ea.com/eaforum/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" />. I get 25-33 fps on high settings, low settings, AA on or off, motion blur will not even turn off when I tell it to in game settings, 640x800 res or 1920x1080, 8 cars or 15 cars. V-sync on or off makes NO difference either.<br /> [/quote]<br /> <br /> I don't have a nVidia card to check, but you nVidia dudes having similar problems - have you checked to make sure PhysX is actually utilising your GeForce card?  Have a look at the PhysX applet in Control Panel and make sure it says its using the card rather than defaulting to software.  When I looked in the applet, it seems it has options to pick what device is handling the acceleration...<br /> <br /> I would assume it should pick hardware acceleration by default, but there's always a couple of exceptions to every rule...]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 07:44:38 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Maybe there is a config file or registry entry which allow to set of physx in the game?]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 08:02:09 GMT]]></pubDate>
				<author><![CDATA[ ObiOnePL]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Err, can some1 point me to an official post that says NFS:Shift utilizes PhysX? ]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 10:46:08 GMT]]></pubDate>
				<author><![CDATA[ VoodooKing]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Why?! Just uninstall PhysX on your pc and see what happens. Shift won't start is what happens!]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 10:52:19 GMT]]></pubDate>
				<author><![CDATA[ Phnxsmv]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=CC_SUB.VoodooKing]Err, can some1 point me to an official post that says NFS:Shift utilizes PhysX? [/quote]<br /> <br /> <a class="snap_shots" href="http://www.pcgameshardware.com/aid,695106/Need-for-Speed-Shift-Graphics-comparison-engine-info-and-Full-HD-screenshots/Practice/" target="_blank" rel="nofollow">http://www.pcgameshardware.com/aid,695106/Need-for-Speed-Shift-Graphics-comparison-engine-info-and-Full-HD-screenshots/Practice/</a><br /> <br /> Sounds like its a hybrid system... PhysX for non-essential physics simulations.  If only there was an option like in Mirror's Edge, to turn all the non-gameplay cosmetic physics effects off.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 10:54:41 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Since I still have an 8800GT I decided to swap it with my 4870. We all know the performance difference between the two cards. We know that the 4870 is clearly the superior card. Not with Shift. The 8800GT can max out the game on 1680x1050. The framerate performance is like light and day: no more stuttering when turning, no slowdown on some corners, no slowdown when lots of cars are visible, etc.<br /> <br /> Still there are still some issues. I noticed some kind of occasional microstutter on all tracks. It's like on certain points of the race the game syncs with the graphics so it noticably skips a couple of frames. It might also be there on my 4870 but there's no way I can tell since the game has worse stuttering on it.<br /> <br /> And then I also tested enabling and disabling PhysX. On the 8800GT, I noticed that hitting objects really chops the framerate. Doesn't matter with PhysX On or Off but it's worse with PhysX Off. Again, I can't tell if it's the same with the 4870 since it performs so bad compared to the 8800GT in this game.<br /> <br /> Still with PhysX, I never noticed any leap in performance with it On in this game. It could be because I only have one card which does both the rendering and the physics. With more cards perhaps there'll be huge performance gains, IDK.<br /> <br /> Now, what happens to us AMD/ATI owners? Hopefully a driver update will fix the game for us since PhysX, in my config, didn't really boost the performance. I believe that if an 8800GT can run this game smoothly then any ATI card with the same or more power should be able to.<br /> <br /> I hope EA or AMD gives us patches or fixes as soon as possible, I mean really soon. I didn't buy SHIFT just to do these kind of experiments. I want to race.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:02:18 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ CPU details : q9650 @ 4ghz <br /> RAM : 8 gig ddr2 <br /> Graphics card : 4870 1 gig <br /> Operating system :windows vista ultimate 64 bit <br /> <br /> same problem as everyone else low fps ]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:02:52 GMT]]></pubDate>
				<author><![CDATA[ psychas]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Look, I'm just trying to help out. I have a GTX280 and I disabled PhysX in the Control Panel. I'm still getting 60+ fps. Turning off/on PhysX doesn't seem to affect the game at all.<br /> <br /> Yeah. Maybe the game needs to have the presence of the PhysX drivers, however it doesn't utilize them in game. At least not in my experience.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:14:21 GMT]]></pubDate>
				<author><![CDATA[ VoodooKing]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ it's not a problem with hardware PhysX...<br /> I have an HD4870x2 paired with my old 8800GTS for PhysX on Win7... and whilst I can play EVERY other PhysX game fine - including Batman: AA @ high PhysX - I can't play Shift at a constant framerate.<br /> <br /> System:<br /> CPU: Intel Core 2 Quad Q9550 @ 3.4GHz<br /> RAM: 8GiB DDR2 1066<br /> GPU1: ATi Radeon HD4870x2 (stock) - Catalyst 9.9<br /> GPU2: nVidia GeForce 8800GTS 320MiB (stock) - Forceware 181 (higher drivers disable HW PhysX when a non nVidia GPU is detected)<br /> OS: Windows 7 Professional RTM 64Bit<br /> <br /> Disabling Crossfire (Catalyst Ai) will increase framerate a bit but not enough to get it running smooth...]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:14:31 GMT]]></pubDate>
				<author><![CDATA[ AssA2k1]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.GrimDanfango][quote=CC_SUB.VoodooKing]Err, can some1 point me to an official post that says NFS:Shift utilizes PhysX? [/quote]<br /> <br /> <a class="snap_shots" href="http://www.pcgameshardware.com/aid,695106/Need-for-Speed-Shift-Graphics-comparison-engine-info-and-Full-HD-screenshots/Practice/" target="_blank" rel="nofollow">http://www.pcgameshardware.com/aid,695106/Need-for-Speed-Shift-Graphics-comparison-engine-info-and-Full-HD-screenshots/Practice/</a><br /> <br /> Sounds like its a hybrid system... PhysX for non-essential physics simulations.  If only there was an option like in Mirror's Edge, to turn all the non-gameplay cosmetic physics effects off.[/quote]<br /> <br /> Thanks. I read that ATI is aware of the issue so I guess those affected have to wait it out.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:19:38 GMT]]></pubDate>
				<author><![CDATA[ VoodooKing]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ First of all my specs:<br /> <br /> Win XP SP 3<br /> AMD Athlon 4850e<br /> 2 GB DDR2-800<br /> Powercolor Radeon 4670 PCS 512 MB<br /> CCC 9.9<br /> <br /> Game settings:<br /> <br /> 1280*1024, no AA and AF<br /> Everything set to medium, only textures and car details  are set to high.<br /> <br /> <br /> Like all other ATI users, same problems here.<br /> I'm driving alone, wonderful frames around 30-40 fps.<br /> But when i drive with bots, framedrop to 12-18 fps.<br /> <br /> Now, i did the ultimate test. I set the game to 640*480 and everything low.<br /> You would expect now frames over 100. But no, still 18. XD<br /> <br /> It's so bad it's funny again...<br /> <br /> So please EA or AMD, work on a patch or hotfix or whatever...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:24:40 GMT]]></pubDate>
				<author><![CDATA[ KSpeedy89]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.AssA2k1]it's not a problem with hardware PhysX...<br /> I have an HD4870x2 paired with my old 8800GTS for PhysX on Win7... and whilst I can play EVERY other PhysX game fine - including Batman: AA @ high PhysX - I can't play Shift at a constant framerate.<br /> [/quote]<br /> <br /> Hmm, interesting.  Maybe we are barking up the wrong tree then.  It just doesn't feel like a plain old framerate issue to me - it feels like my graphics card can handle it lying down, and the system is completely bottlenecked elsewhere.  Something in there seems to be thrashing the CPU... slow graphics can't explain why you sometimes get 1+ second of input lag trying to steer - that's something being processor bound I reckon.<br /> <br /> (EDIT: Actually... I was under the impression that Vista/Win7 cannot run ATI and nVidia drivers simultaneously.  All that I'd read on the issue said that using an nVidia for PhysX to completement an ATI card was only possible under XP.  Have I missed something?)<br /> <br /> <br /> Well, seems EA have acknowledged the issue (earlier in the thread), so I guess I should lay off the speculation and wait for them to tell us what the problem is/was.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:35:53 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ You have to love how so many people are having such a large amount of problems with this and we don't even get a 'hold tight, we are working on it' from anybody at EA.  <br /> <br /> It is the least they could do.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:39:14 GMT]]></pubDate>
				<author><![CDATA[ xenos911]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ About the "input lag" if you guys play with a joypad or whatever except keyboard have you tried to put the steering dead zone to 0% ?  <img src="http://forum.ea.com/eaforum/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 11:56:24 GMT]]></pubDate>
				<author><![CDATA[ MariosL84]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ I surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe<br /> <br /> Now this won't increase frame rates dramatically.  So far I've only seen 1 FPS increase.  However, it smooths the game out even though your frame rates are not what you expected.  And, I see no input lag issues any more with the xbox 360 game pad.  This is playing from behind the car view.  Inside the cockpit you should see higher frame rates as your view is limited (this goes for any PC setup).  You can also use AMD Fusion Utility if you have an AMD PC setup.  It should help increase frame rates: <a class="snap_shots" href="http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1" target="_blank" rel="nofollow">http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1</a><br /> <br /> This is only for Win7 and possibly Vista (not sure if Vista has both options).  <br /> <br /> Also, note that if you have a older CPU it's been said in other threads/forums that you are CPU bottle necked.  Yes, it sucks but you can test this by reducing your resolution to 800x600 with the same settings.  If you don't see a dramatic improvement on frame rates you are CPU BOTTLENECKED!<br /> <br /> Now I want to make clear this is not an end all be all fix.  This game needs to be patched.  And, like others have said the removal of Physx for ATI users is a must!  EA, remove the Physx code from the game so Radeon users can play it! ]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 13:13:52 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ somebody from EA!!!!!!!!!!!!!!!! say something!people payed money for this game<br /> when we can play?and when this !@#$% game will start normally without hangin''(black screen)<br /> on first load screen?people are having troubles all over the world! <br /> when we can download a patch for nfs shift ?  when? how long we should wait?]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 14:20:56 GMT]]></pubDate>
				<author><![CDATA[ igrok21igrok]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ * ea & nothing else]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 15:06:23 GMT]]></pubDate>
				<author><![CDATA[ zifuxyx]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman]I surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe<br /> <br /> Now this won't increase frame rates dramatically.  So far I've only seen 1 FPS increase.  However, it smooths the game out even though your frame rates are not what you expected.  And, I see no input lag issues any more with the xbox 360 game pad.  This is playing from behind the car view.  Inside the cockpit you should see higher frame rates as your view is limited (this goes for any PC setup).  You can also use AMD Fusion Utility if you have an AMD PC setup.  It should help increase frame rates: <a class="snap_shots" href="http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1" target="_blank" rel="nofollow">http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1</a><br /> <br /> This is only for Win7 and possibly Vista (not sure if Vista has both options).  <br /> <br /> Also, note that if you have a older CPU it's been said in other threads/forums that you are CPU bottle necked.  Yes, it sucks but you can test this by reducing your resolution to 800x600 with the same settings.  If you don't see a dramatic improvement on frame rates you are CPU BOTTLENECKED!<br /> <br /> Now I want to make clear this is not an end all be all fix.  This game needs to be patched.  And, like others have said the removal of Physx for ATI users is a must!  EA, remove the Physx code from the game so Radeon users can play it! [/quote]<br /> <br /> <br /> I confirm, this works.<br /> Windows Vista x64.<br /> Great improvement. Still not perfect, and far from a stable framerate, but at least, it's playable.<br /> thank you.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 15:22:51 GMT]]></pubDate>
				<author><![CDATA[ HaraKiriWaka]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.GrimDanfango](EDIT: Actually... I was under the impression that Vista/Win7 cannot run ATI and nVidia drivers simultaneously.  All that I'd read on the issue said that using an nVidia for PhysX to completement an ATI card was only possible under XP.  Have I missed something?)<br /> <br /> <br /> Well, seems EA have acknowledged the issue (earlier in the thread), so I guess I should lay off the speculation and wait for them to tell us what the problem is/was.[/quote]<br /> <br /> ATi + nVidia isn't possible with Vista but with XP / Win7...<br /> there are some limitations - like you can't install any nVidia driver above the 181 or HW PhysX will get disabled...<br /> <br /> [URL=http://img5.imagebanana.com/view/v7ugcqe8/atipx.jpg][IMG]http://img5.imagebanana.com/img/v7ugcqe8/thumb/atipx.jpg[/IMG][/URL]<br /> <br /> does work fine though <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 16:14:25 GMT]]></pubDate>
				<author><![CDATA[ AssA2k1]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ i had ATI errors, "4890 1gb ddr5"<br /> <br /> no more problems<br /> see this thread:<br /> <br /> [code]http://forum.ea.com/eaforum/posts/list/307073.page[/code]]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 17:18:58 GMT]]></pubDate>
				<author><![CDATA[ rodney007]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ ATI has said they are working on the problem.<br /> <br /> That being said, uninstalling my nVidia PhysX drivers and reinstalling them has improved FPS to some degree.  I now see FPS as high as 80-90 with everything maxed, however, FPS will drop as low as 35 with vehicles present.  At least the FPS is consistently above 30 now, though.]]></description>
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				<pubDate><![CDATA[Sat, 19 Sep 2009 19:31:35 GMT]]></pubDate>
				<author><![CDATA[ offycakes]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Do you have a link to where ATI admit theres a problem?]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2951220.page</link>
				<pubDate><![CDATA[Sat, 19 Sep 2009 20:06:48 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ me too hope ea can fix it.. ]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2951224.page</link>
				<pubDate><![CDATA[Sat, 19 Sep 2009 20:08:00 GMT]]></pubDate>
				<author><![CDATA[ 19861222]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ Out of interest I just installed it into the XP I keep around (mainly for nostalgia LOL). Seems to run better from what I can see (Vista X64 normally). Heres me thinking the days of XP as a superior gaming platform were over <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2951761.page</link>
				<pubDate><![CDATA[Sat, 19 Sep 2009 21:53:11 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman]I surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe[/quote]<br /> Thank you very much!<br /> <br /> I tried this and I feel that it made the handling a bit better. I may just be imagining, but either way I'm happy. Thank you once again.<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> Jussi]]></description>
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				<link>http://forum.ea.com/eaforum/posts/preList/304149/2952204.page</link>
				<pubDate><![CDATA[Sat, 19 Sep 2009 23:32:02 GMT]]></pubDate>
				<author><![CDATA[ jsskppnn]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ [quote=CSO_SUB.jsskppnn][quote=cem_ea_id.SneakyGunman]I surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe[/quote]<br /> Thank you very much!<br /> <br /> I tried this and I feel that it made the handling a bit better. I may just be imagining, but either way I'm happy. Thank you once again.<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> Jussi[/quote]<br /> <br /> <br /> glad it worked for you... didn't work for me though... <img src="http://forum.ea.com/eaforum/images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" /><br /> still incredibly low framerate...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 04:03:16 GMT]]></pubDate>
				<author><![CDATA[ AssA2k1]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ agree..not work for me!]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 05:13:47 GMT]]></pubDate>
				<author><![CDATA[ tunnel99999]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I think there's a problem with several cars on the screen<br /> <br /> See for yourself : <br /> <br /> <a class="snap_shots" href="http://www.youtube.com/watch?v=BaCNHzBMm8o" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=BaCNHzBMm8o</a><br /> <br /> In this video all the settings are maxed 1680x1050 and 2xAA with an ATI 4870, but there are only 3 opponents (quick race)...<br /> The fps drops a lot when there are several opponents, especially start of the race<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 07:35:33 GMT]]></pubDate>
				<author><![CDATA[ eternal0123456]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ [quote=cem_ea_id.AssA2k1][quote=CSO_SUB.jsskppnn][quote=cem_ea_id.SneakyGunman]I surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe[/quote]<br /> Thank you very much!<br /> <br /> I tried this and I feel that it made the handling a bit better. I may just be imagining, but either way I'm happy. Thank you once again.<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> Jussi[/quote]<br /> <br /> <br /> glad it worked for you... didn't work for me though... <img src="http://forum.ea.com/eaforum/images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" /><br /> still incredibly low framerate...<br /> <br /> [/quote]<br /> <br /> [b]@Sneaky[/b]: Thanks for the advice, but isnt the way its supposed to play when you got a rig which fits (widely) the basics requirements, a rig which can handle every single game on earth without a flaw, so, seriously talking, do you really think that the average user have to shut down some process, services, adding 3rd party apps, and so on just to play a game in a decent way? <br /> <br /> I say no, and i say: Stop scamming meh, just give yourself to coding properly, stop fooling peeps. (yeah, carried away once again... sorry)<br /> <br /> Jeez, the equation is simple, got you the rig (hardware/software), got you the game, got you the know how?<br /> So the answer then is simple too: Lets play. <br /> <br /> Looks like it a bit difficult when you're not compromised with the product you sell. Its clear enough this situation its not about the mastering in pimpin up our rigs we got at the time to play, but the responsability in making a serious product.<br /> <br /> It really looked promising, the graphics are excellent, but the gaming experience, unfortunately, is a disappointment.<br /> Just waiting for a fix soon...]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 08:25:33 GMT]]></pubDate>
				<author><![CDATA[ theone001]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ ??????<br /> ????????????<br /> ??????<br /> ???????<br /> I'm a chinese<br /> i download this game so hard <br /> the speed of my lan so slow <br /> this game suck ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 08:31:55 GMT]]></pubDate>
				<author><![CDATA[ nicholaslovx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Corei7 965@ 4.4Ghz <br /> 18Gb DOMINATOR'S 7-7-7-24-1T 1.65V.<br /> SAMSUNG 2232BW 22 1680x1050<br /> Asus 4870 X2 2GB @800/1920<br /> Vista 64bit<br /> Game settings...everything on max except anisotropic filtering<br /> <br /> Game was having serious issues with the latest 9.9 Cat drivers. Framerate drops , Graphic corruption in areas where the grand-stands are. Reverted to the 5/15/2009 ver. 8.620.0.0 Cat drivers and that seemed to fix everything . I am running the game @ max settings so I expect the fps to drop a little.. it does  but it is barely noticable. Some of you guys may want to try older drivers . I run extremely high temps on my 4870x2 with the new 9.9 drivers. I'm watercooled BTW. With the 8.62 drivers I run 10-15deg(f)  cooler for some reason. <br /> <br /> <a class="snap_shots" href="http://support.amd.com/us/gpudownload/windows/previous/Pages/radeonaiw_vista64.aspx" target="_blank" rel="nofollow">http://support.amd.com/us/gpudownload/windows/previous/Pages/radeonaiw_vista64.aspx</a><br /> <br /> <br /> Another Note my other rig with the Nvidia card was giving problems also with the latest driver. ( low fps, game crashing out to desktop) I rolled it back to the driver released a few months ago and it works fine now. Smooth as a baby's but. You can tell this game was built around the Nvidia cards. The 8800gtx is almost smoking my overclocked 4870x2 in this game.<br /> <br /> qx6700 @3.6ghz<br /> 4gb RAM<br /> EVGA 8800GTX ULTRA <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 10:01:25 GMT]]></pubDate>
				<author><![CDATA[ glenn37216]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.glenn37216]Corei7 965@ 4.4Ghz <br /> 18Gb DOMINATOR'S 7-7-7-24-1T 1.65V.<br /> SAMSUNG 2232BW 22 1680x1050<br /> Asus 4870 X2 2GB @800/1920<br /> Vista 64bit<br /> Game settings...everything on max except anisotropic filtering<br /> <br /> Game was having serious issues with the latest 9.9 Cat drivers. Framerate drops , Graphic corruption in areas where the grand-stands are. Reverted to the 5/15/2009 ver. 8.620.0.0 Cat drivers and that seemed to fix everything . I am running the game @ max settings so I expect the fps to drop a little.. it does  but it is barely noticable. Some of you guys may want to try older drivers . I run extremely high temps on my 4870x2 with the new 9.9 drivers. I'm watercooled BTW. With the 8.62 drivers I run 10-15deg(f)  cooler for some reason. <br /> <br /> <a class="snap_shots" href="http://support.amd.com/us/gpudownload/windows/previous/Pages/radeonaiw_vista64.aspx" target="_blank" rel="nofollow">http://support.amd.com/us/gpudownload/windows/previous/Pages/radeonaiw_vista64.aspx</a><br /> <br /> <br /> Another Note my other rig with the Nvidia card was giving problems also with the latest driver. ( low fps, game crashing out to desktop) I rolled it back to the driver released a few months ago and it works fine now. Smooth as a baby's but. You can tell this game was built around the Nvidia cards. The 8800gtx is almost smoking my overclocked 4870x2 in this game.<br /> <br /> qx6700 @3.6ghz<br /> 4gb RAM<br /> EVGA 8800GTX ULTRA <br /> <br /> <br /> <br /> <br /> <br /> [/quote]<br /> <br /> I am confirming that this has dramatically increased the frame rate, it is now playable (is still a little slow in the corners but it is def. playable with these drivers)]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 11:56:29 GMT]]></pubDate>
				<author><![CDATA[ xenos911]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ some minor increase of framerate, with some very old drivers.But still crapy stuttering when cornering, and with cars in front of you]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 14:56:01 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.glenn37216]Corei7 965@ 4.4Ghz <br /> 18Gb DOMINATOR'S 7-7-7-24-1T 1.65V.<br /> SAMSUNG 2232BW 22 1680x1050<br /> Asus 4870 X2 2GB @800/1920<br /> Vista 64bit<br /> Game settings...everything on max except anisotropic filtering<br /> <br /> Game was having serious issues with the latest 9.9 Cat drivers. Framerate drops , Graphic corruption in areas where the grand-stands are. Reverted to the 5/15/2009 ver. 8.620.0.0 Cat drivers and that seemed to fix everything . I am running the game @ max settings so I expect the fps to drop a little.. it does  but it is barely noticable. Some of you guys may want to try older drivers . I run extremely high temps on my 4870x2 with the new 9.9 drivers. I'm watercooled BTW. With the 8.62 drivers I run 10-15deg(f)  cooler for some reason. <br /> <br /> <a class="snap_shots" href="http://support.amd.com/us/gpudownload/windows/previous/Pages/radeonaiw_vista64.aspx" target="_blank" rel="nofollow">http://support.amd.com/us/gpudownload/windows/previous/Pages/radeonaiw_vista64.aspx</a><br /> <br /> <br /> Another Note my other rig with the Nvidia card was giving problems also with the latest driver. ( low fps, game crashing out to desktop) I rolled it back to the driver released a few months ago and it works fine now. Smooth as a baby's but. You can tell this game was built around the Nvidia cards. The 8800gtx is almost smoking my overclocked 4870x2 in this game.<br /> <br /> qx6700 @3.6ghz<br /> 4gb RAM<br /> EVGA 8800GTX ULTRA <br /> <br /> <br /> <br /> [/quote]<br /> <br /> No difference at all. Still low framerate during races with multiple opponents.]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 15:13:48 GMT]]></pubDate>
				<author><![CDATA[ ObiOnePL]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hmm, I tried going back to 9.5 and had much worse stuttering... Cat 9.9 gives reasonable performance for me other than at Tokyo with more than 5-6 cars on track. Laguna Seca is also pretty poor, I think because of the large amounts of dust kicked up.]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 15:15:01 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ [quote=cem_ea_id.HaraKiriWaka][quote=cem_ea_id.SneakyGunman]I surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe<br /> <br /> Now this won't increase frame rates dramatically.  So far I've only seen 1 FPS increase.  However, it smooths the game out even though your frame rates are not what you expected.  And, I see no input lag issues any more with the xbox 360 game pad.  This is playing from behind the car view.  Inside the cockpit you should see higher frame rates as your view is limited (this goes for any PC setup).  You can also use AMD Fusion Utility if you have an AMD PC setup.  It should help increase frame rates: <a class="snap_shots" href="http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1" target="_blank" rel="nofollow">http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1</a><br /> <br /> This is only for Win7 and possibly Vista (not sure if Vista has both options).  <br /> <br /> Also, note that if you have a older CPU it's been said in other threads/forums that you are CPU bottle necked.  Yes, it sucks but you can test this by reducing your resolution to 800x600 with the same settings.  If you don't see a dramatic improvement on frame rates you are CPU BOTTLENECKED!<br /> <br /> Now I want to make clear this is not an end all be all fix.  This game needs to be patched.  And, like others have said the removal of Physx for ATI users is a must!  EA, remove the Physx code from the game so Radeon users can play it! [/quote]<br /> <br /> <br /> I confirm, this works.<br /> Windows Vista x64.<br /> Great improvement. Still not perfect, and far from a stable framerate, but at least, it's playable.<br /> thank you.[/quote][quote=CSO_SUB.jsskppnn][quote=cem_ea_id.SneakyGunman]I surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe[/quote]<br /> Thank you very much!<br /> <br /> I tried this and I feel that it made the handling a bit better. I may just be imagining, but either way I'm happy. Thank you once again.<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> Jussi[/quote]<br /> <br /> I am glad this is working for some of you.  I knew this wouldn't work for others because there are other factors at work here.  <br /> <br /> 1. The use of physX for low level calculation in collisions, etc [b]needs to be removed[/b].  It's a costly addition that is benefiting no one in this thread who's having problems.  At the very lest make it optional to disable it and use whatever in game physics available. <br /> <br /> 2. Others here may  have CPUs that either bottleneck your PC or the game because it's [b][size=18]NOT[/size][/b]:<br /> A. Overclocked (inwhich it's an older CPU that doesn't have a lot of performance)<br /> B. Overclocked high enough (although it is overclocked it's performance is still lacking)<br /> C. Stable at it's current overclock. (although it's overclocked it's not stable and may cause problems)<br /> <br /> 3.  Some of you are using PCs in which aren't overclocked at all (CPU, Video Card, etc). And some wonder why they are not experiencing the same level of enjoyment of others.  While there are others who don't need to OC at all for whatever reason.  It all depends on your OS and PC specs. This is really a gray area IMO. <br /> <br /> Again, what I suggested earlier is just a temp. fix.  Even if one or 2 of you think Radeon driver team needs to provide some sort of drivers IMO it's still a temp fix until the developers of this game remove Physx from the game and use their own proprietary physics  or at least make it an option do to the nature of how vastly different A PC setup can be.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 15:28:50 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ [quote=cem_ea_id.theone001]<br /> [b]@Sneaky[/b]: Thanks for the advice, but isnt the way its supposed to play when you got a rig which fits (widely) the basics requirements, a rig which can handle every single game on earth without a flaw, so, seriously talking, do you really think that the average user have to shut down some process, services, adding 3rd party apps, and so on just to play a game in a decent way? [/quote]<br /> Yes, it is suppose to be that simple.  But when things don't work out the way they should is why people should band together and demand that it be that way.  I am glad to see so many here band together in unity for this cause and hopefully EA will make the developers provide the necessary patch to fix this problem.<br /> <br /> <br /> [quote=cem_ea_id.theone001]<br /> I say no, and i say: Stop scamming meh, just give yourself to coding properly, stop fooling peeps. (yeah, carried away once again... sorry)<br /> <br /> Jeez, the equation is simple, got you the rig (hardware/software), got you the game, got you the know how?<br /> So the answer then is simple too: Lets play. <br /> <br /> Looks like it a bit difficult when you're not compromised with the product you sell. Its clear enough this situation its not about the mastering in pimpin up our rigs we got at the time to play, but the responsability in making a serious product.<br /> <br /> It really looked promising, the graphics are excellent, but the gaming experience, unfortunately, is a disappointment.<br /> Just waiting for a fix soon...[/quote]<br /> Lets see if they fix all the issues in one patch.  We as a community have voiced our concerns regarding the problems with this game and have offered a possible solution.  Now it's time for the developers to step in and fix ALL the problems.  ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 15:34:26 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE)</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman]<br /> Lets see if they fix all the issues in one patch.  We as a community have voiced our concerns regarding the problems with this game and have offered a possible solution.  Now it's time for the developers to step in and fix ALL the problems.  [/quote]<br /> <br /> Totally agree.]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 16:25:39 GMT]]></pubDate>
				<author><![CDATA[ theone001]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [color=red] [/color] I experience (that has no right on my rig) lag which I dislike! I know that an 8800 has no prob with it maxed out, i also know the reason why that is, for those who dont know, its because 8800 doesn't use (as far as i know) PhysX so it doesn't lag. Although my Graphics Card never has probelms with PhysX including Batman:Arkham Asylum( OR WITH ANY OTHER GAME!). Anyway the PhysX load gets pushed onto your cpu explaining the lag. EA, PLEASE INCLUDE A SETTING IN A PATCH OR SOMETHING THAT ALLOWS US TO TURN OFF PHYSX, OR FIND A DIFFERENT WAY FOR PHYSX TO RUN, BESIDES PUSHING IT ONTO OUR CPU'S. (I know i should be getting at least 50+ FPS from this, i do with every other game).<br /> <br /> MY PC SPECS:<br /> <br /> AMD X2 6000+ : 3.20 GHz<br /> Ram : Corsair 4GB 667MHz<br /> Graphics Card : Zotac Nvidia GeForce GTX 260<br /> Motherboard : GIGABYTE GA-MA69G-S3H<br /> PSU : EZ Cool 650 Watt Super Silent.]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 17:53:58 GMT]]></pubDate>
				<author><![CDATA[ thewarrior855]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.glenn37216]Reverted to the 5/15/2009 ver. 8.620.0.0 Cat drivers and that seemed to fix everything .[/quote]<br /> Is it the [url=http://support.amd.com/us/gpudownload/windows/9-5/Pages/radeonaiw_vista32.aspx?&lang=English]Catalyst 9.5 (5/15/2009)[/url]?<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Jussi]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 19:29:29 GMT]]></pubDate>
				<author><![CDATA[ jsskppnn]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=CSO_SUB.jsskppnn][quote=cem_ea_id.glenn37216]Reverted to the 5/15/2009 ver. 8.620.0.0 Cat drivers and that seemed to fix everything .[/quote]<br /> Is it the [url=http://support.amd.com/us/gpudownload/windows/9-5/Pages/radeonaiw_vista32.aspx?&lang=English]Catalyst 9.5 (5/15/2009)[/url]?<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Jussi[/quote]<br /> Yeah, I wouldn't do that  <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> .  All you are doing is removing any profile ATI already put into the atiumdag.dll file (ati3duag.dll on XP).  It's clear that isn't the issue as you want a profile.  No profile at all will lower frame rates.  Again, the issue isn't totally up to ATI, it's up to developers.  ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 19:39:32 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ @The Warrior - Geforce 8800 can process PhysX just fine, it's cards that can't do PhysX processing that are causing the performance problems in Shift. If you are having issues related to PhysX, you might want to check your driver settings and make sure it is enabled for your card; failing that, make sure your PhysX runtime is up-to-date and correctly installed.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 21:12:28 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I'm having the same issue, just posting my spec so that the person from EA who posted earlier can see. <br /> Issue: Microstuttering while driving. Gets worse if more cars are in front of you or if I hit an object or another car. Also completely locks/freezes sometimes, noticable when hitting things or crossing the finish line sometimes. <br />  <br /> My specs:<br /> I-7 965 Extreme. Evga GTX-295. Evga X-58 mobo. 6 gigs Corsair Dominator mem. Vista 64 bit Ultimate. Sound Blaster X-Fi Extreme Gamer. Gateway 24" hidef at 1920x1200. Nvida Control panel set to no vsync, no triple buffering, 16x AA and 16AF, override. <br /> All my sims run smooth as ever on this machine except this one, stutters terribly. <br /> Thanks<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 21:14:19 GMT]]></pubDate>
				<author><![CDATA[ viper3two]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ any signs of a patch?Or a hotfix?Hope EA guyz are working on it, because I think ATI users wont buy the game, until this Issue is fixed.]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 01:30:18 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>A FIX, but the game still needs to be FIXED (REMOVE PHYSX CODE) *Update*</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman]I am surprised and curious as to why newer games don't automatically disable both Visual Themes and Desktop Composition.   However, this is what some of you will need to do.  You can do this by Right Clicking on:<br /> -Shift.exe<br /> -Click on the Compatibility Tab<br /> -Place check marks on both Disable visual theme and Disable desktop composition<br /> -Hit the Apply Button<br /> -Hit the OK button<br /> -Double left click on shift.exe<br /> <br /> Now this won't increase frame rates dramatically.  So far I've only seen 1 FPS increase.  However, it smooths the game out even though your frame rates are not what you expected.  And, I see no input lag issues any more with the xbox 360 game pad.  This is playing from behind the car view.  Inside the cockpit you should see higher frame rates as your view is limited (this goes for any PC setup).  You can also use AMD Fusion Utility if you have an AMD PC setup.  It should help increase frame rates: <a class="snap_shots" href="http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1" target="_blank" rel="nofollow">http://game.amd.com/us-en/drivers_fusion.aspx?p=2&s=1</a><br /> <br /> This is only for Win7 and possibly Vista (not sure if Vista has both options).  <br /> <br /> Also, note that if you have a older CPU it's been said in other threads/forums that you are CPU bottle necked.  Yes, it sucks but you can test this by reducing your resolution to 800x600 with the same settings.  If you don't see a dramatic improvement on frame rates you are CPU BOTTLENECKED!<br /> <br /> Now I want to make clear this is not an end all be all fix.  This game needs to be patched.  And, like others have said the removal of Physx for ATI users is a must!  EA, remove the Physx code from the game so Radeon users can play it! [/quote]<br /> <br /> I wanted to also add something that I forgotten and [b]IS[/b] equally important.  If you use an anti virus program you can (at your own discretion and own risk) add this game to the exception's list.  This can be a little tricky to do as it's sometimes not that cut and dry.   Consult your owner's manual for details.  <br /> <br /> What this should do is allow for more smoother game play.  And, certain portions of the game should load faster.  However, you may or may not notice a difference because it depends if your AV was actively scanning while you were trying to play the game.  If it wasn't active during game play their will probably be no frame rate/game loading advantage.  <br /> <br /> Again, this is not a end all be all fix for the game.  A patch from the developers is still required to fix the problems people are experiencing IMO.<br /> <br /> <br /> [b][color=red]Please keep in mind that adding any game to the AV's exception list does have some risk as it will not be actively scan for infections.  You do this at your own risk!![/color][/b]  If you are not sure about this, never did this before, don't feel comfortable or have any questions about this I cannot recommend that you do this. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 01:32:05 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ My cpu configuration is <br /> AMD Athlon X2 4800+ 2.5GHz<br /> RAM: 2GB 667bus<br /> Graphics: ATI 4850 512MB<br /> Display driver: Catalys version 9.9<br /> Operatin system : XP Professional SP3<br /> <br /> I run NFS SHIFT 1920*1080 resolution and all detail set to medium.I have installed recent directX and PhysX. And i am sure that there is no overheating.<br /> NFS SHIFT stop working after evry 2 or 3 races while loading.<br /> Is it ATI AMD problem???<br /> Somebody give me solution pls.]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 07:53:32 GMT]]></pubDate>
				<author><![CDATA[ moin_ku07]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ one thing that i have said in another thread about this game crshing on them.  do you people monitor your Graphics card temperatures? it could be exceeding the cards maximum heat tolerances causing it to shut down and crash the game.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 08:06:47 GMT]]></pubDate>
				<author><![CDATA[ MercedesCLKGTR]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ AMD 64 4200+ <br /> Asus HD4890<br /> 2GB Ram DDR Dual Channel<br /> <br /> Game runs at low fps, in any resolution. <br /> GRID runs like sting. Everything maxed.<br /> <br /> I hope you know games like Shift feed the pirating world every day... noone wants to risk buying new * anymore<br /> <br /> PhysX is ruining games more and more. FPS drops in Red Faction Guerrilla when i blow up stuff.. what does it use? PhysX... I'm so disappointed.]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 08:34:48 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco]AMD 64 4200+ <br /> Asus HD4890<br /> 2GB Ram DDR Dual Channel<br /> <br /> [b][size=18]Game runs at low fps, in any resolution.[/size] [/b]<br /> GRID runs like sting. Everything maxed.<br /> <br /> I hope you know games like Shift feed the pirating world every day... noone wants to risk buying new * anymore<br /> <br /> PhysX is ruining games more and more. FPS drops in Red Faction Guerrilla when i blow up stuff.. what does it use? PhysX... I'm so disappointed.[/quote]<br /> <br /> What you just described is the result of being CPU bottlenecked.  The reason for this can either be as the result of the game itself, your CPU isn't adequate enough in general or something else.  ]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 09:14:05 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ For Ati users, this has helped me so that the game is playable<br /> <br /> I am using<br /> windows 7 x64<br /> radeon 4870<br /> <br /> <br /> downgrade your drivers to catalyst v.9.5<br /> <br /> it is still a little slow in the corners, but the graphics are at least twice as fast on the bottem end<br /> <br /> Cheers]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 10:08:47 GMT]]></pubDate>
				<author><![CDATA[ xenos911]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco]<br /> PhysX is ruining games more and more. FPS drops in Red Faction Guerrilla when i blow up stuff.. what does it use? PhysX... I'm so disappointed.[/quote]<br /> <br /> Red Faction Guerrilla uses HAVOK, which isn't working better on any kind of video cards, it's just a software working physics SDK.]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 11:45:09 GMT]]></pubDate>
				<author><![CDATA[ Zamaroht]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ guys.. look @ this. I've made screenshots of the same track both in windows7 and windows xp. Same game settings, same drivers settings.<br /> The difference is HUGE. <br /> <br /> windows 7 -&gt; 20 fps <br /> [URL=http://img142.imageshack.us/i/shift2009092019511018.png/][IMG]http://img142.imageshack.us/img142/2299/shift2009092019511018.th.png[/IMG][/URL]<br /> windows xp -&gt; 47 fps<br /> <br /> [URL=http://img180.imageshack.us/i/shift2009092119154957.png/][IMG]http://img180.imageshack.us/img180/7230/shift2009092119154957.th.png[/IMG][/URL]<br /> <br /> <br /> my pc specs<br /> E8400 @ 4.2 GHz / $ GB Ram / Sapphire Radeon 4870 @ 790/1070 / Catalyst 9.9 (in both systems)<br /> <br /> game settings:<br /> 1680x1050 / 8xAA / 16xAF / High (shadows medium)<br /> <br /> <br /> explain. even thge game looks different with the same driver settings.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 12:34:47 GMT]]></pubDate>
				<author><![CDATA[ ReverseGravity]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman][quote=cem_ea_id.MPicco]AMD 64 4200+ <br /> Asus HD4890<br /> 2GB Ram DDR Dual Channel<br /> <br /> [b][size=18]Game runs at low fps, in any resolution.[/size] [/b]<br /> GRID runs like sting. Everything maxed.<br /> <br /> I hope you know games like Shift feed the pirating world every day... noone wants to risk buying new * anymore<br /> <br /> PhysX is ruining games more and more. FPS drops in Red Faction Guerrilla when i blow up stuff.. what does it use? PhysX... I'm so disappointed.[/quote]<br /> <br /> What you just described is the result of being CPU bottlenecked.  The reason for this can either be as the result of the game itself, your CPU isn't adequate enough in general or something else.  [/quote]<br /> <br /> No crap, Watson<br /> Of course the CPU is bottlenecked... GUESS WHAT'S IT DOING? PhysX's calculations.... <br /> <br /> Geez<br /> <br /> [quote]<br /> Red Faction Guerrilla uses HAVOK, which isn't working better on any kind of video cards, it's just a software working physics SDK.<br /> [/quote]<br /> <br /> You, sir, are absolutely right. I must have confused it with another game.]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 12:48:54 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote][b]Alex98uk: [/b]Hey, any plans to fix the massive issue with the PC version and ATI Radeon cards.<br /> <br /> Check your forum <br /> <br /> [b]NeedForSpeed: [/b]We're certainly looking into it. Thanks for the heads up. <br /> <br /> [b]Alex98uk: [/b]Cool, cheers for the acknowledgement <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Huzzah!]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 12:52:55 GMT]]></pubDate>
				<author><![CDATA[ alex98uk]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.SneakyGunman]<br /> What you just described is the result of being CPU bottlenecked.  The reason for this can either be as the result of the game itself, your CPU isn't adequate enough in general or something else.  [/quote]<br /> <br /> No crap, Watson<br /> Of course the CPU is bottlenecked... GUESS WHAT'S IT DOING? PhysX's calculations.... <br /> [/quote]<br /> <br /> Plus, if my Core 2 Quad Q9550 is bottlenecked to the point of making the game unplayable, it suggests to me that the fault lies with the game implementation.  The only way I could have a faster processor would be to go for a Core i7, and I highly doubt that this game was intended to be run only on i7 systems.<br /> <br /> Also, from earlier...<br /> [quote=cem_ea_id.SneakyGunman]<br /> 2. Others here may  have CPUs that either bottleneck your PC or the game because it's [b][size=18]NOT[/size][/b]:<br /> A. Overclocked (inwhich it's an older CPU that doesn't have a lot of performance)<br /> B. Overclocked high enough (although it is overclocked it's performance is still lacking)<br /> C. Stable at it's current overclock. (although it's overclocked it's not stable and may cause problems)<br /> <br /> 3.  Some of you are using PCs in which aren't overclocked at all (CPU, Video Card, etc). And some wonder why they are not experiencing the same level of enjoyment of others.  While there are others who don't need to OC at all for whatever reason.  It all depends on your OS and PC specs. This is really a gray area IMO. <br /> [/quote]<br /> ...SneakyGunman, really, overclocking is not the answer to all problems.  I've tried it many a time, and I've always come back to running at stock purely because a 5-15% increase does not miraculously turn an average machine into a gaming powerhouse.  For the sake of spending an extra £30 on the next model up GPU, you can happily end up with a the same 5-15% increase without all the weeks of messing about testing stability and trying to keep everything running cool.<br /> <br /> The solution to this particular problem really is NOT upgrading/overclocking already easily sufficient CPUs.  At best you're going to make it slightly less unplayable... I'd prefer to wait until EA/SMS fix the issues and make it genuinely playable, at no extra cost or risk.]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 13:39:51 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ tokyo circuit ...is the worst...10 FPS on medium settings, without AA and anisotropic, on a AMD x2 5600+ OC, 4gb dual channel RAM, HD 4850 Toxic, vista x64....Hurry up EA.]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 14:41:08 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ As I mentioned earlier, I find it runs much better on XP than on my everyday Vista 64, which is bloody annoying. I just did a 3 lap race round Tokyo with 15 opponents on XP, yes there was a little slowdown when there were lots of crashes but it was still very playable. ]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 14:56:44 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ @Mon_The_Biff. We " GTX Series " owners can process PhysX far better than the 8 series. I also read that viper3two has a GTX 295 and without a doubt is the best graphics card there is, and don't say that it cant process PhysX properly because it can! I also earlier stated that my other games with PhysX are fine with blazing fps...]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 14:57:23 GMT]]></pubDate>
				<author><![CDATA[ thewarrior855]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ AMD Phenom II X4 940 @ 3.6 Ghz / 2.4Ghz NB<br /> 4Gb GSkill DDR2 1066Mhz<br /> Powercolor ATI Radeon 4870 1Gb PCS+ (800 / 925 Mhz)<br /> Catalyst 9.9 & Windows Vista Home Premium 64bit<br /> <br /> I'm able to play the game at 1680x1050 with 4x AA and AF mostly smooth (hell i've tried 8x AA and AF and it was still decent for the most of it), however at some points in a few tracks (mostly when cornering with more cars on the scene or sometimes in a straight line with no other cars around) the game has some weird FPS drops.. It's allways same corners or same spots and most tracks are fine but the tracks that do drop are extremely annoying.<br /> <br /> This should not be happening with a system like mine... I've just received a second 4870 to crossfire but since i've been reading so many posts claiming CF performance is bugged even worse than single gpu setups, i'm gonna wait a bit before adding that second card..<br /> <br /> GRID runs like a train in my rig with everything maxed out whatever the hell happens onscreen... And the fact that the drops can happen even when nothing significant is happening onscreen make me believe this is a game issue<br /> <br /> TIP: disabling catalyst AI seemed to help a bit with minimum fps in drops but they still happen and still annoy the crap out of me]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 15:44:39 GMT]]></pubDate>
				<author><![CDATA[ omninmo]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco]<br /> No crap, Watson<br /> Of course the CPU is bottlenecked... GUESS WHAT'S IT DOING? PhysX's calculations.... <br /> <br /> Geez<br /> <br /> [/quote]<br /> Based on how you posted it did come off as if you were unaware.  If it was obvious perhaps you should have mentioned it in that post so it's clear to other readers,  <img src="http://forum.ea.com/eaforum/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />.  That way you don't come off as unnecessarily defensive to what you've made a trivial matter. <br /> <br /> <br /> <br /> <br /> [quote=cem_ea_id.GrimDanfango]<br /> ...SneakyGunman, really, overclocking is not the answer to all problems.  I've tried it many a time, and I've always come back to running at stock purely because a 5-15% increase does not miraculously turn an average machine into a gaming powerhouse.  For the sake of spending an extra £30 on the next model up GPU, you can happily end up with a the same 5-15% increase without all the weeks of messing about testing stability and trying to keep everything running cool.[/quote]<br /> Did you actually read my post or are you basing your response on the user above? Perhaps you should just read my post instead of responding off of someone else's response.  Overclocking just the CPU isn't the focal point of my post(s). <br /> <br /> <br /> [quote=cem_ea_id.GrimDanfango]<br /> The solution to this particular problem really is NOT upgrading/overclocking already easily sufficient CPUs.  At best you're going to make it slightly less unplayable... I'd prefer to wait until EA/SMS fix the issues and make it genuinely playable, at no extra cost or risk.[/quote]<br /> If you are going to actually quote me understand that I've mentioned the game, the CPU and the PC in general.  Which you did quote part of.  And, if you know how to overclock your PC you will not make the game less playable. <br /> Perhaps you do not know how but that doesn't mean other's do not.  <br /> <br /> <br /> And lets be honest here.  A 5+ year old CPU can and will bottleneck a current high end video card if you don't overclock them.  As I said before this game needs to be patched!  Be it because of low level physx calculations or something else. ]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 17:38:00 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Idea, if you change shift.exe to Grid.exe does that help anyone with the stutter when making contact with other objects? ]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 18:35:42 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Just adding my disappointment on the awful framerate.<br /> <br /> Phenom II 550, 4GB DDR3, Radeon 4850, Windows 7 32-Bit, CCC 9.8<br /> <br /> Playable...but only just and not on all tracks]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 21:15:24 GMT]]></pubDate>
				<author><![CDATA[ Craigxter]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Disabled Catalyst A.I and the game is running smooth now. No more crazy issues. (The game would seem to freeze and then before everything caught up I was driving in reverse)<br /> <br /> Quad-Core Intel<br /> HD 4850 1gb<br /> 4gb RAM]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 21:54:39 GMT]]></pubDate>
				<author><![CDATA[ SnowX]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Damn FPS is slow in ATI , not as I expected, EA soon will be bought by NVidia ..]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 23:01:19 GMT]]></pubDate>
				<author><![CDATA[ nokideen]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Disabling AI doesnt change a thing for me. the only thing that does is run in w98 compatability, lifts the lowest fps, and drops the higest fps, so i never see over 40/45ish.<br /> <br /> oc'd q9550/oc'd 4890<br /> <br /> w7 x64 rc1]]></description>
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				<pubDate><![CDATA[Mon, 21 Sep 2009 23:50:49 GMT]]></pubDate>
				<author><![CDATA[ SaintLuke]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ THEY FRIGGIN RELEASED A PATCH WITH NO PERFORMANCE FIXES, THE ADMIN DIDNT SHOW UP AGAIN, NOT A SINGLE WORD FROM ANYONE!!!!!!!!!!!!!!!! THAT IS A FRIGGIN CIRCUS, AND YES I´M YELLING IN CAPS!!!!<br /> <br /> LAWSUIT FTW!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 03:20:35 GMT]]></pubDate>
				<author><![CDATA[ kilirm]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ The problem are defenetly the A.I. cars, even if the aren't on track, anyone can try an see for themselves, if you go drift with 15 other cars, the game will sutter big time, but if you choose 0 opponets, the game will run smoth. <br /> <br /> My specs are Core 2 Duo E6750 @ 2.8Ghz<br />                     4 Gb Ram @ 800 Mhz<br />                     Radeon 4870 1 GB<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 03:53:34 GMT]]></pubDate>
				<author><![CDATA[ CARB0NKID PT88]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=xbox.CARB0NKID PT88]The problem are defenetly the A.I. cars, even if the aren't on track, anyone can try an see for themselves, if you go drift with 15 other cars, the game will sutter big time, but if you choose 0 opponets, the game will run smoth. <br /> <br /> My specs are Core 2 Duo E6750 @ 2.8Ghz<br />                     4 Gb Ram @ 800 Mhz<br />                     Radeon 4870 1 GB<br /> [/quote]<br /> <br /> I have tried swapping my 4870 for my old 8800GT and I can attest that NVidia cards can run this game smoother. Same system but with my 8800GT graphics is stellarly smooth no matter how many cars are shown and everything maxed out. The problem with it though is the periodical frame-skipping (microstutter) and the huge framerate drop when hitting something (PhysX On or Off, doesn't matter).<br /> <br /> To make it clearer, both at max settings:<br /> <br /> 4870:<br /> +no framerate hit when hitting objects/walls/cars<br /> -unstable framerate: can go from silky smooth to stutterfest depending on what's visible<br /> -framerate dips on some corners (track specific)<br /> -framerate dips when many cars are visible<br /> <br /> 8800GT:<br /> +stabler framerate regardless of the track, number of cars and what's being drawn on screen<br /> -periodical frameskipping (it's like the framerate stays the same yet it obviously skips a couple of frames) <br /> -huge framerate hit when hitting objects/walls/cars]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 04:29:41 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Now a patch is available and i was really happy after so much days of laggy playing as I downloaded the patch and installed it...<br /> now i see what has changed :<br /> there is a new lan mode and u can use ur mouse in the menu<br /> thats all after so much waiting????????????????<br /> thank u EA for ignoring the problems !!!!!!!!!!!!!!!!!!!!<br /> I want my money back or I never will buy a game again from you and I am really upset to say that because i have over 30 ORIGINAL games here from EA.<br /> But i am not paying a lot of money for this unfinished piece of ****<br /> Thank you EA that i must use this language!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 06:34:52 GMT]]></pubDate>
				<author><![CDATA[ 6197346597315912]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I got the same problems as everyone here.<br /> Q6600, oc'd 4890 9.9, 4gb ram, Win. XP.<br /> Especially at the beginning of races, the framerate collapses, when driving with more than 10 cars in front of me.<br /> After passing them, fps seems to stabilize.<br /> Before reading in this forum i thought i was the only one with that problem.<br /> <br /> This game is really in need of a patch solving the ATI problem!]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 07:24:14 GMT]]></pubDate>
				<author><![CDATA[ DeadpooL]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman][quote=cem_ea_id.MPicco]<br /> No crap, Watson<br /> Of course the CPU is bottlenecked... GUESS WHAT'S IT DOING? PhysX's calculations.... <br /> <br /> Geez<br /> <br /> [/quote]<br /> Based on how you posted it did come off as if you were unaware.  If it was obvious perhaps you should have mentioned it in that post so it's clear to other readers,  <img src="http://forum.ea.com/eaforum/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />.  That way you don't come off as unnecessarily defensive to what you've made a trivial matter. <br /> <br /> <br /> <br /> <br /> [quote=cem_ea_id.GrimDanfango]<br /> ...SneakyGunman, really, overclocking is not the answer to all problems.  I've tried it many a time, and I've always come back to running at stock purely because a 5-15% increase does not miraculously turn an average machine into a gaming powerhouse.  For the sake of spending an extra £30 on the next model up GPU, you can happily end up with a the same 5-15% increase without all the weeks of messing about testing stability and trying to keep everything running cool.[/quote]<br /> Did you actually read my post or are you basing your response on the user above? Perhaps you should just read my post instead of responding off of someone else's response.  Overclocking just the CPU isn't the focal point of my post(s). <br /> <br /> <br /> [quote=cem_ea_id.GrimDanfango]<br /> The solution to this particular problem really is NOT upgrading/overclocking already easily sufficient CPUs.  At best you're going to make it slightly less unplayable... I'd prefer to wait until EA/SMS fix the issues and make it genuinely playable, at no extra cost or risk.[/quote]<br /> If you are going to actually quote me understand that I've mentioned the game, the CPU and the PC in general.  Which you did quote part of.  And, if you know how to overclock your PC you will not make the game less playable. <br /> Perhaps you do not know how but that doesn't mean other's do not.  <br /> <br /> <br /> And lets be honest here.  A 5+ year old CPU can and will bottleneck a current high end video card if you don't overclock them.  As I said before this game needs to be patched!  Be it because of low level physx calculations or something else. [/quote]<br /> <br /> <br /> My point is... a 5+ year old CPU will bottleneck a current high-end video card REGARDLESS of whether you overclock it.  My point is, overclocking never solved a performance issue, because you're going to get 20% extra power out of a system at best (except in rare/expensive cases), and 20% of slow is still slow.<br /> <br /> Overclocking is purely a novelty, the notion that somehow an old machine can be brought up to date by cranking up the clock speeds is nonsense.<br /> <br /> The very nature of overclocking makes it less significant on slower components.  If you got even a collossal 40% framerate boost on a game running at 10fps, you'll end up with 14fps.  If you apply the same overclock to a machine running a game at 50fps, you'll get 70fps.  You get bigger improvements the faster the game was running in the first place.<br /> <br /> So I say again... overclocking will never make an unplayable game playable.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 07:37:54 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ i've increased my aa up to x8 and surprisingly my fps went higher and become stable at 40 and game somehow became smoother (1920x1200 aax8,afx16) , i actualy can play now... <img src="http://forum.ea.com/eaforum/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />  <img src="http://forum.ea.com/eaforum/images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" />  <img src="http://forum.ea.com/eaforum/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 08:09:44 GMT]]></pubDate>
				<author><![CDATA[ Shemek]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ ^ Agreed. I thought I was imagining it but certainly x8 AA doesn't seem to have a negative effect... ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 08:47:39 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.GrimDanfango]<br /> My point is... a 5+ year old CPU will bottleneck a current high-end video card REGARDLESS of whether you overclock it.  My point is, overclocking never solved a performance issue, because you're going to get 20% extra power out of a system at best (except in rare/expensive cases), and 20% of slow is still slow.[/quote]<br /> Overclocking your CPU can eleavate some of the bottleneck created.  We are simply talking about CPU frequency here.  So it's not rocket science to increase the frequency of your CPU to alleviate some of the bottleneck at stock speed.  The point I am making is reducing some of the bottleneck (while waiting for them to fix the problem via patch) is better then doing nothing at all for the time being. <br /> <br /> <br /> <br /> [quote=cem_ea_id.GrimDanfango]<br /> Overclocking is purely a novelty, the notion that somehow an old machine can be brought up to date by cranking up the clock speeds is nonsense.<br /> <br /> The very nature of overclocking makes it less significant on slower components.  If you got even a collossal 40% framerate boost on a game running at 10fps, you'll end up with 14fps.  If you apply the same overclock to a machine running a game at 50fps, you'll get 70fps.  You get bigger improvements the faster the game was running in the first place.<br /> <br /> So I say again... overclocking will never make an unplayable game playable.[/quote]<br /> <br /> This is really off topic to this thread  <img src="http://forum.ea.com/eaforum/images/smilies/385970365b8ed7503b4294502a458efa.gif" /> .  No one cares about your opinion on overclocking  <img src="http://forum.ea.com/eaforum/images/smilies/9293feeb0183c67ea1ea8c52f0dbaf8c.gif" />   This thread was created and stickied as a result of many here who are having a problem with this game.  That's why your posts is so disconnected here.  You want to de-rail the discussion to discuss your personal feelings on overclocking.  Again, I offer these suggestions to alleviate some of the bottleneck from your PC by overclocking not only your CPU but your video card as well until a patch is released that addresses this problem.  This is why your posts are off topic <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />.<br /> <br /> <br /> <br /> So to conclude, if anyone who reads this is having problems you can:<br /> -disable visual themes and desktop composition<br /> -use the AMD Fusion Utility<br /> -rename shift.exe to Grid.exe (as there is a profile from ATI using Grid.exe)<br /> -Overclock your CPU and Video card<br /> -etc<br /> until this issue is fixed by the developers.  As I've always said, this is a temp fix until they patch the game.    <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 09:50:46 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=bfheroes_web.Shemek]i've increased my aa up to x8 and surprisingly my fps went higher and become stable at 40 and game somehow became smoother (1920x1200 aax8,afx16) , i actualy can play now... <img src="http://forum.ea.com/eaforum/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />  <img src="http://forum.ea.com/eaforum/images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" />  <img src="http://forum.ea.com/eaforum/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> [/quote]<br /> <br /> Will try it when i get home, even tough i don't think my PC can handee 8XAA even @ 1680x1050.<br /> <br /> By the way I've been playing the 360 version of the game and the game runs almost perefect at any given time. It only has a few slowdonws on NFS World Tour when there is a lot of smoke visible.<br /> <br /> PC specs = <br /> Core 2 Duo @ 2.8Ghz<br /> 2 GB DDR 2 @ 800Mhz<br /> Radeon HD4870 1GB<br />             <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 10:38:17 GMT]]></pubDate>
				<author><![CDATA[ CARB0NKID PT88]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ LOL, bloody hell Carbonkid, you must have the reactions of a cat if your already on the NFS World Tour! Are you playing on Pro settings?]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 10:59:56 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ AI - Medium<br /> Pro Handling<br /> No Helps<br /> <br /> Just try some different cars, the R8 for example is very easy to drive. It's not hard to collect the stars to reach the Tier 5. Do all the drift all the invitationals and Tier 1 and Tier 2 and you are there.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 11:14:46 GMT]]></pubDate>
				<author><![CDATA[ CARB0NKID PT88]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Oh well, its official, I'm crap at this game... I don't like the drift events, and most of the invitationals are too hard for me. Ah well, I'll just keep plugging away, I refuse to go below Pro handling, although I have to admit that I've got the AI on easy. Scary thing is I drive for a living and do over 100,000 miles a year in lorries, cars and on bikes <img src="http://forum.ea.com/eaforum/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 11:38:08 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.GrimDanfango]<br /> <br /> My point is... a 5+ year old CPU will bottleneck a current high-end video card REGARDLESS of whether you overclock it.  My point is, overclocking never solved a performance issue, because you're going to get 20% extra power out of a system at best (except in rare/expensive cases), and 20% of slow is still slow.<br /> <br /> Overclocking is purely a novelty, the notion that somehow an old machine can be brought up to date by cranking up the clock speeds is nonsense.<br /> <br /> The very nature of overclocking makes it less significant on slower components.  If you got even a collossal 40% framerate boost on a game running at 10fps, you'll end up with 14fps.  If you apply the same overclock to a machine running a game at 50fps, you'll get 70fps.  You get bigger improvements the faster the game was running in the first place.<br /> <br /> So I say again... overclocking will never make an unplayable game playable.[/quote]<br /> <br /> My CPU is not a fancy quad core latest technology, no. It's a 4200+, DDR 1, dual core running at roughly 2,22ghz. It's not latest technology. The card however is pretty high end, 4890 1GB ddr 5. <br /> With this setup I'm sure im losing a framerate or two and some loading time, but no game so far has been bottlenecked this hard...<br /> I play Wolfenstein in max settings, Arkham asylum, max settings (this one uses PhysX), GRID, Street Fighter 4, H.A.W.X, Assasin's Creed...<br /> I mean those are all games with excellent graphics. Not many stutters, all 100% playable. <br /> Shift: FPS below 40 at all times, stutters when cornering AND when chasing cars, graphics and resolution NOT on max.<br /> <br /> I was reading about NFS Shift features somewhere and it said "brand new tyre model". Stutters in corners where i'm sure the tyre model is subjected to tons of tangential equations and such? What a surprise<br /> What it should read is "Brand new and untested tyre model"<br /> <br /> Also thanks EA for another console port on which you forget completely computers come with a MOUSE, but that's on another note.<br /> <br /> I suggest you drop the Fs from the title.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 12:15:23 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ 8X AA solved the problem for me too, now the games runs smooth, between 25 and 30 fps with 10 cars ahead of me, not a very high fps rate, but sure it's playable.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 12:20:03 GMT]]></pubDate>
				<author><![CDATA[ CARB0NKID PT88]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco]<br /> <br /> Also thanks EA for another console port on which you forget completely computers come with a MOUSE, but that's on another note.<br /> <br /> I suggest you drop the Fs from the title.[/quote]<br /> <br /> They've released a patch today which adds mouse support as well as LAN multiplayer.<br /> <br /> With regards the performance issue, I have a quad clocked at 3.2ghz, and the only problem for me really is performance on the Tokyo and Laguna Seca circuits with high numbers of AI crashing in front of me. I think the system requirements are overly optimistic really.<br /> <br /> Also, Arkham Asylum Physx is disabled on ATI cards IIRC.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 13:07:01 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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			<item>
				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.GrimDanfango]<br /> <br /> My point is... a 5+ year old CPU will bottleneck a current high-end video card REGARDLESS of whether you overclock it.  My point is, overclocking never solved a performance issue, because you're going to get 20% extra power out of a system at best (except in rare/expensive cases), and 20% of slow is still slow.<br /> <br /> Overclocking is purely a novelty, the notion that somehow an old machine can be brought up to date by cranking up the clock speeds is nonsense.<br /> <br /> The very nature of overclocking makes it less significant on slower components.  If you got even a collossal 40% framerate boost on a game running at 10fps, you'll end up with 14fps.  If you apply the same overclock to a machine running a game at 50fps, you'll get 70fps.  You get bigger improvements the faster the game was running in the first place.<br /> <br /> So I say again... overclocking will never make an unplayable game playable.[/quote]<br /> <br /> My CPU is not a fancy quad core latest technology, no. It's a 4200+, DDR 1, dual core running at roughly 2,22ghz. It's not latest technology. The card however is pretty high end, 4890 1GB ddr 5. <br /> With this setup I'm sure im losing a framerate or two and some loading time, but no game so far has been bottlenecked this hard...<br /> I play Wolfenstein in max settings, Arkham asylum, max settings (this one uses PhysX), GRID, Street Fighter 4, H.A.W.X, Assasin's Creed...<br /> I mean those are all games with excellent graphics. Not many stutters, all 100% playable. <br /> Shift: FPS below 40 at all times, stutters when cornering AND when chasing cars, graphics and resolution NOT on max.<br /> <br /> I was reading about NFS Shift features somewhere and it said "brand new tyre model". Stutters in corners where i'm sure the tyre model is subjected to tons of tangential equations and such? What a surprise<br /> What it should read is "Brand new and untested tyre model"<br /> <br /> Also thanks EA for another console port on which you forget completely computers come with a MOUSE, but that's on another note.<br /> <br /> I suggest you drop the Fs from the title.[/quote]<br /> <br /> Stop you liar.... 2 weeks ago I had athlon x2 4200+ and the performance of arkham asylum was terrible... all the time it was like 20 -30 fps and I bet its same on your computer... gta 4 was unplayable and crysis barely playable... All new games choked in 20-30 fps. Now I have changed to Intel dual core E5200 and bought arctic cooler and made it to 3,75 ghz. Batman arkham asylum is all the time 60 fps and every other game never fall under 30 fps... Even crysis , gta 4 and other games wich are not so demanding are 60 fps... my graphics card is HD 4870.<br /> <br /> Even burnout paradise was 40 -50 fps when driving alone and 15-25 fps when playing Road Rage ( Take down mode) now with the E5200 I always have 60 fps... didnt check it with fraps but i bet its like 80.<br /> <br /> Also street fighter barely uses CPU .... it has 100 fps even on 1 core CPU and its graphics are not good... Grid isnt working well on ur CPU, try checking it with fraps... Only motion blur helps you but your fps isnt really higher than 25 fps... i was rly shocked when i checked it with fraps because it seemed like its 30-40... but now its always 60.. sry but I cant say AMD Cpus are good... they are terrible and always lose with intel. Only few new Phenom II x4 940- 965 are decent but with cash like that I would buy i7 anyway.<br /> <br /> Believe me... stop raping your good graphics card and buy intel... you will see amazing shocking FPS boost.... There is no game now I can't play with 30-60 fps on max details on 1680x1050... and 90 % of games run 60 fps.<br /> <br /> And dont be scared... MOBO and cpu changing is rly easy and I made it alone not in computer service...<br /> <br /> buy Q6600 , arctic cooler and make it 3,5 ghz and u will notice difference like 3x more fps.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 13:34:12 GMT]]></pubDate>
				<author><![CDATA[ arathad]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman]<br /> ...<br /> <br /> This is really off topic to this thread  <img src="http://forum.ea.com/eaforum/images/smilies/385970365b8ed7503b4294502a458efa.gif" /> .  No one cares about your opinion on overclocking  <img src="http://forum.ea.com/eaforum/images/smilies/9293feeb0183c67ea1ea8c52f0dbaf8c.gif" />   This thread was created and stickied as a result of many here who are having a problem with this game.  That's why your posts is so disconnected here.  You want to de-rail the discussion to discuss your personal feelings on overclocking.  Again, I offer these suggestions to alleviate some of the bottleneck from your PC by overclocking not only your CPU but your video card as well until a patch is released that addresses this problem.  This is why your posts are off topic <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />.<br /> <br /> So to conclude, if anyone who reads this is having problems you can:<br /> -disable visual themes and desktop composition<br /> -use the AMD Fusion Utility<br /> -rename shift.exe to Grid.exe (as there is a profile from ATI using Grid.exe)<br /> -Overclock your CPU and Video card<br /> -etc<br /> until this issue is fixed by the developers.  As I've always said, this is a temp fix until they patch the game.    <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" /> [/quote]<br /> <br /> Okay, fine, my concerns about overclocking are largely irrelevent to this thread.<br /> <br /> But then by the same token, this is supposed to be a thread to report your poor performance with the game in order to get a good idea of what is causing the problem.  In the event that someone discovers a solution to the problem then I'm sure it would be warmly welcomed.<br /> <br /> At the moment, the thread has partly decended into an unending mass of recycled hacks and tweaks that have little-to-no effect on the problem.  The guy who earlier demonstrated that the game ran faster under XP than Vista on his machine provided good meaningful data, but most people are just filling the thread with false or tenuous information.<br /> <br /> My problem with your messages regarding overclocking and miscellanous other fixes is that at best they might get an extra frame or two, and at worst they could lead many people reading the thread to think that their hardware is at fault and start trying to overclock it on your advice.  That isn't a trivial tweak and can potentially damage people's equipment, while you present it as an simple, even important step to improving performance.<br /> <br /> Forgive me if I'm ranting, I simply get tired of searching for meaningful suggestions and solutions backed up by some kind of actual experimentation, and ending up having to wade through pages of here-say and hacks that people [i]think[/i], [i]might[/i] have had an effect on something, presented as well reasoned solutions to the problem, but getting us nowhere and simply muddying the water.<br /> <br /> <br /> My advice is simply that the safest way to proceed as I see it, is to [b]not[/b] start hacking around with your OS/game/hardware, and to just wait for the issue to be addressed properly.<br /> But then some "experts" don't like people suggesting alternatives to their advice.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 16:00:12 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hey guys,<br /> <br /> I'm having a few problems with the game.<br /> <br /> Here are my specs:<br /> <br /> HP Pavillion dv5-1209ax<br /> 2.1 GHz AMD Athlon x2 Processor <br /> 4GB Ram<br /> ATI HD 3650 (512 Dedicated Graphics)<br /> Windows 7 Professional (x32 Version)<br /> <br /> At first, the game crashes at the first test track but then changed to Windows 98/ME Compability Mode. The frame rate is horrible for parts of the game. The patch EA brought out is horrible. It has nothing to do with fixing the frame rate, its all about fixing lan support. <br /> I also upgraded to ATI Catalyst 9.9 which didn't help at all.<br /> <br /> Looking back at the required specs to play, my laptop is decent enough to play NFS Shift. I had previous problems with NFS Undercover so I decided to return the game. <br /> <br /> Hope EA is listening to our problems. I paid $NZ 99 for this game!!  <img src="http://forum.ea.com/eaforum/images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> <br /> If this is not sorted out, I'm going to buy Grid since heaps of people are finding this game playable even on highest graphics settings. <br /> <br /> I've been hearing rumours that running as administrator works, changing shift.exe to grid.exe works etc.<br /> <br /> Could anyone please confirm that.<br /> <br /> Come on EA!! Sort this game out!   <img src="http://forum.ea.com/eaforum/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /><br /> <br /> This game looks great!  <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 16:22:57 GMT]]></pubDate>
				<author><![CDATA[ Vimal]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ yes EA released a usless patch all it fixes is mouse control and lan when the F*** are they going to release a patch to fix  our graphics issues i bought the game ive had it since day of release and can even play yet due to horrible fps!! This issue is really starting to * me off it seems the put out this patch as a brush off to keep us calm YA RIGHT!! if EA were a good company they would have adressed our issues by now or at least aknowledged the fact us ati users are having problems with the game how much longer do we need to wait 1 month or mabe a year I want to play the game i paied for now.Shame on you EA for releasing such a pice of crap game . I dont think they even tested it before release <br /> <br /> paying public = beta testers...lol  Comon EA stop releasing usless patches and actually release one that adresses the real problems of this game!!!<br /> btw ive tried everything lowering graphics does nothing even tried a few fixes from the forum none work same result<br /> <br /> its crap nvida physx we need to be able to turn it off!!!]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 17:43:15 GMT]]></pubDate>
				<author><![CDATA[ cdndriver01]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.GrimDanfango]<br /> Okay, fine, my concerns about overclocking are largely irrelevent to this thread.<br /> <br /> But then by the same token, this is supposed to be a thread to report your poor performance with the game in order to get a good idea of what is causing the problem.  In the event that someone discovers a solution to the problem then I'm sure it would be warmly welcomed.[/quote]<br /> People who post here have provided both helpful advice and information as to what the problem actually is.  So there is no problem as it would be considered as part of the topic of conversation.<br /> <br /> <br /> [quote=cem_ea_id.GrimDanfango]<br /> At the moment, the thread has partly decended into an unending mass of recycled hacks and tweaks that have little-to-no effect on the problem.  The guy who earlier demonstrated that the game ran faster under XP than Vista on his machine provided good meaningful data, but most people are just filling the thread with false or tenuous information.<br /> <br /> My problem with your messages regarding overclocking and miscellanous other fixes is that at best they might get an extra frame or two, and at worst they could lead many people reading the thread to think that their hardware is at fault and start trying to overclock it on your advice.  That isn't a trivial tweak and can potentially damage people's equipment, while you present it as an simple, even important step to improving performance.<br /> <br /> Forgive me if I'm ranting, I simply get tired of searching for meaningful suggestions and solutions backed up by some kind of actual experimentation, and ending up having to wade through pages of here-say and hacks that people [i]think[/i], [i]might[/i] have had an effect on something, presented as well reasoned solutions to the problem, but getting us nowhere and simply muddying the water.<br /> <br /> <br /> My advice is simply that the safest way to proceed as I see it, is to [b]not[/b] start hacking around with your OS/game/hardware, and to just wait for the issue to be addressed properly.<br /> But then some "experts" don't like people suggesting alternatives to their advice.<br /> [/quote]<br /> <br /> Which hsa become an unending mass of recycled discussion which you've already implied more then once.  That is  de-rail the thread.  In the future it would benefit you not to be so offended when people attempt to offer help to others  <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" /> .    Information regarding 5+ year old stock clocked CPUs that can bottleneck a high end, current gen video card is common knowledge, for example.   People come here seeking help for their problem not about your ranting  <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> .  <br /> <br /> Back at the ranch, a patch has already been released but it only includes mouse support and lan support.  This is the first patch released so far.  I do hope that the next patch actually addresses the problems people are having.  Until then those who are having problems can try the suggestions provided in this thread so far as a temp. remedy to the problems.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 17:44:52 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.cdndriver01]yes EA released a usless patch all it fixes is mouse control and lan when the F*** are they going to release a patch to fix  our graphics issues i bought the game ive had it since day of release and can even play yet due to horrible fps!! This issue is really starting to * me off it seems the put out this patch as a brush off to keep us calm YA RIGHT!! if EA were a good company they would have adressed our issues by now or at least aknowledged the fact us ati users are having problems with the game how much longer do we need to wait 1 month or mabe a year I want to play the game i paied for now.Shame on you EA for releasing such a pice of crap game . I dont think they even tested it before release <br /> <br /> paying public = beta testers...lol  Comon EA stop releasing usless patches and actually release one that adresses the real problems of this game!!!<br /> btw ive tried everything lowering graphics does nothing even tried a few fixes from the forum none work same result<br /> <br /> its crap nvida physx we need to be able to turn it off!!![/quote]<br /> <br /> Look, stop throwing your teddy out the pram and calm down. Yes, they've released a patch which resolves two issues which needed fixing. They may not be the issues which you wanted sorted but they were needed.<br /> <br /> The games been out for a week, have a bit of patience and stop behaving like a spoilt brat! I have ATI cards and I'm able to enjoy most of the game just fine. Yes, there are performance issues on certain tracks under certain scenarios, but the majority of the game is great.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 17:57:03 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=arathad]Stop you liar.... 2 weeks ago I had athlon x2 4200+ and the performance of arkham asylum was terrible... all the time it was like 20 -30 fps and I bet its same on your computer... gta 4 was unplayable and crysis barely playable... All new games choked in 20-30 fps. Now I have changed to Intel dual core E5200 and bought arctic cooler and made it to 3,75 ghz. Batman arkham asylum is all the time 60 fps and every other game never fall under 30 fps... Even crysis , gta 4 and other games wich are not so demanding are 60 fps... my graphics card is HD 4870.<br /> <br /> Even burnout paradise was 40 -50 fps when driving alone and 15-25 fps when playing Road Rage ( Take down mode) now with the E5200 I always have 60 fps... didnt check it with fraps but i bet its like 80.<br /> <br /> Also street fighter barely uses CPU .... it has 100 fps even on 1 core CPU and its graphics are not good... Grid isnt working well on ur CPU, try checking it with fraps... Only motion blur helps you but your fps isnt really higher than 25 fps... i was rly shocked when i checked it with fraps because it seemed like its 30-40... but now its always 60.. sry but I cant say AMD Cpus are good... they are terrible and always lose with intel. Only few new Phenom II x4 940- 965 are decent but with cash like that I would buy i7 anyway.<br /> <br /> Believe me... stop raping your good graphics card and buy intel... you will see amazing shocking FPS boost.... There is no game now I can't play with 30-60 fps on max details on 1680x1050... and 90 % of games run 60 fps.<br /> <br /> And dont be scared... MOBO and cpu changing is rly easy and I made it alone not in computer service...<br /> <br /> buy Q6600 , arctic cooler and make it 3,5 ghz and u will notice difference like 3x more fps.[/quote]<br /> <br /> I'm sorry?<br /> Where do you know me from to state that I'm a liar, and to assume I have the money to throw away a perfectly working motherboard+CPU+2GB of Dual channel RAM just to keep up with the only last upgrade I could afford?<br /> <br /> I will run fraps and film my monitor with my phone if you wish, but I'm telling you, I can play Grid on my 22" screen at 1680x1050 with very playable constant framerates, on races filled with cars. Arkham Asylum is completely playable, no slowdowns or stutters. <br /> And I'm glad if it disables PhysX in ATi cards, that's what Shift should do.<br /> <br /> Please be a little more respectful towards other people in these forums and any. <br /> <br /> ** Edit: I have arctic cooling, if you were suggesting it for overclock, no i won't overclock my stuff just cos EA releases untested and unoptimized games. EA won't pay for my new CPU if it burns.<br /> And I picked up my parts by hand and built my computer myself. I'm pretty aware of how easy it is to replace a motherboard. You shouldn't patronize people you don't know like that.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 17:58:31 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I agree that Physx feature should be an option to disable with ATI cards, I wasn't having a pop. All I meant was that that explains why Arkham Asylum runs well on your rig.]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 18:06:13 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ " the games been out for a week, have a bit of patience and stop behaving like a spoilt brat! "<br /> <br /> really im not a spoiled brat just a member of the paying public who have a right to have a working copy of this game!<br /> Just because you can play the game dosent mean others can. So please in the future keep your verbal diarrhea to your self <br /> Thanks]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 18:28:06 GMT]]></pubDate>
				<author><![CDATA[ cdndriver01]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Seriously, re-read your post and tell me if you think you don't sound like a ranting fool.<br /> <br /> I never said I was playing it perfectly, if I was I wouldn't be posting in this thread. But you arn't bringing anything useful to the thread, your just whinging which isn't constructive. An EA admin posted in this thread acknowledging that there are problems, he asked people to post describing the issues and posting their system specs and OS. SO WHY HAVEN'T DONE THIS?]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 18:51:25 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ An admin posted and acknowledged our issues? Halleluiah! Where is that? Let me take a look. Omg, hope is coming back!]]></description>
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				<pubDate><![CDATA[Tue, 22 Sep 2009 21:23:20 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=arathad]Stop you liar.... 2 weeks ago I had athlon x2 4200+ and the performance of arkham asylum was terrible... all the time it was like 20 -30 fps and I bet its same on your computer... gta 4 was unplayable and crysis barely playable... All new games choked in 20-30 fps. Now I have changed to Intel dual core E5200 and bought arctic cooler and made it to 3,75 ghz. Batman arkham asylum is all the time 60 fps and every other game never fall under 30 fps... Even crysis , gta 4 and other games wich are not so demanding are 60 fps... my graphics card is HD 4870.<br /> <br /> Even burnout paradise was 40 -50 fps when driving alone and 15-25 fps when playing Road Rage ( Take down mode) now with the E5200 I always have 60 fps... didnt check it with fraps but i bet its like 80.<br /> <br /> Also street fighter barely uses CPU .... it has 100 fps even on 1 core CPU and its graphics are not good... Grid isnt working well on ur CPU, try checking it with fraps... Only motion blur helps you but your fps isnt really higher than 25 fps... i was rly shocked when i checked it with fraps because it seemed like its 30-40... but now its always 60.. sry but I cant say AMD Cpus are good... they are terrible and always lose with intel. Only few new Phenom II x4 940- 965 are decent but with cash like that I would buy i7 anyway.<br /> <br /> Believe me... stop raping your good graphics card and buy intel... you will see amazing shocking FPS boost.... There is no game now I can't play with 30-60 fps on max details on 1680x1050... and 90 % of games run 60 fps.<br /> <br /> And dont be scared... MOBO and cpu changing is rly easy and I made it alone not in computer service...<br /> <br /> buy Q6600 , arctic cooler and make it 3,5 ghz and u will notice difference like 3x more fps.[/quote]<br /> <br /> I'm sorry?<br /> Where do you know me from to state that I'm a liar, and to assume I have the money to throw away a perfectly working motherboard+CPU+2GB of Dual channel RAM just to keep up with the only last upgrade I could afford?<br /> <br /> I will run fraps and film my monitor with my phone if you wish, but I'm telling you, I can play Grid on my 22" screen at 1680x1050 with very playable constant framerates, on races filled with cars. Arkham Asylum is completely playable, no slowdowns or stutters. <br /> And I'm glad if it disables PhysX in ATi cards, that's what Shift should do.<br /> <br /> Please be a little more respectful towards other people in these forums and any. <br /> <br /> ** Edit: I have arctic cooling, if you were suggesting it for overclock, no i won't overclock my stuff just cos EA releases untested and unoptimized games. EA won't pay for my new CPU if it burns.<br /> And I picked up my parts by hand and built my computer myself. I'm pretty aware of how easy it is to replace a motherboard. You shouldn't patronize people you don't know like that.[/quote]<br /> <br /> lol... burns? my cpu is running on 3,75 ghz and it still has lower temperature than it had with stock cooler on 2,5 ghz.... and yes maybe its playable but not enjoyable with less than 30 fps.... and dont tell me u have more because i had ur CPU + u dont need 2 gb more ram I have 2 gb too and everything is OK + if u dont have 50 USD for mobo and 70 USD (in my country) to pay for E5200 and overclock it with ur arctic cooler its strange...]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 00:47:28 GMT]]></pubDate>
				<author><![CDATA[ arathad]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Well, now my game runs almost smoothly.<br /> I don't understand anymore.<br /> So, my rig is Q9550/4GRAM/HD4890 (not the best config but still decent)<br /> My previous settings were 1440x900 AAx4 ANx4 Vsync OFF.<br /> It was a lagfest.<br /> So I tried the compatibility mode disable visual theme and desktop composition. Slight improvement.<br /> And I read "use AAx8, it improves the performances."<br /> And so it did. Now the game runs correctly, if not perfectly. still some minor fps drops, but I can play Tokyo aka Lagfest without major fps drops and with full opponents. <br /> wtf...<br /> <br /> (my settings are 1440x900 AAx8 ANx8 Vsync ON and everything on high. I haven't touch Catalyst Center yet.)<br /> Well, I'm sorta happy but last time I saw an improvement, couple hours later, game started to mess up again. Oh well, I can play now.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 01:29:44 GMT]]></pubDate>
				<author><![CDATA[ HaraKiriWaka]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I thing EA no need our operatin systems, i thing it's for how many of us have this problem to play a game. They good knew what will happen when game comes out. But if you EA insist here you go:<br /> <br /> AMD x2 4200+<br /> Radeon 4850 512MB (Gainward GS)<br /> 2GB RAM (kingstone on dual)<br /> microsoft xp with sp3<br /> <br /> PS. my friend have:<br /> AMDx2 4200+<br /> GF 9600 GSO<br /> 2GB RAM<br /> xp with sp3<br /> <br /> and he have good framerate with all cars if front of him, and i must say game have good gameplay.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 04:08:49 GMT]]></pubDate>
				<author><![CDATA[ WlodarW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad]<br /> <br /> lol... burns? my cpu is running on 3,75 ghz and it still has lower temperature than it had with stock cooler on 2,5 ghz.... and yes maybe its playable but not enjoyable with less than 30 fps.... and dont tell me u have more because i had ur CPU + u dont need 2 gb more ram I have 2 gb too and everything is OK + if u dont have 50 USD for mobo and 70 USD (in my country) to pay for E5200 and overclock it with ur arctic cooler its strange...[/quote]<br /> <br /> Look mate. First, I'm not gonna explain my finances to you, cos it's none of your business. However i'll tell you that where I live, an upgrade like you're talking about would cost me about 250€. That includes the ram. <br /> Second, if you think overclocking is all about temperatures, you're wrong. Also, overclocking a 2,5 processor to 3,75 will NOT make it work as well as a processor which was designed to run at 3,75 stock. So next time you might wanna save a bit more and get the better one, since you come here spitting out how rich you are.<br /> Third, the 2 GB of RAM I have are DDR1 @ 400Mhz, i'd have to throw them away and get DDR2/3 for the new motherboard. <br /> Fourth and yet again, my specs FLY over the stated minimum requirements. If I pay 60€ for a new game, I SHOULDNT PAY ANOTHER 250€ JUST TO GET IT TO WORK!<br /> <br /> If you need visual proof that my GRID runs at enjoyable FPSs, i'll be happy to oblige when I get back home from uni. But really you're being a gigantic *.<br /> <br /> <br /> Also to the one that said "the game's been out only for a week", I'll tell you two things.<br /> One, the game came out UNTESTED and that's not excusable, since what they say the minimum requirements are make the game totally unplayable. <br /> Two, one week is a LOT of man hours. someone working a normal shift, 8 hours a day, 5 days a week, 40 hours of programming per person. I think half a dozen people working on this together SHOULD have at least some idea of when they're gonna patch this by now. ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 04:21:35 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ personaly, I would like to see here a confirmation, that EA are working on a possible solution.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 05:01:13 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ They have to do something unless Nvidia paid them the world. See my other post, seems EA/SMS is the one responsible:<br /> <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/309646.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/309646.page</a><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 05:19:42 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Catalyst 9.10 beta, haven't tested it yet: <a class="snap_shots" href="http://forums.guru3d.com/showthread.php?t=305363" target="_blank" rel="nofollow">http://forums.guru3d.com/showthread.php?t=305363</a>]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 07:16:29 GMT]]></pubDate>
				<author><![CDATA[ Doomman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.arathad]<br /> <br /> lol... burns? my cpu is running on 3,75 ghz and it still has lower temperature than it had with stock cooler on 2,5 ghz.... and yes maybe its playable but not enjoyable with less than 30 fps.... and dont tell me u have more because i had ur CPU + u dont need 2 gb more ram I have 2 gb too and everything is OK + if u dont have 50 USD for mobo and 70 USD (in my country) to pay for E5200 and overclock it with ur arctic cooler its strange...[/quote]<br /> <br /> Look mate. First, I'm not gonna explain my finances to you, cos it's none of your business. However i'll tell you that where I live, an upgrade like you're talking about would cost me about 250€. That includes the ram. <br /> Second, if you think overclocking is all about temperatures, you're wrong. Also, overclocking a 2,5 processor to 3,75 will NOT make it work as well as a processor which was designed to run at 3,75 stock. So next time you might wanna save a bit more and get the better one, since you come here spitting out how rich you are.<br /> Third, the 2 GB of RAM I have are DDR1 @ 400Mhz, i'd have to throw them away and get DDR2/3 for the new motherboard. <br /> Fourth and yet again, my specs FLY over the stated minimum requirements. If I pay 60€ for a new game, I SHOULDNT PAY ANOTHER 250€ JUST TO GET IT TO WORK!<br /> <br /> If you need visual proof that my GRID runs at enjoyable FPSs, i'll be happy to oblige when I get back home from uni. But really you're being a gigantic *.<br /> <br /> <br /> Also to the one that said "the game's been out only for a week", I'll tell you two things.<br /> One, the game came out UNTESTED and that's not excusable, since what they say the minimum requirements are make the game totally unplayable. <br /> Two, one week is a LOT of man hours. someone working a normal shift, 8 hours a day, 5 days a week, 40 hours of programming per person. I think half a dozen people working on this together SHOULD have at least some idea of when they're gonna patch this by now. [/quote]<br /> <br /> Relax man I didnt want to offend you but I rly had ur CPU the 4200+ and my games had horrible fps... and I tell you that I dont need anything better than my overclocked 3,75 ghz now because there is no game that slow downs other than NFS shift...  Sorry... are u living in Great Britain? I heard PCs are very expensive there... here in Poland they are very cheap so sorry. And btw there is no CPU running at 3,7 ghz... highest is 3,2 ghz and its not very good CPU.... it loses with intel E8400 wich has 3 ghz <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 09:45:25 GMT]]></pubDate>
				<author><![CDATA[ arathad]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad]Relax man I didnt want to offend you but I rly had ur CPU the 4200+ and my games had horrible fps... and I tell you that I dont need anything better than my overclocked 3,75 ghz now because there is no game that slow downs other than NFS shift...  Sorry... are u living in Great Britain? I heard PCs are very expensive there... here in Poland they are very cheap so sorry. And btw there is no CPU running at 3,7 ghz... highest is 3,2 ghz and its not very good CPU.... it loses with intel E8400 wich has 3 ghz <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Ok well i'll make you a video and the rest of the forum to show the extent of my problem once i get home friday...<br /> And I live in Portugal and electronic things are expensive here, too. Must be a tax issue.<br /> Example:<br /> Intel Core2 Duo E8400 3.0Ghz Sk775 6Mb FSB1333 Box 	 149,90 €]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 09:53:50 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I AM AN ATI USER, I HAVE HAD THESE CRAPPY FRAMERATE ISSUES, and i have found a fix I think and hope will help us all, as I too have been on here everyday hoping for something.<br /> I downloaded the 9.10 beta ati drivers, gogle em and u will get the link. I am on vista<br /> These alone didnt do<br /> I also disabled the visual ting and compatibility ting on the shift exe<br /> I have my settings, on a ati 4850, mainly v syce off, 8xx anti ting and a smaller res<br /> I am not sure what has done it, I am sure its a mixture fo the above, and I dont wanna change it to see whats has made it work fine, if not ace, because the way it was its now fantastic.<br /> I hope this helps all or some other people who have been feelin ripped off]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 11:20:03 GMT]]></pubDate>
				<author><![CDATA[ shoedoggydogg]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=battleforge.Doomman]Catalyst 9.10 beta, haven't tested it yet: <a class="snap_shots" href="http://forums.guru3d.com/showthread.php?t=305363" target="_blank" rel="nofollow">http://forums.guru3d.com/showthread.php?t=305363</a>[/quote]<br /> <br /> Somebody already tested it?<br /> i think I'll give it a try tomorrow.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 12:13:54 GMT]]></pubDate>
				<author><![CDATA[ DeadpooL]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[  Cat 9.10 BETA , Tried, tested, rejected. Doesn't seem any better, if anything its worse....]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 14:08:03 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mikek75] Cat 9.10 BETA , Tried, tested, rejected. Doesn't seem any better, if anything its worse....[/quote]<br /> -Someone else has uninstalled the game, then the drivers<br /> -Rebooted<br /> -Reinstalled the drivers<br /> -Reinstalled the game<br /> and claimed to have noticed an increase in performance.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 17:31:49 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ OK, you try it and report back, LOL Its your mission should you choose to accept it. I'm getting sick of uninstalling, cleaning and re-installing 9.5, 9.8, 9.9, 9.10beta....]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 17:53:41 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mikek75]OK, you try it and report back, LOL Its your mission should you choose to accept it. I'm getting sick of uninstalling, cleaning and re-installing 9.5, 9.8, 9.9, 9.10beta....[/quote]<br /> <br /> If I was having the problems you were I would   <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 18:38:41 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ So you have good performance on Tokyo and Laguna Seca with 15 AI then? If so, why are you in this thread? Or are you.........AN NVIDIAN!!???]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 20:07:27 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Including more graphic options commonly found in other games would be a great help in FPS.<br /> <br /> The ability alone to disable bloom, crowd animations and certain other effects would be huge.<br /> <br /> Why would you make a game without these options?<br /> <br /> Hell, we can't even hex edit it as it will mess up the files.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 20:35:34 GMT]]></pubDate>
				<author><![CDATA[ slowride81]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mikek75] Cat 9.10 BETA , Tried, tested, rejected. Doesn't seem any better, if anything its worse....[/quote]<br /> <br /> Yeah, I thought they'd shout about it a bit more if it was going to fix it.<br /> <br /> Saw this on hardocp (<a class="snap_shots" href="http://hardocp.com/article/2009/09/22/amds_ati_radeon_hd_5870_video_card_review/10" target="_blank" rel="nofollow">http://hardocp.com/article/2009/09/22/amds_ati_radeon_hd_5870_video_card_review/10</a>)<br /> <br /> [quote]We did experience what we would think to be unusually high performance out of the GTX 285 compared to the Radeon HD 5870. There might be a reason for this. AMD provided this tidbit of information regarding NFS: Shift.<br /> <br /> [i]Need for Speed: Shift<br /> <br /> In another TWIMTBP title, we submitted a list of issues that we discovered during the games’ development. These issues include inefficiencies in how the game engine worked with our hardware in addition to real bugs, etc.. We have sent this list to the developer for review.<br /> <br /> Unfortunately you will be unable to get a fair assessment of our hardware’s performance on this software until the developer releases a patch to address and fix our reported issues.<br /> [/i]<br /> [/quote]<br /> <br /> Which is a tad worrying, because, we've heard on one hand a source say it's something AMD are looking at...and all was well as we waited for a new driver or hotfix to appear.<br /> <br /> But now, someone (albeit someone who sounds like he's just passing the onion for TWIMTBP and possibly trying to deflect away from the negative press driver bugs might have, on a review for their shiny new card...)<br /> <br /> But a "is it the game?" "is it the drivers?" peeing contest doesn't bode well for a quick resolution...<br /> <br /> But maybe this does explain why the thread at AMD Catalyst forum hasn't had the mod say "yeah we're looking at it" - perhaps they aren't, certainly not if AMD guy quoted above is being honest. It suggests they looked, during development, and threw it back.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 20:49:50 GMT]]></pubDate>
				<author><![CDATA[ Needaxeo]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ How much of the market share do you think are they alienating? Including the consoles? I wish ATI owners are a huge one, else we ATI owners will have no love from Shift.]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 20:55:28 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I was on EA Live Chat the other day on an unrelated matter, and I asked the guy whether anything was being done about the poor performance on ATI cards. He told me that they'd had a lot of complaints and that their engineers were looking into it. IF that is true then at least EA admit its a problem on their end, as I say, if its true.... <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 23 Sep 2009 20:57:25 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.slowride81]Including more graphic options commonly found in other games would be a great help in FPS.<br /> <br /> The ability alone to disable bloom, crowd animations and certain other effects would be huge.<br /> <br /> Why would you make a game without these options?<br /> <br /> Hell, we can't even hex edit it as it will mess up the files.[/quote]<br /> <br /> That's easy... Console port<br /> <br /> Console ports are getting lazier and lazier. Making you use your keyboard like it was a controller (seriously, some games make you press 8 and 9 to change menus like it was R and L). They just limit themselves to make a game RUN on a pc.... but the rest, nothing. What we end up is more like an emulated console game than a proper PC version.]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 02:45:32 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mikek75]I was on EA Live Chat the other day on an unrelated matter, and I asked the guy whether anything was being done about the poor performance on ATI cards. He told me that they'd had a lot of complaints and that their engineers were looking into it. IF that is true then at least EA admit its a problem on their end, as I say, if its true.... <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I hope they also do something about it.<br /> <br /> Surprisingly though I got smoother framerates after patching and doing the 8X AA thing. Of course that also includes the PhysX clean reinstall (seams that directly installing over an old version of PhysX crashes the game, must do it cleanly), downgrade/upgrade Catalyst, Catalyst AI-&gt;Advanced. It still isn't as smooth as the 8800GT experience though.]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 03:52:02 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ man, <br /> im so pissed off. i payed a lot money for this game. i got a pc which should be able to handle this game much much nicer than i does. i cant believe that they did nothing by now. this game is out for more than a week.<br /> ea brings a patch which comes with lan mode but no fixes. sometimes you got the feeling they dont even recognize that there are a lots of players who cant play this game well. when i buy a pc game for more than 50€ than it is a shame that the user himself is the one who needs to try everything to get it to work at least. at the beginning i couldnt even start it and it crashed all the time. now that the users found away in compatibilty mode i got to realize that the fps are so low on some tracks that it is not playable by now. i think its a joke that i have to install 20drivers, de/reinstall physix, install beta drivers and try every other thing myself to increase the framerate by 5 frames.<br /> this game is so full of bugs. how can this one be released. but no one cares, either ati or ea.<br /> <br /> sry for my english, i am from germany, but i needed to say this. now i fell better <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 06:15:24 GMT]]></pubDate>
				<author><![CDATA[ MTOJay]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mikek75]I was on EA Live Chat the other day on an unrelated matter, and I asked the guy whether anything was being done about the poor performance on ATI cards. He told me that they'd had a lot of complaints and that their engineers were looking into it. IF that is true then at least EA admit its a problem on their end, as I say, if its true.... <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> When you develop on a platform, you do know the playing field, therefore, is developed based on that, and if it fails, it is clear that some action has been misused. The game was not developed in a non-existent or ghost platform, the hardware / software resources was always within reach... so why disastrous lack of optimization?<br /> <br /> Its crystal clear that the game has problems, but the worst think is that no one from EA has said officially. Its very striking that a company as prestigious as EA despise that way an important segment of the gamer market. <img src="http://forum.ea.com/eaforum/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 07:02:22 GMT]]></pubDate>
				<author><![CDATA[ theone001]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Someone with a nVidia card could post the content of file graphicsconfig.xlm?<br /> <br /> I'm searching for this line in special:<br /> <br /> &lt;data class="GraphicConfigData" id="0xBB11E0"&gt;<br /> <br /> I wanna know if this "id" changes if you're playing with nVidia card.]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 12:30:17 GMT]]></pubDate>
				<author><![CDATA[ pacmanbr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.pacmanbr]Someone with a nVidia card could post the content of file graphicsconfig.xlm?<br /> <br /> I'm searching for this line in special:<br /> <br /> &lt;data class="GraphicConfigData" id="0xBB11E0"&gt;<br /> <br /> I wanna know if this "id" changes if you're playing with nVidia card.[/quote]<br /> <br /> It changes if you have ATI... Mine is id="0xBB52E0"<br /> <br /> My guess is that it is a signature based on your system config, so that if you change your graphics card or CPU it will generate a new config for you.]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 12:55:32 GMT]]></pubDate>
				<author><![CDATA[ proudmatt]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.pacmanbr]Someone with a nVidia card could post the content of file graphicsconfig.xlm?<br /> <br /> I'm searching for this line in special:<br /> <br /> &lt;data class="GraphicConfigData" id="0xBB11E0"&gt;<br /> <br /> I wanna know if this "id" changes if you're playing with nVidia card.[/quote]<br /> <br /> Of course it changes, and it doesnt matter which card you have, because this is memory address and there is a VERY low probability to get the same memory address on different systems for graphic config data.]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 13:19:49 GMT]]></pubDate>
				<author><![CDATA[ Integralas]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I have fps issues.  Hopefully this will get resolved soon.<br /> <br /> Intel Core I7<br /> 6 GB DDR3 Ram<br /> 2 x ATI 4890<br /> 1.5 Tb HD<br /> Vista X64<br />   ]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 13:24:47 GMT]]></pubDate>
				<author><![CDATA[ ProjD989]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.proudmatt][quote=cem_ea_id.pacmanbr]Someone with a nVidia card could post the content of file graphicsconfig.xlm?<br /> <br /> I'm searching for this line in special:<br /> <br /> &lt;data class="GraphicConfigData" id="0xBB11E0"&gt;<br /> <br /> I wanna know if this "id" changes if you're playing with nVidia card.[/quote]<br /> <br /> It changes if you have ATI... Mine is id="0xBB52E0"<br /> <br /> My guess is that it is a signature based on your system config, so that if you change your graphics card or CPU it will generate a new config for you.[/quote]<br /> <br /> Is this value from your configuration with the 3870? I used this value here with a HD4870, nothing changes.<br /> I'm looking for a nVidia value to test here...]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 13:34:29 GMT]]></pubDate>
				<author><![CDATA[ pacmanbr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Very low FPS for me too:<br /> <br /> CPU: E5200<br /> GC: ATI sapphire 4850 vapor-x 512MB, catalyst 9.9<br /> MB: ASUS P5N73-CM<br /> Mem: 2GO<br /> OS: XP sp3<br /> <br /> Even at lowest resolution 640*480, all details to lowest (or deactivated), the FPS are sometimes at 30 or 40 but in average 20 (and big drop if lot of cars in screen).<br /> So I have a game that looks like a SNES game (with SuperFX <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> ) with a "quite" good PC<br /> <br /> Note that many "recent" games like SF4, Burnout Paradise, NBA 2k9,  run at 60fps with all details to full in 1920*1080.<br /> <br /> I can understand that I will not continue to play smoothly with recent games anymore, BUT please EA, there is really something wrong with your game, it should be fast with a 1027*768 resolution at least  !!!!!!]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 14:15:39 GMT]]></pubDate>
				<author><![CDATA[ cathy_45]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote]cathy_45   	<br /> Post 09/24/2009 14:15:39     Subject: Re:ATI problem<br /> Very low FPS for me too:<br /> <br /> CPU: E5200<br /> GC: ATI sapphire 4850 vapor-x 512MB, catalyst 9.9<br /> MB: ASUS P5N73-CM<br /> Mem: 2GO<br /> OS: XP sp3<br /> <br /> <br /> I can understand that I will not continue to play smoothly with recent games anymore, BUT please EA, there is really something wrong with your game, it should be fast with a 1027*768 resolution at least !!!!!![/quote]<br /> <br /> Yes EA screw this game very badly, and they don't say a word of it. I thing they specially make that happen for some reason - thats all.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 16:11:42 GMT]]></pubDate>
				<author><![CDATA[ WlodarW]]></author>
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				<title>Re:ATI problem i found the solution </title>
				<description><![CDATA[ I was busy tonight figuring out NFS shift and got also the problems everbody had but there's a solution just adjust youre sreen resolution for vista the same as in the game and it runs i tested it on every resolution it works for me <br /> <br /> i hope it works for everybody with ati cards <br /> <br /> i run on a laptop with vista 32 bits<br /> 4 gig<br /> ati hd 3200<br /> AMD turion x 2 ultra<br /> <br /> cya <br />  <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 17:26:19 GMT]]></pubDate>
				<author><![CDATA[ Adriahgudok]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hey guys,<br /> <br /> I was having problems with the game once I installed the patch so I decided to reinstall the game. After reinstalling, I didn't install the patch.<br /> <br /> [b]Here are my specs:<br /> <br /> HP Pavillion dv5-1209ax<br /> 2.1 GHz AMD Athlon x2 Processor<br /> 4GB Ram<br /> ATI HD 3650 (512 Dedicated Graphics)<br /> Windows 7 Professional (x86 Version)[/b]<br /> <br /> This is what I changed to run NFS Speed better:<br /> <br /> 1) Didn't install the patch<br /> <br /> 2) Ran the game without Windows 98/Me Compatibility (Somehow, the game didn't crash which I found suprising) Ran on Windows 7 Compatibility instead.<br /> <br /> 3) Ran AMD Fusion Utility <br /> <br /> 4) Ran game on the highest resolution (before ran game at a low resolution) Also graphics were medium to high for most settings. V-Sync was off. Anti Aliasing was 8x I think. Shadows was on medium<br /> <br /> 5) My power performance for running on power supply was low so I changed it to high. Not too sure if it affected the game much.<br /> <br /> 6) ATI Catalyst 9.9 settings ran at standard settings. Didn't change any of the settings. Before it ran at optimize performance which made the game run badly.<br /> <br /> 7) Ran the latest NVIDIA Physix Driver. (Not too sure if it made any difference)<br /> <br /> I'm sure people with a ATI HD 4850 etc. should be able to run the game smoothly considering mine is only a ATI HD 3650.<br /> <br /> I think EA are working on a better patch at this time considering the number of complaints from ATI users. I even heard that people running this game on the NVIDIA Geforce 9400M were playing it well on medium settings<br /> <br /> Try reinstall the game, run the game on highest resolution, alter the graphics settings (thats what I did to get the right settings), use AMD Fusion, etc.<br /> <br /> The game is really good compared to the last few games that EA has made.]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 17:41:50 GMT]]></pubDate>
				<author><![CDATA[ Vimal]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Congratulations EA.  <img src="http://forum.ea.com/eaforum/images/smilies/9293feeb0183c67ea1ea8c52f0dbaf8c.gif" /><br /> <br /> Another bad port of Need For Speed. Thanks for make us to pay for this bad game.<br /> I only hope someone could fix this problem, as always user pays for everything.<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/2e207fad049d4d292f60607f80f05768.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 20:51:58 GMT]]></pubDate>
				<author><![CDATA[ Werito De Pilas]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ More halleluiahs! Our issues have been acknowledged formally!<br /> <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/310751.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/310751.page</a><br /> <br /> Hopefully a few more days until I can finally play the game well instead of tiptoeing on the graphic settings. <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 20:54:27 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ This game runs smooth & no fraps drop on my rig. Sounds like they need to optimize game for system requirements, but this means lowering all the bling in the game. <br /> <br /> I have catalyst control set to "use application settings", catalyst ai "advanced".<br /> In game settings: 1920x1200 native resolution, full screen enabled for crossfire, AA 8xAA, AF 16x, v-sync off, all detail set to high except for motion blur cause motion blur sucks.<br /> <br /> ------------------------------------------------------------------------------------------------------------------------<br /> Gigabyte MA790FXT-UD5P***AMD Phenom 11 955be 3.2GHz***Radeon HD4890 x2 crossfire***TX850W corsair***vista ultimate 64bit***catalyst version 9.8]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 22:32:37 GMT]]></pubDate>
				<author><![CDATA[ CosworthX18]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Well... this is kinda surprising, but seems Win 7 is the cure for this game, by now. I've switched from XP sp3 and I have to say, dunno why, but in some weird manner the game runs pretty fine. I mean, the auto set up let the game configured this way: 1680 x 1050, AAx2, Trilinear, Car det High, Blur Medium... Sorry, im writting from the laptop righ now so i cant remember well the whole settings but tomorrow hopefully will complete this info and maybe another quality/res will be tested.<br /> <br /> BTW, using the new official patch. The game is playable now but still far away from the real experience which supposedly is. <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 24 Sep 2009 22:51:00 GMT]]></pubDate>
				<author><![CDATA[ theone001]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Two days ago I installed the game and it ran just fine everything on max. The resolution was 1680x1050 - the same one as my desktop. I had AA set to 2x and Trilinear. Today I tried to play the game again but when I start a race and when there are other cars on the track my FPS drop dramatically. I didnt change anything on my computer simply because I was not here yesterday. And like i said the game ran fine when I first installed it. Here are my specs. Oh and a fix will be greatly appreciated. Thanks!<br /> <br /> Specs:<br /> Intel Core 2 Duo E6600<br /> Asus Nvidia 9600GT<br /> 4GB RAM<br /> Windows Vista x86]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 01:31:36 GMT]]></pubDate>
				<author><![CDATA[ crusherbg2]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hi,<br /> <br /> <br /> I am having the same issues with a pretty good rig. Of course, I got an ATI Card...slow downs mostly occur when I am passing a lot of crowd, Tokyo Circuit is the worst. <br /> System: <br /> Q9550@2.83Ghz<br /> 8GB DDR2 RAM<br /> 4870@780/1050<br /> Win7 RC, disabled all visual effects and alike when playing Shift<br /> <br /> I am following an interesting thread on the german computerbase.de forum, where a guy(redilS) has unpacked the gamefiles and is doing some good testing. He disabled almost all the shaders, but the game still ran at 32fps. Looks worse than some N64 Games, but runs much worse...<br /> <br /> What we could gather so far:<br /> -ATI Cards are never fully used(only up to 80% activity). Usage is even lower, when lowering settings. But maxing setting doesnt max usage.<br /> -When playing with KI enemies, the usage of ATI Cards actually goes DOWN, not up(CPU is limiting here?!)<br /> -NVIDIA Cards have full usage, regardless of settings.<br /> -4870 performs much better in the menus than 9500GT, but in the race its vice versa.<br /> -Disabling only the shaders doesnt help much, still only 32 fps, game looks really bad.<br /> -Disabling everything but the asphalt and the fences gives 200+ fps.<br /> <br /> <br /> Here is the link with the interesting page: [url]http://www.computerbase.de/forum/showthread.php?t=636382&page=7[/url]<br /> <br /> If you need any translation just ask me, I'll translate.<br /> <br /> EDIT: Some pictures to show what we mean, but they are also in the thread linked above: <br /> pictures are taking by redilS:<br /> <br /> [img]http://h.imagehost.org/0272/shift_2009-09-24_21-36-16-87.jpg[/img][img]http://h.imagehost.org/0189/highfps.jpg[/img]]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 02:15:17 GMT]]></pubDate>
				<author><![CDATA[ mape2k]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.MarkuzJuniuz]More halleluiahs! Our issues have been acknowledged formally!<br /> <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/310751.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/310751.page</a><br /> <br /> Hopefully a few more days until I can finally play the game well instead of tiptoeing on the graphic settings. <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Well, let's hope so. When they put out a faq with "try lowering your settings" and the usual guff about antialiasing, it doesn't build confidence that they are really aware of the specific problem.<br /> <br /> I could demonstrate this problem in 2 minutes, given 2 identical machines, bar that one had an 8800GT and the other a HD4850. Both at 1680x1050, with 4x AA and all settings on max.<br /> <br /> So I can't see the relevance to lowering your settings, as it seems a specific, demonstrable and repeatable performance issue.<br /> <br /> If it was just generally slow, because of old hardware, and I needed to lower settings or resolution to get the game to run well, I would just buy a faster card. That's expected anyway. But it seems clear that isn't the case.<br /> <br /> I'm kicking myself now for buying the game and not waiting because I thought they were already on the ball with a fix for this.<br /> <br /> In fact, if they'd said something more specific I might buy a new card anyway. e.g We've had one site say AMD told him they are working on optimisation, another has an AMD guy saying it's the game. The game dudes had a chance here to put their side, and didn't. If they had, I might wait for new drivers or a patch. Or I might just buy a Nvidia card...so it's a pity, because it just seems they've left things hanging in the air - indeed the act seems to be that to pretend it's the first they've heard about it <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 02:31:36 GMT]]></pubDate>
				<author><![CDATA[ Needaxeo]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[  EA: "try lowering your settings"<br /> <br /> I cannot be under zero!!!!<br /> Anyway there are few differences between the min settings and max settings for me.<br /> <br /> With the Snes rendering, I have ~30FPS, with high realistic rendering ~25FPS when there is only me on the road<br /> With all the cars, it's something like 15FPS vs. 14FPS<br /> <br /> Whatever the situation, one core of the CPU is 100% busy, the GPU in average 50% with some picks at 80-90%]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 07:08:49 GMT]]></pubDate>
				<author><![CDATA[ cathy_45]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ This game at heart is bloody amazing, but these problems on ATI cards have finally got me to sell one of my 1gb 4870's (ones enough usually anyway) and try out the green side. Got a 260 (216sp) coming on Monday, these Nvidia sponsored titles aren't going away and I want to play them at their best. I've had 8 ATI cards, this will only be my second Nvidia...And I'll still have my 4870 which will work alongside the 260 under W7 when I get that next month. Win win...]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 07:34:23 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Looks like they will address the letter sent to them by AMD regarding the inefficiencies regarding AMD hardware.  Lets see if they reply with a solution (for the patch by mid next week, lets call it by or before Wednesday). <br />  ]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 10:17:05 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.blackboneee][b]ATI PROBLEM[/b]<br /> <br /> Anyone having problems with ATI graphics cards? I have severe stuttering with a hd4850 (almost in every corners, or when I have other cars in front of me), on an AMD x2 5600+ 4gb ram. vista x64, 9.9, 9.8,9.7...etc. catalyst drivers...<br /> <br /> Aplied all kind of drivers, uninstaled PHYSX, changed graphic settings, even to the lowest ones...aplied AMD Fusion, changed compatibility mode, instaled DirectX...no major improvements.[/quote]<br /> <br /> Same problem, following specs :<br /> <br /> PENTIUM D945, 2GB RAM, RADEON HD3850 770/950, XP SP3, CATALYST 9.9 ]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 11:06:29 GMT]]></pubDate>
				<author><![CDATA[ gugahea]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ After reading the findings from the German forum I decided to do a little testing of my own.<br /> <br /> 1st I ran furmark to get an idea of high gpu usage, and catalyst control centre reported 99% usage of my gpu core while running a furmark benchmark.<br /> <br /> Next I ran Shift, the results were surprising. Gpu core usage seemed to vary with the number of AI cars on screen. Going from 45% (back of grid at Spa) to 80% with a clear track ahead of me and no AI within 20 seconds. At no point did the gpu usage exceed 80%.<br /> <br /> The usage results correlated with the fps (using fraps), going from 23 at 45% gpu usage to almost 50 at 80% gpu usage. <br /> <br /> Test setup<br /> <br /> Windows 7 64bit <br /> Ati 4850 with catalyst 9.9<br /> Intel core 2 duo @ 2.6Ghz]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 13:32:58 GMT]]></pubDate>
				<author><![CDATA[ Mollusc]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Thats what we experienced to, with AI on the track GPU usage is lower than w/o AI. ]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 14:22:26 GMT]]></pubDate>
				<author><![CDATA[ mape2k]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ It appears to be cpu related, that seems fairly clear. It also seems clear, given the advice they give, that EA have misunderstood the issue that ATI users are facing. Lowering the graphic settings gives little if any benefit.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 25 Sep 2009 17:31:56 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Mon_The_Biff]It appears to be cpu related, that seems fairly clear. It also seems clear, given the advice they give, that EA have misunderstood the issue that ATI users are facing. Lowering the graphic settings gives little if any benefit.<br /> [/quote]<br /> <br /> How can it be CPU related if on Nvidia card game runs perfect? And I have Intel + ATI and low fps.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 00:26:13 GMT]]></pubDate>
				<author><![CDATA[ arathad]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad][quote=cem_ea_id.Mon_The_Biff]It appears to be cpu related, that seems fairly clear. It also seems clear, given the advice they give, that EA have misunderstood the issue that ATI users are facing. Lowering the graphic settings gives little if any benefit.<br /> [/quote]<br /> <br /> How can it be CPU related if on Nvidia card game runs perfect? And I have Intel + ATI and low fps.[/quote]<br /> <br /> I have a problem even though my card is Nvidia. I have very bad FPS when there are cars on the track, but when there are none the game runs just fine. And whats even more weird is that a couple of days ago the game ran just fine even where there were cars on the track. Idk what happened. And all the other games run just fine.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 02:38:44 GMT]]></pubDate>
				<author><![CDATA[ crusherbg2]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ My Rig:<br /> <br /> AMD 6000+<br /> 4gb DDR2 800mhz DC<br /> HD 4850 512mb<br /> Vista 64<br /> <br /> ATi Driver: Beta 9.10: <a class="snap_shots" href="http://forums.guru3d.com/showthread.php?t=305363" target="_blank" rel="nofollow">http://forums.guru3d.com/showthread.php?t=305363</a><br /> <br /> <br /> Game runs much better if you rename Shift.exe to Grid.exe, as it allows Catalyst to apply more appropriate operating conditions for the game.<br /> <br /> Furthermore, I always stick with the gfx settings the game gives me by default otherwise it ctd's on race start, luckily, the std gfx settings are higher than I thought I'd get away with, so happy when renaming to Grid.<br /> <br /> FPS for Shift.exe - 19-60fps<br /> <br /> FPS for Shift renamed to Grid.exe - 35-60fps<br /> <br /> So when the new catalyst comes out and indeed an engine optimization patch for Shift, we should all be quite happy!<br /> <br /> In the meantime, my simple work around is fine, see shots below!<br /> <br /> [IMG]http://i145.photobucket.com/albums/r217/chrishathaway/grid2009-09-2123-01-34-43.jpg[/IMG]<br /> <br /> [IMG]http://i145.photobucket.com/albums/r217/chrishathaway/grid2009-09-2512-50-51-33.jpg[/IMG]<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 03:19:22 GMT]]></pubDate>
				<author><![CDATA[ metalgear]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Doesn't work for me <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif"  /> Even with Catalyst AI to Advanced.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 03:51:21 GMT]]></pubDate>
				<author><![CDATA[ mape2k]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad]<br /> <br /> Relax man I didnt want to offend you but I rly had ur CPU the 4200+ and my games had horrible fps... and I tell you that I dont need anything better than my overclocked 3,75 ghz now because there is no game that slow downs other than NFS shift...  Sorry... are u living in Great Britain? I heard PCs are very expensive there... here in Poland they are very cheap so sorry. And btw there is no CPU running at 3,7 ghz... highest is 3,2 ghz and its not very good CPU.... it loses with intel E8400 wich has 3 ghz <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Ok did a video of me playing a couple games that I consider have nice graphics. Included GRID, I think all of them are perfectly playable.<br /> <br /> <a class="snap_shots" href="http://www.youtube.com/watch?v=YRsT8q9JwaY" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=YRsT8q9JwaY</a><br /> <br /> I think it speaks for itself. I forgot to record some on Tokyo but that's awful too.<br /> <br /> Also<br /> <br /> [quote=cem_ea_id.arathad][quote=cem_ea_id.Mon_The_Biff]It appears to be cpu related, that seems fairly clear. It also seems clear, given the advice they give, that EA have misunderstood the issue that ATI users are facing. Lowering the graphic settings gives little if any benefit.<br /> [/quote]<br /> <br /> How can it be CPU related if on Nvidia card game runs perfect? And I have Intel + ATI and low fps.[/quote]<br /> <br /> It's CPU related cos the game uses the nVidia PhysX for physics. What this does is use extra GPU power to aid on the physics calculations. ATi cards obviously don't support this, and the whole physics calculations go throu the CPU. <br /> <br /> Also, not all nVidia cards support physics. I think its from the 8xxx series up. But then again it ran like crap on my laptop which has a 8400 GT. I think you need something at least from the top end of the 9xxx range. ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 06:26:36 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad][quote=cem_ea_id.Mon_The_Biff]It appears to be cpu related, that seems fairly clear. It also seems clear, given the advice they give, that EA have misunderstood the issue that ATI users are facing. Lowering the graphic settings gives little if any benefit.<br /> [/quote]<br /> <br /> How can it be CPU related if on Nvidia card game runs perfect? And I have Intel + ATI and low fps.[/quote]<br /> Because the CPU feeds the information to the video card.  If the information to the CPU is reduced (which is why people believe that the culprit is the cpu level physx) it will also reduce the GPU's overall activity.  Read the last paragraph at the bottom of this link:<br /> <a class="snap_shots" href="http://techreport.com/articles.x/17618/13" target="_blank" rel="nofollow">http://techreport.com/articles.x/17618/13</a><br /> <br /> <br /> The lower the GPU activity the lower the frame rates in Shift.  The GPU doesn't get the information to display Shift on your screen on it's own.  It does so from your CPU. ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 10:41:24 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I just ran 2 tests, in 1680x1050, config Q6600 2Go ram 4870, with a Lamborghini Reventon on Spa, G25 all aids off AI on medium.<br /> <br /> - 2 opponents, fraps recording, 0xAA 17fps at the starting of the race<br /> <br /> - 2 opponents, fraps recording, 8xAA 27fps at the starting of the race<br /> <br /> And now I retry 0xAA, 27fps at the starting of the race...<br /> <br /> ??!<br /> <br /> I really changed nothing, all I did was quit the game and change the settings in graphicsconfig.xml]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 11:15:27 GMT]]></pubDate>
				<author><![CDATA[ eternal0123456]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote]I just ran 2 tests, in 1680x1050, config Q6600 2Go ram 4870, with a Lamborghini Reventon on Spa, G25 all aids off AI on medium. <br /> <br /> - 2 opponents, fraps recording, 0xAA 17fps at the starting of the race <br /> <br /> - 2 opponents, fraps recording, 8xAA 27fps at the starting of the race <br /> <br /> And now I retry 0xAA, 27fps at the starting of the race... <br /> <br /> ??! <br /> <br /> I really changed nothing, all I did was quit the game and change the settings in graphicsconfig.xml[/quote]<br /> <br /> Ok, I ran some more tests all with 0xAA and 2 opponents, and it appears that my fps drops to 17 at the starting race (same settings, recording fraps) when the 2 opponents are a Ford GT and a Porsche]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 11:39:12 GMT]]></pubDate>
				<author><![CDATA[ eternal0123456]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.arathad]<br /> <br /> Relax man I didnt want to offend you but I rly had ur CPU the 4200+ and my games had horrible fps... and I tell you that I dont need anything better than my overclocked 3,75 ghz now because there is no game that slow downs other than NFS shift...  Sorry... are u living in Great Britain? I heard PCs are very expensive there... here in Poland they are very cheap so sorry. And btw there is no CPU running at 3,7 ghz... highest is 3,2 ghz and its not very good CPU.... it loses with intel E8400 wich has 3 ghz <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Ok did a video of me playing a couple games that I consider have nice graphics. Included GRID, I think all of them are perfectly playable.<br /> <br /> <a class="snap_shots" href="http://www.youtube.com/watch?v=YRsT8q9JwaY" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=YRsT8q9JwaY</a><br /> <br /> I think it speaks for itself. I forgot to record some on Tokyo but that's awful too.<br /> <br /> Also<br /> <br /> [quote=cem_ea_id.arathad][quote=cem_ea_id.Mon_The_Biff]It appears to be cpu related, that seems fairly clear. It also seems clear, given the advice they give, that EA have misunderstood the issue that ATI users are facing. Lowering the graphic settings gives little if any benefit.<br /> [/quote]<br /> <br /> How can it be CPU related if on Nvidia card game runs perfect? And I have Intel + ATI and low fps.[/quote]<br /> <br /> It's CPU related cos the game uses the nVidia PhysX for physics. What this does is use extra GPU power to aid on the physics calculations. ATi cards obviously don't support this, and the whole physics calculations go throu the CPU. <br /> <br /> Also, not all nVidia cards support physics. I think its from the 8xxx series up. But then again it ran like crap on my laptop which has a 8400 GT. I think you need something at least from the top end of the 9xxx range. [/quote]<br /> <br /> <br /> Lol something must be wrong with your fraps and its locked at 60 fps because even on i7 there isnt 60 fps in that game in that city fighting....<br /> <br /> Or maybe its some kind of joke and ur CPU is i7 4 ghz OC? and ur just making fun of me because I had athlon x2 4200+ and assassin creed was like 30 fps not 60 lol.... and dont tell me my CPU was damaged because Ive seen many many benchmarks with other cpus like 4400+ 5000+ and there was very low fps.<br /> <br /> Something might not be right with fraps + assassin creed on ur PC because wolfenstein FPS is right and I had this fps on my 4200+... You know wolfenstein runs on quake 4 engine and it isnt rly suprising that it runs good on old CPU.<br /> <br /> I watched ur movie again and when I noticed 30 + fps on that batman level i couldnt believe what I see .... on my 4200+ there was like 28 fps all the time and u even had 40+ sometimes... I dont know what to say but i rly dont believe this... my cpu was working fine and was not deamaged... anyway im still not dissapointed with my new CPU because it handles batman and grid with 60 + and it was only 65 USD wich is like 1 expensive game for PS3.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 13:21:24 GMT]]></pubDate>
				<author><![CDATA[ arathad]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad]<br /> Lol something must be wrong with your fraps and its locked at 60 fps because even on i7 there isnt 60 fps in that game in that city fighting....<br /> <br /> Or maybe its some kind of joke and ur CPU is i7 4 ghz OC? and ur just making fun of me because I had athlon x2 4200+ and assassin creed was like 30 fps not 60 lol.... and dont tell me my CPU was damaged because Ive seen many many benchmarks with other cpus like 4400+ 5000+ and there was very low fps.<br /> <br /> Something might not be right with fraps + assassin creed on ur PC because wolfenstein FPS is right and I had this fps on my 4200+... You know wolfenstein runs on quake 4 engine and it isnt rly suprising that it runs good on old CPU.<br /> <br /> I watched ur movie again and when I noticed 30 + fps on that batman level i couldnt believe what I see .... on my 4200+ there was like 28 fps all the time and u even had 40+ sometimes... I dont know what to say but i rly dont believe this... my cpu was working fine and was not deamaged... anyway im still not dissapointed with my new CPU because it handles batman and grid with 60 + and it was only 65 USD wich is like 1 expensive game for PS3.[/quote]<br /> <br /> No there's nothing wrong with Fraps cos you can see, on the World in Conflict benchmark, it uses it's own FPS meter on the left side and its in the same number as FRAPS most of the time.<br /> Also there's no way I can make a 65 USD upgrade for a new CPU, Mobo and ram (yes, I'll need ram cos I have DDR and I'd have to get DDR2 or 3). <br /> <br /> Here's a screenshot of my system info. <br /> [img]http://img2.imageshack.us/img2/9228/specss.jpg[/img]<br /> <br /> Do I have to remove my cooler and take a direct photo of my CPU too?<br /> <br /> I hope this has taught you something and it'll keep you from accusing people of lying in the future.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 13:48:36 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ hey,<br /> <br /> AMD PhenomII 905e @ 3.25GHz<br /> 4GB Kingstone HyperX DDR3 1600MHz@1348MHz<br /> Sapphire AMD HD 4890 OC 1GB<br /> Win7x64<br /> <br /> The game is barly playable. 1920*1080, 8xAA, everything set to HIGH, 16xAF:17-25-45-50-70FPS it depends on the number of opponents and the track. 1360*768, 4xAA, everything set to HIGH, 16xAF: the same. No matter what I do the game just won't run better. (Have already tried different drivers, OSes, game settings, driver settings etc etc etc)<br /> <br /> Cheers,<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 14:05:09 GMT]]></pubDate>
				<author><![CDATA[ LandonW3st]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad]<br /> <br /> Lol something must be wrong with your fraps and its locked at 60 fps because even on i7 there isnt 60 fps in that game in that city fighting....<br /> <br /> Or maybe its some kind of joke and ur CPU is i7 4 ghz OC? and ur just making fun of me because I had athlon x2 4200+ and assassin creed was like 30 fps not 60 lol.... and dont tell me my CPU was damaged because Ive seen many many benchmarks with other cpus like 4400+ 5000+ and there was very low fps.<br /> <br /> Something might not be right with fraps + assassin creed on ur PC because wolfenstein FPS is right and I had this fps on my 4200+... You know wolfenstein runs on quake 4 engine and it isnt rly suprising that it runs good on old CPU.<br /> <br /> I watched ur movie again and when I noticed 30 + fps on that batman level i couldnt believe what I see .... on my 4200+ there was like 28 fps all the time and u even had 40+ sometimes... I dont know what to say but i rly dont believe this... my cpu was working fine and was not deamaged... anyway im still not dissapointed with my new CPU because it handles batman and grid with 60 + and it was only 65 USD wich is like 1 expensive game for PS3.[/quote]<br /> <br /> Something is wrong with your system man, i can only confirm the Batman Part cuz i got that game too, but its no real problem to have 40-50fps, 1680x1050 and all high. And you know why?! Because it is a proper port to the PC, not like the rushed Shift.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 14:07:13 GMT]]></pubDate>
				<author><![CDATA[ mape2k]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.mape2k][quote=cem_ea_id.arathad]<br /> <br /> Lol something must be wrong with your fraps and its locked at 60 fps because even on i7 there isnt 60 fps in that game in that city fighting....<br /> <br /> Or maybe its some kind of joke and ur CPU is i7 4 ghz OC? and ur just making fun of me because I had athlon x2 4200+ and assassin creed was like 30 fps not 60 lol.... and dont tell me my CPU was damaged because Ive seen many many benchmarks with other cpus like 4400+ 5000+ and there was very low fps.<br /> <br /> Something might not be right with fraps + assassin creed on ur PC because wolfenstein FPS is right and I had this fps on my 4200+... You know wolfenstein runs on quake 4 engine and it isnt rly suprising that it runs good on old CPU.<br /> <br /> I watched ur movie again and when I noticed 30 + fps on that batman level i couldnt believe what I see .... on my 4200+ there was like 28 fps all the time and u even had 40+ sometimes... I dont know what to say but i rly dont believe this... my cpu was working fine and was not deamaged... anyway im still not dissapointed with my new CPU because it handles batman and grid with 60 + and it was only 65 USD wich is like 1 expensive game for PS3.[/quote]<br /> <br /> Something is wrong with your system man, i can only confirm the Batman Part cuz i got that game too, but its no real problem to have 40-50fps, 1680x1050 and all high. And you know why?! Because it is a proper port to the PC, not like the rushed Shift.<br /> [/quote]<br /> <br /> WAS with my system because Ive changed MOBO/CPU]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 14:56:50 GMT]]></pubDate>
				<author><![CDATA[ arathad]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.arathad]<br /> Lol something must be wrong with your fraps and its locked at 60 fps because even on i7 there isnt 60 fps in that game in that city fighting....<br /> <br /> Or maybe its some kind of joke and ur CPU is i7 4 ghz OC? and ur just making fun of me because I had athlon x2 4200+ and assassin creed was like 30 fps not 60 lol.... and dont tell me my CPU was damaged because Ive seen many many benchmarks with other cpus like 4400+ 5000+ and there was very low fps.<br /> <br /> Something might not be right with fraps + assassin creed on ur PC because wolfenstein FPS is right and I had this fps on my 4200+... You know wolfenstein runs on quake 4 engine and it isnt rly suprising that it runs good on old CPU.<br /> <br /> I watched ur movie again and when I noticed 30 + fps on that batman level i couldnt believe what I see .... on my 4200+ there was like 28 fps all the time and u even had 40+ sometimes... I dont know what to say but i rly dont believe this... my cpu was working fine and was not deamaged... anyway im still not dissapointed with my new CPU because it handles batman and grid with 60 + and it was only 65 USD wich is like 1 expensive game for PS3.[/quote]<br /> <br /> No there's nothing wrong with Fraps cos you can see, on the World in Conflict benchmark, it uses it's own FPS meter on the left side and its in the same number as FRAPS most of the time.<br /> Also there's no way I can make a 65 USD upgrade for a new CPU, Mobo and ram (yes, I'll need ram cos I have DDR and I'd have to get DDR2 or 3). <br /> <br /> Here's a screenshot of my system info. <br /> [img]http://img2.imageshack.us/img2/9228/specss.jpg[/img]<br /> <br /> Do I have to remove my cooler and take a direct photo of my CPU too?<br /> <br /> I hope this has taught you something and it'll keep you from accusing people of lying in the future.<br /> [/quote]<br /> <br /> Do something with your fraps because 50-60 fps in assassin creed on highest details with ur CPU is not possible... check on internet even dual graphic cards and quad cores get 50 fps not 60+]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 15:08:25 GMT]]></pubDate>
				<author><![CDATA[ arathad]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I have found a freeware program that has solved a lot of the fps problem.  The Program is Mz CPU Accelerator. <br /> Try it and see if y'all get the same results as I am getting. I am running 1280x800 8AA  High settings, med shadows, med blur. I going to try and bump up the resolution. <br /> <br /> Q9550   4 Meg ram <br /> Dual ATI 4850 in crossfire]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 15:19:06 GMT]]></pubDate>
				<author><![CDATA[ baruu]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs_web.baruu]I have found a freeware program that has solved a lot of the fps problem.  The Program is Mz CPU Accelerator. <br /> Try it and see if y'all get the same results as I am getting. I am running 1280x800 8AA  High settings, med shadows, med blur. I going to try and bump up the resolution. <br /> [/quote]<br /> <br /> The game runs on CPU power alone and making the processor faster just avoids the problem.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:01:40 GMT]]></pubDate>
				<author><![CDATA[ mad0260]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.arathad]<br /> Do something with your fraps because 50-60 fps in assassin creed on highest details with ur CPU is not possible... check on internet even dual graphic cards and quad cores get 50 fps not 60+[/quote]<br /> <br /> Okay I had a long and deep conversation with FRAPS and told it not to lie or else i'd sit him on the naughty corner.<br /> <br /> It did the same<br /> <br /> What else you suggest I do? <br /> <br /> Its a known issue that for some reason fraps ghosts in AC. I'm not saying i'm getting 60 fps constant from it. But from the video [b]you cant deny[/b] it's perfectly playable. In fact I think I'm nearing the end of the game and I'm loving it. Idk why you're so bitter over a technicality.<br /> <br /> **Edit:<br /> here are your performance figures from Fraps benchmark on Assassin's Creed... hope you can sleep better at night.<br /> 2009-09-26 23:46:42 - AssassinsCreed_Dx9<br /> Frames: 955 - Time: 34056ms - Avg: 28.042 - Min: 24 - Max: 36<br /> <br /> 2009-09-26 23:49:30 - AssassinsCreed_Dx9<br /> Frames: 437 - Time: 13782ms - Avg: 31.708 - Min: 19 - Max: 43<br /> <br /> 2009-09-26 23:58:37 - AssassinsCreed_Dx9<br /> Frames: 2054 - Time: 32881ms - Avg: 62.468 - Min: 26 - Max: 76<br /> <br /> 2009-09-27 00:27:59 - AssassinsCreed_Dx9<br /> Frames: 168 - Time: 4218ms - Avg: 39.829 - Min: 39 - Max: 41]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:14:36 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ ok i have done a extensive research on this NFS Shift Game.<br /> <br /> My native res 1440 x 900<br /> <br /> AA 8X<br /> <br /> AF=trillinear<br /> <br /> Vsync=ON<br /> <br /> Shadow=OFF<br /> <br /> car detail=low<br /> <br /> Rest of the settings high<br /> <br /> i get around 20-30 FPS with above settings. Latest physx drivers downloaded "PhysX_9.09.0814"<br /> <br /> ---------------------------------------<br /> *SHADOW Should be the given highest priority and then Car detail. Caz even at low car detail it dosent look so bad.<br /> <br /> *Enabling shadow drops fps to 12-15. But it has the greatest impact on how the game looks.<br /> <br /> *AI CAR GREATLY reduces FPS.<br /> <br /> *GPU usage  50-59% AT MAX. YET MOST OF THE TIME STAYS @ 35-40% (HD 4850@ catalyst 9.9)<br /> <br /> *For some weired reason disabling vsync actually decrease FPS.<br /> <br /> *UNUSUALLY LENGTHY LOADING TIME. although most of the time hdd led remains inactive.<br /> <br /> *Changing Settings that are required to restart the game usually triggers CRASH problem which needs to be cured by deleting graphicsconfig.xml file in user&gt;DOC . Even if u revert the change the crash wont go away.  So Graphics settings need some work as well.  <br /> <br /> PC: E8400 <br /> HD 4850<br /> WINDOWS XP 32bit with latest Directx 9<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:42:40 GMT]]></pubDate>
				<author><![CDATA[ minitt]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.minitt]ok i have done a extensive research on this NFS Shift Game.<br /> <br /> My native res 1440 x 900<br /> <br /> AA 8X<br /> <br /> AF=trillinear<br /> <br /> Vsync=ON<br /> <br /> Shadow=OFF<br /> <br /> car detail=low<br /> <br /> Rest of the settings high<br /> <br /> i get around 20-30 FPS with above settings. Latest physx drivers downloaded "PhysX_9.09.0814"<br /> <br /> ---------------------------------------<br /> *SHADOW Should be the given highest priority and then Car detail. Caz even at low car detail it dosent look so bad.<br /> <br /> *Enabling shadow drops fps to 12-15. But it has the greatest impact on how the game looks.<br /> <br /> *AI CAR GREATLY reduces FPS.<br /> <br /> *GPU usage  50-59% AT MAX. YET MOST OF THE TIME STAYS @ 35-40% (HD 4850@ catalyst 9.9)<br /> <br /> *For some weired reason disabling vsync actually decrease FPS.<br /> <br /> *UNUSUALLY LENGTHY LOADING TIME. although most of the time hdd led remains inactive.<br /> <br /> *Changing Settings that are required to restart the game usually triggers CRASH problem which needs to be cured by deleting graphicsconfig.xml file in user&gt;DOC . Even if u revert the change the crash wont go away.  So Graphics settings need some work as well.  <br /> <br /> PC: E8400 <br /> HD 4850<br /> WINDOWS XP 32bit with latest Directx 9<br /> <br /> [/quote]<br /> <br /> As I said the problem comes from the others cars, with same settings and 2 random races on the same tracks and only 2 opponents, when the opponents' cars are different (more complex) you can observe a 30-40% fps drop.<br /> Sometimes when you change something in order to optimize your performance you think it improved your fps but actually it improved [u]because the cars weren't the same cars[/u].<br /> <br /> I tried everything, and you are right, [b]shadows[/b] have an impact on the fps, but it has an impact because it's linked to the AI cars, as [b]texture resolution[/b] and of course [b]car detail[/b]. Those 3 settings are the only settings that have a real effect on the framerate, because we are neither CPU bottleneck nor GPU bottleneck.<br /> <br /> <br /> <br /> <br /> All the others settings have no impact on the fps unless you add for example 16xAA + 16AF in which case the fps drop will show you that your graphic card is too low to run at these settings. Run a test, for example set track detail to low then to medium or high and you will see no improvement.<br /> <br /> <br /> For the crashes I've experienced crashes at the starting of the race when :<br /> - the shadows settings were on Low<br /> - the physx drivers were too old<br /> <br /> <br /> To sum up, EA gave us a beta game, not finished, with plenty of bugs, graphics leaks and no controller profiles (if you check they are all the same) because they had to release it before Forza 3 GT5 etc... As I heard even the PS3 version of the game has framerate issues]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 18:36:37 GMT]]></pubDate>
				<author><![CDATA[ eternal0123456]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ An update on our testing progress. redilS from the computerbase.de forum looked into the CPU and Memory usage and the I/O Bytes(which is a meter for the I/O traffic shift.exe causes)<br /> Shift was locked to 24 fps, so actual game performance has a minimal impact on the results.<br /> <br /> ATI:<br /> [img]http://img39.imagefra.me/img/img39/2/9/27/f_d67yr0rqm_77ac825.jpg[/img]<br />  [img]http://img38.imagefra.me/img/img38/2/9/27/f_ebvxi6bbgonm_f0c5deb.jpg[/img]<br /> <br /> NVIDIA:<br /> [img]http://img37.imagefra.me/img/img37/2/9/27/f_vmj284ta52cm_b154276.jpg[/img]<br /> [img]http://img38.imagefra.me/img/img38/2/9/27/f_yf7iokdcadxm_e6fd772.jpg[/img]<br /> <br /> What you can see:<br /> <br /> Higher CPU usage when using ATI graphics card, much higher I/O activity when using ATI hardware. 100mb less RAM used, when using ATI.<br /> <br /> Cheers]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 10:30:41 GMT]]></pubDate>
				<author><![CDATA[ mape2k]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ system specs:<br /> amd athlon x2 64 5000 clocked at 2.82<br /> 4gigs gskill ddr2 1000<br /> ati radeon 4850 512mb<br /> motherboard msi k9a platinum <br /> <br /> i tried some of the fixes posted and non of them seem to work except the steering wheel problem. <br /> what i did notice is that every time i go and turn AA off and start any race the game crashes to the desktop.<br /> after i go and delete the grahpicsconfig file the game defaults to 2xAA and the frame rate is really low sometimes dipping to almost 9fps but it does run. as soon as i change any graphics setting to improve fps the game crashes and i need to delete the graphics config file again.]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 10:59:38 GMT]]></pubDate>
				<author><![CDATA[ screwnutz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.mape2k]An update on our testing progress. redilS from the computerbase.de forum looked into the CPU and Memory usage and the I/O Bytes(which is a meter for the I/O traffic shift.exe causes)<br /> Shift was locked to 24 fps, so actual game performance has a minimal impact on the results.<br /> <br /> ATI:<br /> [img]http://img39.imagefra.me/img/img39/2/9/27/f_d67yr0rqm_77ac825.jpg<br />  [img]http://img38.imagefra.me/img/img38/2/9/27/f_ebvxi6bbgonm_f0c5deb.jpg<br /> <br /> NVIDIA:<br /> [img]http://img37.imagefra.me/img/img37/2/9/27/f_vmj284ta52cm_b154276.jpg<br /> [img]http://img38.imagefra.me/img/img38/2/9/27/f_yf7iokdcadxm_e6fd772.jpg<br /> <br /> What you can see:<br /> <br /> Higher CPU usage when using ATI graphics card, much higher I/O activity when using ATI hardware. 100mb less RAM used, when using ATI.<br /> <br /> Cheers[/quote]*sigh* looks like nVidia used their money again to discredit ATi and make people want to go green... arf.. how pathetic and cheap. ]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 11:54:03 GMT]]></pubDate>
				<author><![CDATA[ LandonW3st]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Effective though, about 14 hours till my 260-216 gets here.  <img src="http://forum.ea.com/eaforum/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 15:51:13 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.mape2k]An update on our testing progress. redilS from the computerbase.de forum looked into the CPU and Memory usage and the I/O Bytes(which is a meter for the I/O traffic shift.exe causes)<br /> Shift was locked to 24 fps, so actual game performance has a minimal impact on the results.<br /> <br /> ATI:<br /> <a class="snap_shots" href="http://img39.imagefra.me/img/img39/2/9/27/f_d67yr0rqm_77ac825.jpg" target="_blank" rel="nofollow">http://img39.imagefra.me/img/img39/2/9/27/f_d67yr0rqm_77ac825.jpg</a><br /> <a class="snap_shots" href="http://img38.imagefra.me/img/img38/2/9/27/f_ebvxi6bbgonm_f0c5deb.jpg" target="_blank" rel="nofollow">http://img38.imagefra.me/img/img38/2/9/27/f_ebvxi6bbgonm_f0c5deb.jpg</a><br /> <br /> NVIDIA:<br /> <a class="snap_shots" href="http://img37.imagefra.me/img/img37/2/9/27/f_vmj284ta52cm_b154276.jpg" target="_blank" rel="nofollow">http://img37.imagefra.me/img/img37/2/9/27/f_vmj284ta52cm_b154276.jpg</a><br /> <a class="snap_shots" href="http://img38.imagefra.me/img/img38/2/9/27/f_yf7iokdcadxm_e6fd772.jpg" target="_blank" rel="nofollow">http://img38.imagefra.me/img/img38/2/9/27/f_yf7iokdcadxm_e6fd772.jpg</a><br /> What you can see:<br /> <br /> Higher CPU usage when using ATI graphics card, much higher I/O activity when using ATI hardware. 100mb less RAM used, when using ATI.<br /> <br /> Cheers[/quote]<br /> Interesting results I wonder what is causing the higher I/Os...]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 17:36:26 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I am having a similar issue with my ATI 4850. I am able to maintain between 40 and 50 FPS as long as I am the only car around, or there are other cars in the distance. The frame drops to between 15 and 30 if there are a bunch of cars particular if they are hiting each, for example the start of the race on Tokyo CLub where everyone gets held up at the first corner. I also noticed that my frame rate drops into the 20s at the start of the race when the car is panning around the car.<br /> <br /> Hardware<br /> Dell Studio XPS 435MT<br /> Core i7 920<br /> 12 GB RAM<br /> ATI 4850 Driver Version 9.6<br /> Vista 64 Bit Ultimate<br /> <br /> Resoultion: 192x1080<br /> Refresh:     60hz<br /> AA 2xAA<br /> <br /> Am genrally able to play the game, but  the stuttering does get annoying.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 19:20:15 GMT]]></pubDate>
				<author><![CDATA[ OutaControlAZ]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Just chipping in my system specs to help resolve the issue if possible. Terrible FPS (almost single digit) when there are other cars on-screen, otherwise smooth as silk.<br /> <br /> ASUS P5N-E<br /> Core 2 Duo E7200 @ 2.53 GHz<br /> 3.5 GB RAM (XP SP3)<br /> ATI HD 4850 1GB<br /> <br /> I hope we get a fix for this. I love your game, but can't enjoy it in it's current state.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 23:32:20 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Asus 4870 (1g)<br /> Amd Phenom X4 9950 B.E. (2.8ghz)<br /> 8gigs OCZ REAPER HPC DDR2 (1066)<br /> Asus M3A79-T Deluxe Mobo<br /> Vista 64 Ultimate<br /> <br /> I bought this game exactly a week ago, and installed it with pretty high hopes. The last game I played through was fear 2, and the entire time my fps (fraps) was at least 55. 8 gigs of decent memory and a monster rig that is less than a year old. I figured SHIFT would run fantastically, but boy was I mistaken. <br /> <br /> First off- All drivers and CCC and all that good stuff are up to date. Secondly, I have downloaded and installed the only patch EA offers for the game.  <br /> <br /> Played the game all week long, and tried endlessly for a better fps. Sometimes the fps was around 55, sometimes it was at 12. It was never consistent, and it was hard to determine what was causing the drop, seeing as how lower settings often yielded no improvements. At this point I decided that this was the worst problem I could find, and that sometime in the near future, EA would rescue us with a fix.<br /> <br /> --UNTIL---   <br /> <br /> ...last night my version of Shift began dumping me to the desktop, just about as soon as I take control of my car at the beginning of a race. It happens the same way every time, and NEVER fails at failing, so to speak. <br /> <br /> Something I notice every time I load a race, and the camera pans around my car before the race begins, and my computer crashes: <br />    <br />      -the flag girls all have an artifact ...or a glitch that is located directly over their pony tails. No, I'm not kidding, I'm completely serial. When they're walking away just before the red lights and the countdown, or pretty much any instance in which you can see the back of their heads, it looks like a neon-colored image, almost shaped like a dress-tie. I have no other way to describe it, except for that I only began noticing it once the game started crashing. I see that weird neon-colored glitch every time, and then a black screen, and then desktop.<br /> <br /> Please reply to this if you experience the same neon-colored glitch involving the flag girls. It could be a clue to a problem that may be common with this hardware, and maybe bring EA closer to a fix. And shame on you EA. There's no excuse at all for this type of FAIL. So many problems, many of which are centered around ATI customers. Obviously a problem has made it all the way to the shelves of any store that stocks this game. I was SO excited to play this one too... and in a way I enjoyed it as much as I could. But thanks to the crashing, now I can't even play the game at all. <br /> <br /> Wake the f* up please, and fix these problems. Or refund me my damn $54.97<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 03:13:41 GMT]]></pubDate>
				<author><![CDATA[ XAIEM]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ a friend of mine is having the same problem :<br /> <br /> AMD 64X2 6000+<br /> radeon 4870<br /> 6gb ram<br /> vista x32]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 03:22:10 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ This ATI issue is really troubling... I am so worried that there will be nothing that can be done. If it is PhysX, what could possibly be done to help us out? It's not like you can turn off physics in a racing game. In the past at least PhysX just added a little bit of extra eye candy and could be checked on or off, but in this case if it is causing the issue, it really is not fair to ATI or it's customers to bury it in a racing title that requires it to function properly. If this is the case, that is some pretty dirty business tactics.<br /> <br /> I am really sweating this wait out... this game could be something that I absolutely love; the racing game that I have needed for many years now. I am hoping with all my will that this is something that can be fixed and still provide a good gameplay experience to ATI users.<br /> <br /> Nvidia isn't even an option for me because my system blue screens with every Geforce card I try. I have always loved ATI anyway, but even if I wanted to use an Nvidia card, I couldn't.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 03:30:59 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ this topic has more than 60000 views...I think soon EA will release a patch, if they consider that thousands of persons are having this problem]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 04:43:20 GMT]]></pubDate>
				<author><![CDATA[ blackboneee]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I also have framerate issues but not in all tracks. <br /> <br /> Q9550@stock<br /> Kingston hyperX PC6400@stock<br /> Gainward HD4870 Golden Sample 512mb]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 07:38:44 GMT]]></pubDate>
				<author><![CDATA[ f0xx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I have amd phenom x4 9500, ati 3870, 4x1 GB OCZ 800mhz... on the lowest settings my fps is about 15 and the same on the highest, and the most annoying thing is that my game is loading for ages... I am runnig the game on Win7 and cat 9.9 drivers. I tried running in different compatibility modes and I even played with the checkboxes in that tab, but nothing helps... ]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 08:13:00 GMT]]></pubDate>
				<author><![CDATA[ kraysu]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hi Ive given up trying to play this game, in its current state but on my trawls through the interweb's trying to <br /> find some sort of solution I found this and thought it should be shared with the rest of the community<br /> <br /> <a class="snap_shots" href="http://mrgnome.wordpress.com/2009/09/23/need-for-speed-shift-ati-performance-issues/" target="_blank" rel="nofollow">http://mrgnome.wordpress.com/2009/09/23/need-for-speed-shift-ati-performance-issues/</a><br /> <br /> Makes an interesting read<br /> <br /> Thanks]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 10:24:20 GMT]]></pubDate>
				<author><![CDATA[ Spardha13]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I think I won't ever buy an EA game anymore if they don't patch it in the week]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 10:29:57 GMT]]></pubDate>
				<author><![CDATA[ eternal0123456]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I dont think the patch is coming so soon, the game was programmed from the start to suit NVIDIA better...you think the can fix that in 2 weeks?]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 11:12:45 GMT]]></pubDate>
				<author><![CDATA[ mape2k]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ E8400 @ Stock<br /> Asus P5E<br /> 4GB Corsair DDR2 800<br /> 3870X2<br /> <br /> Game ran smoothly without any fps problems whatsoever.<br /> However, since closing it once and changing nothing whatseover it crashes as soon as a race begins <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> Updated my Catalyst drivers, reinstalled PhysX, tried a load of other crap which changes nothing.<br /> Certainly aren't my graphics being too high since everything's set to the lowest value possible.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 11:20:20 GMT]]></pubDate>
				<author><![CDATA[ Anathema123]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.eternal0123456]I think I won't ever buy an EA game anymore if they don't patch it in the week[/quote]<br /> <br /> Ahahaha... where have I heard that one before? <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> I'm as bad admittedly, but what I think you intended to say was:<br /> "I think I won't ever buy an EA game anymore, until next time they hype up a half-finished game and I buy into it"<br /> <br /> Alas, if people truly did vote with their wallets, we wouldn't have to put up with this crap over and over again.<br /> <br /> The thing I'm truly amazed by is this:<br /> <a class="snap_shots" href="http://www.metacritic.com/games/platforms/pc/needforspeedshift" target="_blank" rel="nofollow">http://www.metacritic.com/games/platforms/pc/needforspeedshift</a><br />  - average critical reviews of 85%, average user score 48%... and not a single mention in a single review of any hint of performance issues.  Shows how much clout EA's marketing department carry to silence dissent.<br /> <br /> My only hope is, seeing as this is effectively a thinly-veiled attempt to cash in on the direction Codemasters' took GRID, that their vastly more professional approach to game development/publishing wins out in the end.<br /> <br /> Ah, that was a good rant.  Patch the game!]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 11:29:46 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.mape2k]I dont think the patch is coming so soon, the game was programmed from the start to suit NVIDIA better...you think the can fix that in 2 weeks?[/quote]<br /> <br /> Not only... the game was released in beta version... Wheels are not set up correctly, cars are not set up correctly, some nvidia GPU run bad too, there are plenty of bugs... even the PS3 version has bad framerate and hundreds of bugs<br /> Should I mention the lack of cars and tracks?<br /> <br /> The only working version is the xbox 360 version (which has an [b]ATI GPU[/b], how ironic)<br /> <br /> <br /> And moreover, no response from the developpers<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 12:47:58 GMT]]></pubDate>
				<author><![CDATA[ eternal0123456]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hm, I dont even think this is an ATI issue.<br /> <br /> My specs:<br /> <br /> C2D E8500<br /> Nvidia GTX 260 with 190.62 drivers<br /> 3 GB RAM<br /> Win7 32Bit<br /> <br /> It doesnt matter what resolution or which detail level I choose. Every setting leads to 15-40fps, going up and down all the time.<br /> Tested with 800x600 without AA and everything... same framerate as with 1680x1050 at all details set to maximum!<br /> <br /> Patch 1.01 is installed, did not try the game without the patch <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Steering is horrible, especially with Logitech G25.<br /> <br /> First time I plugged my G25, Shift hang on loading screen and did not start anymore. An update of the G25 drivers (I think 5.0<img src="http://forum.ea.com/eaforum/images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> solved this issue.<br /> <br /> As many people said before, I can not understand why such an obviously untested and buggy game was being released!?<br /> <br /> So, I take place in the long queue of players waiting for a patch..... and wait .... and wait (Hope patching is done more frequently and of course in a more efficient way than many other games EA published... could talk about MOHA, but this is another capture *g*)]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 14:22:40 GMT]]></pubDate>
				<author><![CDATA[ place2be]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.eternal0123456][quote=cem_ea_id.mape2k]I dont think the patch is coming so soon, the game was programmed from the start to suit NVIDIA better...you think the can fix that in 2 weeks?[/quote]<br /> <br /> Not only... the game was released in beta version... Wheels are not set up correctly, cars are not set up correctly, some nvidia GPU run bad too, there are plenty of bugs... even the PS3 version has bad framerate and hundreds of bugs<br /> Should I mention the lack of cars and tracks?<br /> <br /> The only working version is the xbox 360 version (which has an [b]ATI GPU[/b], how ironic)<br /> <br /> <br /> And moreover, no response from the developpers<br /> <br /> <br /> [/quote]<br /> <br /> Since when a game is released and doesnt need patches? Only a few dont need them (fact).<br /> <br /> Stop pointing all fingers to EA when finally they did a good racing game. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 14:54:22 GMT]]></pubDate>
				<author><![CDATA[ f0xx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Low frame rates also.<br /> specs i7 920 <br />          ati 4870 1gig<br />          9 gig ddr3 ram<br />          1 t hard drive<br />           logitech momo force<br />           vista 64 home premium<br /> A patch would be great asap as I love this game!]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:02:33 GMT]]></pubDate>
				<author><![CDATA[ bobcam]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs_web.f0xx][quote=cem_ea_id.eternal0123456][quote=cem_ea_id.mape2k]I dont think the patch is coming so soon, the game was programmed from the start to suit NVIDIA better...you think the can fix that in 2 weeks?[/quote]<br /> <br /> Not only... the game was released in beta version... Wheels are not set up correctly, cars are not set up correctly, some nvidia GPU run bad too, there are plenty of bugs... even the PS3 version has bad framerate and hundreds of bugs<br /> Should I mention the lack of cars and tracks?<br /> <br /> The only working version is the xbox 360 version (which has an [b]ATI GPU[/b], how ironic)<br /> <br /> <br /> And moreover, no response from the developpers<br /> <br /> <br /> [/quote]<br /> <br /> Since when a game is released and doesnt need patches? Only a few dont need them (fact).<br /> <br /> Stop pointing all fingers to EA when finally they did a good racing game. <br /> <br /> [/quote]<br /> <br /> Exactly. How many times does this have to happen before people accept it as the norm? It's not just EA, every PC game has been released with some bugs (some major, some minor), it's the nature of the platform. They (the developers) then monitor user complaints and make fixes accordingly. You never really know how your game is going to perform on the nearly infinite number of hardware configurations of PC users until it goes live. Everybody knows you are practicably beta testing PC games these days when you buy it near release day. Sure it sucks, but it's the way things are. Making release dates is very important, either way.<br /> <br /> Also, if you had taken the time to read through this thread, the developers have responded and are very interested in the issue. You can bet it is one of their top priorities to get it working in a satisfactory way for as many customers as possible. Relax and be patient, I'm tired of reading the same things every time a new release comes out on PC. Post your issues and contribute to the solution rather than merely complaining.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:29:16 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ @Place2be - any chance that you have hardware physX turned off in your drivers? I always used to turn it off as standard when I had my geforce 8800.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:32:10 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote]<br /> <br /> Since when a game is released and doesnt need patches? Only a few dont need them (fact).<br /> <br /> Stop pointing all fingers to EA when finally they did a good racing game. <br /> <br /> [/quote]<br /> <br /> Pah, I read the first sentence and can not believe what you wrote. Unfinished games are being released due to the pressure of releasedates commited to the press and other institutions.... worst case paying fines not releasing the game on the prognosed date... whatever.<br /> <br /> They showed they can make a great job in older games (underground and carbon), did they loose their knowledge and experience they learned among that games?<br /> <br /> Of course, developing software for pc is much harder then for console because of the wide range of hardware situations... but that can not be an excuse, look at other devteams (simbin for example), they get it working!<br /> <br /> But no, there have to be the latest state of the art graphics, feature rich ranking system for career mode, painting vinyls on cars... of course, all that things are shiny little diamonds, why not concentrate on the base of this gametype first -&gt; the racing itself?<br /> <br /> I really thougt this NFS title would finally close the gap between the older funny gangsterstyle driving in underground & co and a realistic driving simulation.  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> <br /> ... just my 2 cents ...]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:48:08 GMT]]></pubDate>
				<author><![CDATA[ place2be]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Mon_The_Biff]@Place2be - any chance that you have hardware physX turned off in your drivers? I always used to turn it off as standard when I had my geforce 8800.<br /> [/quote]<br /> <br /> I tried everything, with and without PhysX. Without, I got ~3 frames more  <img src="http://forum.ea.com/eaforum/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:50:20 GMT]]></pubDate>
				<author><![CDATA[ place2be]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Call me stupid (why not, I can't reach you <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> ) but I am so into this game despite its foibles that I bought a GTX260-216 in order to enjoy Shift at its best. Well, not JUST Shift, I have a number of games which don't perform at their best despite Crossfired 1gb 4870's, and I was curious.<br /> <br /> Believe or not, the GTX decided to refuse to output on the DVI after 2 hours (great reliability NVidia <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ), but before that I got to enjoy Shift at much higher framerates along with smoother FFB through my G25. Except, even with a fairly constant framerate when going round tight corners the graphics sort of lurch momentarily. Still smooth, but the scenery jumps every now and then.<br /> <br /> Not as bad as the issues with ATI by a long shot, but it shows there are issues beyond either brands control.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 17:05:31 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Mikek75: I had the exact same issue with my GTX. The output just stopped working, had to use the other one. I also can't get multi-sampling to work on some games without major stability issues. I use ATI to get around the FSAA issue in Crysis and Crysis Warhead, and then the SHIFT problem presents itself! Gotta love PC gaming, you fix one problem, and it's onto the next.<br /> <br /> I am praying we get a fix for this one soon. I also really, really love this game.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 17:18:05 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Interesting.... Yeah, I got a display out of it but the Gigabyte card I got only had one DVI, the others were VGA (which I used) or HDMI which I haven't got. Sod using VGA though, its going in for RMA tomorrow. Disappointing to hear you had a similar issue, you'd think that the prices NV charge they'd have better reliability... Oh dear, there I go, being stupid again, LOL]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 17:23:24 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs_web.f0xx]<br /> <br /> Since when a game is released and doesnt need patches? Only a few dont need them (fact).<br /> <br /> Stop pointing all fingers to EA when finally they did a good racing game. <br /> <br /> [/quote]<br /> <br /> But at least most of those games that need patches don't have this much game-breaking bugs that manifest themselves across all major platforms. The others have bugs that happen when you do something that is outside of normal gameplay, unlike Shift. Take a look at the tuning/upgrade bug: it should've been caught even with minimal testing because tuning/upgrading is part of normal NFS gameplay ever since NFS Underground so everybody's bound to have the bug. How they didn't test upgrades in the best tier 3 car (for me, Murci is), a car most people would buy in the game, is beyond me.<br /> <br /> But yes, they finally did a good racing game, might even be great. Still, it's buggier and is more untested than other high-caliber games.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 19:17:10 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Good point, Markuz. This game is definitely in worse shape than most. It's good, but some day it will probably be great... hopefully that day comes soon.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 19:44:44 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote]<br /> <br /> Since when a game is released and doesnt need patches? Only a few dont need them (fact).<br /> <br /> Stop pointing all fingers to EA when finally they did a good racing game. <br /> <br /> [/quote]<br /> <br /> Are you kidding? I'm a hardcore gamer, and I've played tons of game, and most of the time the developpers delay the release date on a pc game to be sure the game is fully finished. Where were the testers?<br /> See DIRT : 2 for example -&gt; the game has already been released but not on PC, you'll have to wait until December to see it.<br /> <br /> I have never seen a worse released version for a while.. If that was only the graphics, I wouldn't care, but.. there's plenty of bugs, and I've finished the solo game in 3 days.. long life, heh<br /> Have you seen the number of cars in Forza 3, GT5? Go compare to Shift]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 20:44:31 GMT]]></pubDate>
				<author><![CDATA[ eternal0123456]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Shift would've gotten away with its small number of cars if all of them were made with the highest quality available. But, no! The tier 3 car with the highest 'rating' according to the game gets slower when upgraded. It would be ok if it can be fixed under tuning but, no. Cutting back on all aero is not a fix. Then the other Tier 3 cars when fully upgraded have a very tall 6th gear even when fully shortened (include shortening the final drive too) in advanced tuning.<br /> <br /> Then of course we have the bouncing issues that happen on all platforms and the amazing ATI issue. I want to love this game. I paid for it. Please, Shift, love me back.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 22:10:52 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ @Hazel and Mike -<br /> <br /> Interesting what you're saying about the DVI on the GTX - not long ago I tried upgrading my then card (8800 GTS 640, which had performed admirably for 2 years give or take) to a GTX 260. Gaming performance was fine (great even) - but the card would simply go schiz whenever I had two screens hooked. Strange artifacts, rolling scan lines, pixels visibly offset in certain areas of the screen. It got even worse when I tried hooking it up to my HDTV - I was worried it was going to damage it, it looked so bad. There was also something screwy going on with HDCP. Had to take it back, get a refund. I wonder if it was the DVI socket that was the problem?<br /> <br /> Of course, when my gts finally died, I decided I had better get a Radeon instead, to avoid those sorts of problems. And here I am...<br /> <br /> PS I actually think Shift is a great game, when playable.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 04:25:02 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.place2be]<br /> look at other devteams (simbin for example), they get it working!<br /> [/quote]<br /> <br /> You're joking aren't you? Firstly, they mostly just mod an old dated engine - adding a few cars and tracks to it. Secondly, they patch games slower than a err really really slow thing...and then when patching it creates new bugs, you have to wait half a year for the regression to be fixed. Thirdly, the only recent game they've put out has more holes that err, a thing with an incredibly large amount of holes in it.<br /> <br /> No, simbin aren't a good example.<br /> <br /> A better example might be Valve. They have bugs. Everyone has bugs. But they put out patches quickly to fix them.<br /> Sometimes within hours of regression or for small bugs after a major update.<br /> <br /> Ok, the consoles are stuffed - there are teams of people at MS who have a choice between looking busy in the 360 group or going back to work on Excel. Of course they are going to spend a week playing Shift and ODST and reading "jobs in the games industry for folk with no recognisable talent" magazine, before saying "yeah that patch is ok" <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> But for the PC version, the key thing is how quickly and often they release patches as bugs are reported, investigated and fixed.<br /> <br /> The problem is, much of IT is premised on the idea that the slower you release, the more stable things will be and thus 90% of the rest of IT's function is to spend all the budget and make developers as unproductive as they can.<br /> <br /> Then they use the fact that unproductive developers produce buggy code, barely on time, as evidence to support the idea of being even more unproductive, doing less features and spending more on testing.<br /> <br /> Eventually IT departments have 1 guy writing 1 line of code that takes him 10 minutes and costs £25.50, and after spending £4 million on 6 months of user / system and acceptance testing it's found not to work, and so they say "sorry we cannot support this product anymore because of high development costs" <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 05:33:20 GMT]]></pubDate>
				<author><![CDATA[ Needaxeo]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Sorry to burst your bubble Needaxeo but this is still that same "old dated engine" as you put it...<br /> I have GT Legends, GTR2, rFactor, RACE07, GTR EVO and they are all still using the same engine but modded as you say. Shift is no different I can go into the Control setups and well I can basically interchange them for any of those games and can use them without issue. the only major difference is the lack of a .plr file(well its there its just encrypted)<br /> In fact people on some of the Sim Forums have been replacing files with GTR2 ones with not too bad results.]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 07:52:32 GMT]]></pubDate>
				<author><![CDATA[ INSTG8R_75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.MarkuzJuniuz][quote=nfs_web.f0xx]<br /> <br /> Since when a game is released and doesnt need patches? Only a few dont need them (fact).<br /> <br /> Stop pointing all fingers to EA when finally they did a good racing game. <br /> <br /> [/quote]<br /> <br /> But at least most of those games that need patches don't have this much game-breaking bugs that manifest themselves across all major platforms. The others have bugs that happen when you do something that is outside of normal gameplay, unlike Shift. Take a look at the tuning/upgrade bug: it should've been caught even with minimal testing because tuning/upgrading is part of normal NFS gameplay ever since NFS Underground so everybody's bound to have the bug. How they didn't test upgrades in the best tier 3 car (for me, Murci is), a car most people would buy in the game, is beyond me.<br /> <br /> But yes, they finally did a good racing game, might even be great. Still, it's buggier and is more untested than other high-caliber games.[/quote]<br /> <br /> Indeed its true. <br /> I have posted a big list of bugs regarding Shift across all major gaming platforms at the topic Technical Issues.<br /> <br /> Just dont get me wrong I have ATI performance issues in certain tracks, some breaks where  it shouldnt exist, my Lamborghini Murcielago with Works auto-tunes itself whenever "he" wants so sometimes "he" has a top speed of 300km/h and other times 230km/h.<br /> <br /> I know the problem here was the fact that they stipulated a realease date too soon that had to be respected and therefore Shift was released full of bugs, but not to the point of being totaly unplayable.<br /> <br /> Im actually having a great time trying to beat laptimes at Nurburgring Nordschleife without even touching the carrer mode...<br /> I see a big future for this game because I know its using a great engine, a some sort of Gmotor2 but enhanced...now this might be chinese to you, because most of you NFS players prefer the * arcade racing games and never heard of Sim racing games. <br /> <br /> This engine is being tweaked day by day by moding teams, even the FFB now feels a 100 times better than the original one...<br /> <br /> What Im asking is a little bit of patience, and at least go to the technical issues and post your problems there....it doenst help to be pessimistic ^^]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 07:59:47 GMT]]></pubDate>
				<author><![CDATA[ f0xx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I also have horribly low fps no matter how low the settings are (max 15fps). I've tested some of the things listed in these forums to improve my fps but with no success. I already run the game in win98 compatibility mode to avoid crashes to the desktop, so one problem down and one to go...<br /> I recently exchanged my GeForce 7800gtx and replaced it with an xfx radeon HD4770 (512mb gddr5) but that didn't solve it. The fps was as low as it was with the geforce card. Although performance in other games increased.<br /> It's a pity, i think i would love this game if it just ran smoothly. <br /> <br /> My system:<br /> AMD Athlon64 X2 4400+ 2.2 GHz<br /> 2gb, 184 pin, DDR SDRAM<br /> XFX Radeon HD4770 (512mb)<br /> Windows 7 Ultimate RC]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 09:51:09 GMT]]></pubDate>
				<author><![CDATA[ viktorjonasson]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ For ATI users with fps problems...<br /> <br /> The only thing that did anything for me was dropping the car detail to low. Made at least some of the multi-car races raceable.<br /> <br /> If I changed any setting that required a restart of the game, game would crash to desk top at race start and I'd have to delete my graphics.cfg file]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 10:45:04 GMT]]></pubDate>
				<author><![CDATA[ Burbs]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Hazelburr]<br /> Exactly. How many times does this have to happen before people accept it as the norm? It's not just EA, every PC game has been released with some bugs (some major, some minor), it's the nature of the platform. They (the developers) then monitor user complaints and make fixes accordingly. You never really know how your game is going to perform on the nearly infinite number of hardware configurations of PC users until it goes live. Everybody knows you are practicably beta testing PC games these days when you buy it near release day. Sure it sucks, but it's the way things are. Making release dates is very important, either way.<br /> <br /> Also, if you had taken the time to read through this thread, the developers have responded and are very interested in the issue. You can bet it is one of their top priorities to get it working in a satisfactory way for as many customers as possible. Relax and be patient, I'm tired of reading the same things every time a new release comes out on PC. Post your issues and contribute to the solution rather than merely complaining.[/quote]<br /> <br /> I'm sorry but I haven't played a game in a LONG time when the out-of-the-box version doesnt play for half of the customer base (assuming half the people have ATi cards). <br /> It is true a game is released and bugs are found. But it's NOT true that bugs are "normally" this huge, that renders the game unplayable for some! <br /> Also its not only a buggy engine, the whole game feels like an emulated console game. If you dont know what I mean, read <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/0/312004.page" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/0/312004.page</a> ...<br /> This was a big budget game man... Hyped up like "Hey the first need for speed that will make you feel like an actual racing driver!!" ... Well it doesnt! It makes me feel like my computer is crap and I should be working double shifts to get me a better one. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 11:29:36 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mikek75]Call me stupid (why not, I can't reach you <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> ) but I am so into this game despite its foibles that I bought a GTX260-216 in order to enjoy Shift at its best. Well, not JUST Shift, I have a number of games which don't perform at their best despite Crossfired 1gb 4870's, and I was curious.<br /> <br /> Believe or not, [b][u]the GTX decided to refuse to output on the DVI after 2 hours[/u][/b] (great reliability NVidia <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ), but before that I got to enjoy Shift at much higher framerates along with smoother FFB through my G25. Except, even with a fairly constant framerate when going round tight corners the graphics sort of lurch momentarily. Still smooth, but the scenery jumps every now and then.<br /> <br /> Not as bad as the issues with ATI by a long shot, but it shows there are issues beyond either brands control.[/quote]<br /> You had their product for just 2 hours and it fails on you makes it clear to me to never touch their products.  This is why I would rather wait until a patch comes out.  ]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 13:13:34 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I'll reserve judgement until I recieve the replacement. Any hardware can fail, thats sods law. If the replacement fails then yeah, I have cause to complain.<br /> <br /> I've always used ATI, this is about seeing what the other side is like so I have an objective viewpoint. PC's are my hobby, and part of that is finding out for myself what works best.]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 13:21:20 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs_web.f0xx][quote=nfs.MarkuzJuniuz][quote=nfs_web.f0xx]<br /> <br /> Since when a game is released and doesnt need patches? Only a few dont need them (fact).<br /> <br /> Stop pointing all fingers to EA when finally they did a good racing game. <br /> <br /> [/quote]<br /> <br /> But at least most of those games that need patches don't have this much game-breaking bugs that manifest themselves across all major platforms. The others have bugs that happen when you do something that is outside of normal gameplay, unlike Shift. Take a look at the tuning/upgrade bug: it should've been caught even with minimal testing because tuning/upgrading is part of normal NFS gameplay ever since NFS Underground so everybody's bound to have the bug. How they didn't test upgrades in the best tier 3 car (for me, Murci is), a car most people would buy in the game, is beyond me.<br /> <br /> But yes, they finally did a good racing game, might even be great. Still, it's buggier and is more untested than other high-caliber games.[/quote]<br /> <br /> Indeed its true. <br /> I have posted a big list of bugs regarding Shift across all major gaming platforms at the topic Technical Issues.<br /> <br /> Just dont get me wrong I have ATI performance issues in certain tracks, some breaks where  it shouldnt exist, my Lamborghini Murcielago with Works auto-tunes itself whenever "he" wants so sometimes "he" has a top speed of 300km/h and other times 230km/h.<br /> <br /> I know the problem here was the fact that they stipulated a realease date too soon that had to be respected and therefore Shift was released full of bugs, but not to the point of being totaly unplayable.<br /> <br /> Im actually having a great time trying to beat laptimes at Nurburgring Nordschleife without even touching the carrer mode...<br /> I see a big future for this game because I know its using a great engine, a some sort of Gmotor2 but enhanced...now this might be chinese to you, because most of you NFS players prefer the * arcade racing games and never heard of Sim racing games. <br /> <br /> This engine is being tweaked day by day by moding teams, even the FFB now feels a 100 times better than the original one...<br /> <br /> What Im asking is a little bit of patience, and at least go to the technical issues and post your problems there....it doenst help to be pessimistic ^^[/quote]<br /> <br /> Uhm, I have already posted my technical issues since day 1 it was released. I have posted some of my findings regarding ATI/Nvidia since I have a 4870 and an 8800GT. I go to the forums everyday, staring and waiting for updates from EA/SMS or from the community.<br /> <br /> I have also posted praises to the physics of this game. There are tracks where stuttering is minimal (good thing Nords is included) so I based what I liked from there. The problem is I can only play well on around 40% of the tracks. That frustrates me. I want to play the whole game, not just a part of it.<br /> <br /> I am not pessimistic. I'm just expecting quality from a game I paid for made by people who were probably paid 50x of my salary. And Gmotor isn't chinese to me. I am actually wishing they used it instead of the NFS graphic engine which seems to be the same one used since NFS Underground.<br /> <br /> I prefer simulations. I never bought a G25 wheel just to play arcade racing games because my XBox 360 controller does better on those. Unfortuntely, for me, doing 50+ hotlaps a day gets old. Shift is the perfect mix of believable car handling and arcade "pick up and play" fun for me. On the instances that it works it's godsend. When it doesn't I cry to the heavens for it makes me feel that my PC is turd, which really isn't (not top of the line, but still no slouch!).<br /> <br /> P.S. I don't think you were fully directing your whole message to me, lol. I know it's for the community. Sorry if I sounded defensive. I'm just frustrated because I really, really, really want this game to work and I hope that someday this will be the PC's Gran Turismo or Forza. I know we have GTR, GTL, Race/GTR Evo, rFactor, LFS, iRacing, etc., but those are too cerebral.]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 13:23:24 GMT]]></pubDate>
				<author><![CDATA[ MarkuzJuniuz]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mikek75]I'll reserve judgement until I recieve the replacement. Any hardware can fail, thats sods law. If the replacement fails then yeah, I have cause to complain.<br /> <br /> I've always used ATI, this is about seeing what the other side is like so I have an objective viewpoint. PC's are my hobby, and part of that is finding out for myself what works best.[/quote]<br /> That's one poor excuse.  The truth of the matter is simple, you bragged about their hardware, got it and it failed on you.  Simple really.  Now you want to reserve judgment while you repack and send your product back for replacement after 2 hours of use.  The lesson here is simple, wait for the patch. <br /> <br /> <br /> Lets recap some of your posts in this thread about it.<br /> <br /> [quote=nfs.mikek75]I was on EA Live Chat the other day on an unrelated matter, and I asked the guy whether anything was being done about the poor performance on ATI cards. He told me that they'd had a lot of complaints and that their engineers were looking into it. IF that is true then at least EA admit its a problem on their end, as I say, if its true.... <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> [quote=nfs.mikek75]This game at heart is bloody amazing, but these problems on ATI cards have finally got me to sell one of my 1gb 4870's (ones enough usually anyway) and try out the green side. Got a 260 (216sp) coming on Monday, these Nvidia sponsored titles aren't going away and I want to play them at their best. I've had 8 ATI cards, this will only be my second Nvidia...And I'll still have my 4870 which will work alongside the 260 under W7 when I get that next month. Win win...[/quote]<br /> [quote=MAIN.LandonW3st][quote=cem_ea_id.mape2k]An update on our testing progress. redilS from the computerbase.de forum looked into the CPU and Memory usage and the I/O Bytes(which is a meter for the I/O traffic shift.exe causes)<br /> Shift was locked to 24 fps, so actual game performance has a minimal impact on the results.<br /> ...<br /> Cheers[/quote]*sigh* looks like nVidia used their money again to discredit ATi and make people want to go green... arf.. how pathetic and cheap. [/quote]<br /> [quote=nfs.mikek75]Effective though, about 14 hours till my 260-216 gets here.  <img src="http://forum.ea.com/eaforum/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> [quote=nfs.mikek75]Call me stupid (why not, I can't reach you <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> ) but I am so into this game despite its foibles that I bought a GTX260-216 in order to enjoy Shift at its best. Well, not JUST Shift, I have a number of games which don't perform at their best despite Crossfired 1gb 4870's, and I was curious.<br /> <br /> Believe or not, [b][u]the GTX decided to refuse to output on the DVI after 2 hours[/u][/b] (great reliability NVidia <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ),...[/quote]<br /> We see how that turned out  <img src="http://forum.ea.com/eaforum/images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />.  Thanks for the information  <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 13:24:44 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Way to go w4nker, when was I bragging? The reason I went for a GTX was by way of an experiment. Very nice of you to poke fun at some bad luck I must say. Typical blinkered fanboy.]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 13:44:11 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Lol  MarkuzJuniuz you actually did "sound" too defensive <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> <br /> Yeah I rly am enjoying this game, but Im not doing the career mode because of the graphics lag I have...<br /> <br /> For now I just get some fun with my lamborghini at Nordschleife.<br /> <br /> Actually Shifts physics are better than GT or Forza...and its engine has more potentialities <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> The gameplay though is a little bit friendly, because of the arcade fans background and possibly not as real as the true sims like GTR, rFactor etc, but with some MODDIND and tweaks it wil lbe better (and some patches ofc).<br /> <br /> cheers.]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 18:08:45 GMT]]></pubDate>
				<author><![CDATA[ f0xx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.INSTG8R_75]Sorry to burst your bubble Needaxeo but this is still that same "old dated engine" as you put it...<br /> [/quote]<br /> <br /> No it isn't. Not by a long shot. You misunderstood. I'm well aware of the commonalities.<br /> <br /> But, would you try to suggest that Rage and a new mod for quake 2 are the same dated engine, because Carmack built upon his previous work and, perhaps, left in some of the same c_vars?<br /> <br /> Shift, whether it started with the same engine or not has clearly been significantly updated and developed into a new modern game engine. It's fairly self evident that it's not the same. Whereas, well, when you see Race on, if you haven't already, you'll see it's fairly self evident that it is (especially the bits like stcc the game, which quite literally are old)<br /> <br /> It would be surprising if SMS had reinvented the wheel entirely, so why wouldn't some things look similar? I'm sure if you consider the glass is half full, you'll find plenty that isn't similar at all....]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 21:44:25 GMT]]></pubDate>
				<author><![CDATA[ Needaxeo]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman]You had their product for just 2 hours and it fails on you makes it clear to me to never touch their products.  This is why I would rather wait until a patch comes out.  [/quote]<br /> <br /> Well yeah that makes lots of sense. If I find you half a dozen posts about broken ATI within 2 hours would you have to stop using your computer? <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Graphics cards are generally made by the same people aren't they? <br /> <br /> I mean, I don't have an ATI graphics card so much as I have an ASUS one or a Sapphire one...and I suppose that ASUS do nvidia cards too. (At one time there were some exclusives, but they lost them mostly didn't they?)<br /> <br /> Even if some of them take some kind of reference model and just tart it up with a logo and fan, it seems unlikely that the fabs which make them aren't making both (or stacks of other hardware you quite happily bought)]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 21:57:31 GMT]]></pubDate>
				<author><![CDATA[ Needaxeo]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ What improved performance significantly for me was changing the name of the executable from shift.exe to grid.exe. This triggers some optimizations in the ATI driver that made graphics performance better on my system. Not good yet, but better than it was.<br /> <br /> <br /> [quote=nfs_web.Burbs]For ATI users with fps problems...<br /> <br /> The only thing that did anything for me was dropping the car detail to low. Made at least some of the multi-car races raceable.<br /> <br /> If I changed any setting that required a restart of the game, game would crash to desk top at race start and I'd have to delete my graphics.cfg file[/quote]]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 08:19:44 GMT]]></pubDate>
				<author><![CDATA[ GCReDi]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I've been reading around a little and what bugs me is that apparently this game was a sell-out between EA and nVidia? The game seems to use PhysX and is solely optimized for nVidia cards. Hence, ATI users get a game that will not work properly with their cards, and nowhere such a thing is stated in the System Requirements. I'm wondering if this is even legal?]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 08:33:24 GMT]]></pubDate>
				<author><![CDATA[ GCReDi]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hi everybody<br /> <br /> So, I read this forum and for me no surprise, my FPS are poor. I have a HD 4850. I tried different option combinations, catalyst versions, try some hints given in this forum, but the conclusion is "sometimes I'm lucky, the fps are around 50 during 1 second. Otherwise, always under 30 with low or high settings"<br /> I'm not game developer, but I know how to set my computer to make a game running at 60 FPS...<br /> <br /> So please EA, do something for us!!!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 09:46:55 GMT]]></pubDate>
				<author><![CDATA[ edmond99]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I too have low frame rates.  I just got the game today and not very happy. It looks like a game I would like to play and yet cant. My problem might be my Video card looking at what everyone posted here. After all it is an ATI but more so its a 2600 pro. I was thinking of getting another card for crossover, however I see that too is failing.<br /> <br /> Forgive me if I missed the fix but 26 pages on this forum is alot to look through for a fix.<br /> <br /> AMD 64 X2 Dual<br /> Core Processor 6600+<br /> 3.0GHz, 6.0GB of Ram<br /> Windows XP Pro x64 Edition SP2<br /> ATI Tech. Radeon HD 2600 PRO PCI Slot<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 10:16:56 GMT]]></pubDate>
				<author><![CDATA[ Badace]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.edmond99]So, I read this forum and for me no surprise, my FPS are poor. I have a HD 4850. I tried different option combinations, catalyst versions, try some hints given in this forum, but the conclusion is "sometimes I'm lucky, the fps are around 50 during 1 second. Otherwise, always under 30 with low or high settings"<br /> I'm not game developer, but I know how to set my computer to make a game running at 60 FPS... [/quote] <br /> I could've written that message myself...<br /> <br /> I have the same card and the same problems with FPS. I generally run between 30 and 60 FPS, but sometimes on some tracks the FPS may go down between 10 and 20, which makes the car uncontrollable.<br /> <br />  <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> Jussi]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 10:40:17 GMT]]></pubDate>
				<author><![CDATA[ jsskppnn]]></author>
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				<title>ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.blackboneee][b]ATI PROBLEM[/b]<br /> <br /> Anyone having problems with ATI graphics cards? I have severe stuttering with a hd4850 (almost in every corners, or when I have other cars in front of me), on an AMD x2 5600+ 4gb ram. vista x64, 9.9, 9.8,9.7...etc. catalyst drivers...<br /> <br /> Aplied all kind of drivers, uninstaled PHYSX, changed graphic settings, even to the lowest ones...aplied AMD Fusion, changed compatibility mode, instaled DirectX...no major improvements.[/quote]<br /> <br /> This is a very bad problem considering the price of this game (€ 49,00 in Eu).<br /> Ea should have released it like a BETA game not usable by ATI users !<br /> Ea [b]must[/b] release a hotfix, otherwise the possibility of a mass lawsuit will be very high]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 11:27:19 GMT]]></pubDate>
				<author><![CDATA[ gugahea]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Maybe interesting to read about Nvidia.<br /> [quote=ATi]AMD prides itself on supporting open standards and our goal is to advance PC gaming regardless whether people purchase our products.<br /> <br /> Unfortunately, not everyone shares our philosophy. Nvidia has recently sampled some newly released The Way it is Meant to be Played titles, including Batman: Arkham Asylum, to press in hopes that they would use these titles to benchmark against the HD Radeon 5870 and 5850. There are some known issues with these proprietary TWIMTBP titles.<br /> <br /> Batman: Arkham Asylum<br /> In this game, Nvidia has an in-game option for AA, whereas, gamers using ATI Graphics Cards are required to force AA on in the Catalyst Control Center.<br /> <br /> The advantage of in-game AA is that the engine can run AA selectively on scenes whereas Forced AA in CCC is required to use brute force to apply AA on every scene and object, requiring much more work.<br /> <br /> Additionally, the in-game AA option was removed when ATI cards are detected. We were able to confirm this by changing the ids of ATI graphics cards in the Batman demo. By tricking the application, we were able to get in-game AA option where our performance was significantly enhanced. This option is not available for the retail game as there is a secure rom.<br /> <br /> To fairly benchmark this application, please turn off all AA to assess the performance of the respective graphics cards. Also, we should point out that even at 2560×1600 with 4x AA and 8x AF we are still in the highly playable territory …<br /> <br /> Need for Speed: Shift<br /> In another TWIMTBP title, we submitted a list of issues that we discovered during the games’ development. These issues include inefficiencies in how the game engine worked with our hardware in addition to real bugs, etc.. We have sent this list to the developer for review. .<br /> <br /> Unfortunately you will be unable to get a fair playing experience with our hardware until the developer releases a patch to address and fix our reported issues.<br /> <br /> Resident Evil 5<br /> AMD was unable to receive builds of this game early enough to get a chance to test and address any open issues. We will work with the developer to test and adjust any compatibility or performance issues that we encounter.[/quote]<br /> source:  here more info <a class="snap_shots" href="http://forums.amd.com/game/messageview.cfm?catid=279&threadid=119484&enterthread=y" target="_blank" rel="nofollow">http://forums.amd.com/game/messageview.cfm?catid=279&threadid=119484&enterthread=y</a> <br /> and  <a class="snap_shots" href="http://blogs.amd.com/play/2009/09/11/ati-catalyst-99-driver-everything-you-want-to-know-and-why-you-should-care/comment-page-3/#comment-1630" target="_blank" rel="nofollow">http://blogs.amd.com/play/2009/09/11/ati-catalyst-99-driver-everything-you-want-to-know-and-why-you-should-care/comment-page-3/#comment-1630</a>]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 12:13:12 GMT]]></pubDate>
				<author><![CDATA[ gerbenbol]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ wow nvidia is a .* &lt;-- female dog<br /> If they are so interested on propietary technology they should make a bloody console.<br /> <br /> <br /> My Next upgrade will be ATI again I guess.<br /> They are making better cards now anyway.<br /> <br /> We need a list of games with unfair discrimination against ATI.<br /> Too bad this is one of them.  <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 14:37:14 GMT]]></pubDate>
				<author><![CDATA[ Bidermaier]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ So, back to the somewhat strange ATI-like problem with my NVidia GTX260.<br /> <br /> The problem is gone... because of a somewhat strange BIOS-Error some days ago, my Core 2 Duo E8500 ran with only one core  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> <br /> The 2nd core is back working, and now the game runs fluently with 50-100fps on 1680x1050, all Details high with 4x AA and 16x Anisotropic.<br /> <br /> I know, that does not help the ATi-Community but I just wanted to say sorry for the bad - but not wrong - words I wrote in this thread.]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 15:15:13 GMT]]></pubDate>
				<author><![CDATA[ place2be]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.place2be]Hm, I dont even think this is an ATI issue.<br /> <br /> My specs:<br /> <br /> C2D E8500<br /> Nvidia GTX 260 with 190.62 drivers<br /> 3 GB RAM<br /> Win7 32Bit<br /> <br /> It doesnt matter what resolution or which detail level I choose. Every setting leads to 15-40fps, going up and down all the time.<br /> Tested with 800x600 without AA and everything... same framerate as with 1680x1050 at all details set to maximum!<br /> <br /> Patch 1.01 is installed, did not try the game without the patch <img src="http://forum.ea.com/eaforum/images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Steering is horrible, especially with Logitech G25.<br /> <br /> First time I plugged my G25, Shift hang on loading screen and did not start anymore. An update of the G25 drivers (I think 5.0<img src="http://forum.ea.com/eaforum/images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> solved this issue.<br /> <br /> As many people said before, I can not understand why such an obviously untested and buggy game was being released!?<br /> <br /> So, I take place in the long queue of players waiting for a patch..... and wait .... and wait (Hope patching is done more frequently and of course in a more efficient way than many other games EA published... could talk about MOHA, but this is another capture *g*)[/quote]<br /> <br /> [quote=cem_ea_id.place2be][quote=cem_ea_id.Mon_The_Biff]@Place2be - any chance that you have hardware physX turned off in your drivers? I always used to turn it off as standard when I had my geforce 8800.<br /> [/quote]<br /> <br /> I tried everything, with and without PhysX. Without, I got ~3 frames more  <img src="http://forum.ea.com/eaforum/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> [/quote]<br /> [quote=cem_ea_id.place2be]So, back to the somewhat strange ATI-like problem with my NVidia GTX260.<br /> <br /> The problem is gone... because of a somewhat strange BIOS-Error some days ago, my Core 2 Duo E8500 ran with only one core  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> <br /> The 2nd core is back working, and now the game runs fluently with 50-100fps on 1680x1050, all Details high with 4x AA and 16x Anisotropic.<br /> <br /> I know, that does not help the ATi-Community but I just wanted to say sorry for the bad - but not wrong - words I wrote in this thread.[/quote]<br /> <br /> Anyone else find it interesting he was able to to show low frame rates when one of his cores weren't working? To later get better frame rates when both cores are working on his card?<br /> <br /> Because of this I have to ask if there is something about this game that isn't fully utilizing the CPU when an AMD video card is used? ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 20:55:12 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ All right gamers. I've posted two messages so far. If anyone has seen them, the first post was more of an angry cry for help, seeing as how most Ati hardware is obviously not supported with the development of this game. The second post was probably in the "why so many haters?" thread, and was more of an optimistic approach, where I tried to unite the gaming and racing community as a whole, to back EA and the fact that these problems will be fixed eventually. Days come and go, and still there's no remedy for all of us that still can't play the game due to unacceptable frame rates, or in my case, the game crashing all together. My last NFS experience was underground for the Xbox, so I went into this PC purchase with high hopes. It was a Sunday night and I had just enough money to run out and get this game. A week later, it crashes on the asphalt, and the only joy I might get out of it is a second or two of burning rubber in my Lotus Exige before being greeted by my desktop wallpaper; a Dirty Harry movie poster that seems to compliment my feelings of "somebody had better explain this or the hammer's getting dropped on a .454 Casull cartridge of Justice." And shut up, this is not a verbal threat or anything, just an over-exerted attempt at displaying my current view on this entire matter.<br /> <br /> After all the posts, and all the problems listed, as well as reading into various rig results between Nvidia and the competition, one thing is certainly clear. Anyone seeing the rave reviews on G4 or any magazine or officially respected community can agree that this game has every reason to jump off the shelves at you. It might as well have had a furry little kitten on the cover that guilted me into a purchase, for the fact that if NFS Shift were a pet, it promises to love you unconditionally and make the initial half a Benjie easy to part with. <br /> <br /> The line in the sand has been drawn. This is where the world of computer and console gaming collide and seperate into their own iconic pros and cons. That being said, it is a battle, moreover, between Ati and the Competition. And the result that PC gamers are presented with, is the fact that we have no say in how these games are developed or optimized. We all buy games for the same reasons as we spend our hard earned dollars on the very hardware that will start up when we hit the power button. The problem, and end result though, once again is out of our control. Nvidia and Intel have their strong points, and are capable of amazing things, granted that in some instances we may pay more for their products. Amd and Ati have nevertheless triumphed in the the single fact that enthusiasts building a rig with these products and becoming comfortable with initial brand equity of "the littler guys" has obviously paid off for them. In the end, after releases such as Shift and results depending on your decisions as a consumer, choosing a side has become a reality. Competition in terms of dollars and cents will never look out for the minority. If an entire half of the PC gaming community has to soak up a game release chalk full of "Oh sorry kid, apparently your hardware COULD support this but we decided to say F** the extra effort".... then what does that say for franchises and corporations like this as a whole? <br /> <br /> Choose the red pill, or the blue pill. Who knows what tomorrow will bring? If this is what's to be expected during the expansion of AM3, DDR3, and un-earthly graphics cards/computer technology, then one thing is clear. We are at war, whether you all want to soak it up and believe it or not. This industry has landed two competitors neck and neck on the racetrack. To say who will cross the finish line first (respectably) and who's gonna ram their opponents' skull into the racetrack's barriers is up to you. Its your choice as a consumer, and who you choose to support. <br /> <br /> One thing is clear though. Hitting your opponent below the belt often enough says a lot for what you may define a fair fight, or sportsmanship as far as most of us are concerned. Some people will always stick with their initial prize fighter. How many hits below the belt though before we have to call unsportsmanlike conduct? And in the midst of this battle, who will you support, and why? To all my fellow PC gamers: the time is now. Once you know the sting of defeat; the realization you've supported a conglomerate that takes your money and decides not to support you back, then maybe you'll realize what it means to be played like a game yourself. <br /> <br /> Don't just sit there. Spread the word to all that may care. The war is upon us all. Choose wisely. <br /> <br /> -[i]X[/i]-]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 00:50:12 GMT]]></pubDate>
				<author><![CDATA[ XAIEM]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Forgot my system specs:<br /> <br /> PSU: CoolerMaster RealPower 850W <br /> Mobo: GigaByte EP45-DS3R <br /> CPU: Intel C2D E8400 3.0 GHz <br /> RAM: Geil 4GB DDR2-1066 Black Dragon <br /> Video: 2x Sapphire ATI HD4870 in CrossFireX <br /> Sound: X-Fi Xtreme Gamer <br /> Wheel: Porsche GT3 RS Clubsport wheel <br /> Head tracker: TrackIR4 Pro <br /> Monitor: Iiyama 26" 1920x1200 <br /> OS: Vista Home Premium 64-bit SP1<br /> <br /> So Shift plays poorly w.r.t. FPS, though when I rename shift.exe to grid.exe performance gets better. Not good, but better.<br /> <br /> I'm going to try soon whether disabling CrossFire improves things.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 08:12:56 GMT]]></pubDate>
				<author><![CDATA[ GCReDi]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ My specs are listed below; Shift runs like Strike Commander on ATI cards. For those of you too young to know what the hell I'm talking about, Strike Commander was a notorious flight sim back in the day - it ran 5 frames per second even on the highest end machines.<br /> <br /> Processor: Intel Quad Core Q6600<br /> Mem: 4 GB<br /> Graphics Card: ATI Sapphire Radeon 4890 1gb<br /> OS: Vista 32 bit]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 09:54:34 GMT]]></pubDate>
				<author><![CDATA[ nikolasbelmont]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ XAIEM: Unfortunately, this is how it's always been in big-business. There really are no rules, no code of ethics. Basically, no real concern for the consumer or other businesses in the industry, and no consequences. As long as using the dirtiest tactics: lying, cheating and lobbying, are still the fastest track to success in this country, people will continue to do so. Monopolies are supposed to be illegal in America because they prevent any realistic competition, but if and when they do occur, the consumer will always lose. The fewer choices, the worse it is for all of us. Let's all hope ATI can overcome such tactics and sustain a healthy market, but it is painfully obvious (in words and in actions) what Nvidia is trying to do, and it's downright despicable. Arguably even more troubling is people in this country view this as "successful". This sort of thing is accepted as commonplace. Only in the business world is stepping all over everyone to get to the top celebrated, rewarded and even coveted. Monopolies will never go away, they are just too profitable a pipeline for the upper-tier suits.<br /> <br /> That being said I still think it is much too early to panic and jump ship. The game has been out for about 2 weeks. If we don't see any changes half-way through October then I think it is safe to assume that ATI will have a very hard time fighting back the ten-ton gorilla that every industry seems to be plagued with. There really is no way to work around this SHIFT issue; their hands are tied. No matter the quality, reliability, or consistency of a product, history has shown us that not much can be done against such dirty business tactics. What a sad moment it will be if we don't get a legitimate fix for this: something other than turn said setting down.]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 10:07:57 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Ok as I mentioned in my other thread.<br /> <br /> And I am REALLY suprised here that the dev's have not spoken up about this.<br /> <br /> ATI users its NOT a problem specific to your hardware, their ARE ATI users claiming good performance, and there are nVidia users such as myself who are experiencing the same issues as you are on your hardware.<br /> <br /> It CANNOT be PhysX related because it runs ONLY on the CPU regardless of what GPU your using.<br /> <br /> MANY games use the PhysX API and are NOT GPU accelerated, such as Mass Effect, and there are no "ati only" issues on those games either.<br /> <br /> My Specs are:<br /> <br /> CPU: Q6600 G0 step OC @ 3.4 GHZ 1.55 volts (cooled by Thermaltake Big Typhoon)<br /> MOBO: XFX 750i<br /> GFX: 2x eVGA GTX 275 @ 710/1596/1270<br /> RAM: Corsair Dominator DHX 1066 - 5-5-5-15 2t 2.1v<br /> PSU: Thermaltake Toughpower 850 watt<br /> CASE: Antec 1200<br /> APU: X-fi Xtremegamer SPEAKERS: Logitech X-530 5.1<br /> HDD: 3x Seagate Barracuda 7200.10 80gb 8mb cache in RAID 0<br /> DISPLAY: Asus V2203 22inch 1680x1050 resolution<br /> KEYBOARD: Logitech G15 MOUSE: Logitech G5 WHEEL: Logitech G25<br /> OPERATING SYSTEM: Windows 7 Ultimate x64 RTM<br /> <br /> Vantage Score: 23k +<br /> <br /> I am experiencing ZERO scaling with SLI, in fact I am getting worse performance than a single GPU, and the single GPU performance is un-acceptable anyway.<br /> <br /> I am getting microstuttering at high FPS, and low FPS on just about every corner.<br /> <br /> Changing filtering methods such as AA and AF achieves nothing but frustration for me.<br /> <br /> I am using the latest nVidia beta drivers and I am using the SLI profile patch for NFS shift.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 17:17:01 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.XAIEM]All right gamers. I've posted two messages so far. If anyone has seen them, the first post was more of an angry cry for help, seeing as how most Ati hardware is obviously not supported with the development of this game. The second post was probably in the "why so many haters?" thread, and was more of an optimistic approach, where I tried to unite the gaming and racing community as a whole, to back EA and the fact that these problems will be fixed eventually. Days come and go, and still there's no remedy for all of us that still can't play the game due to unacceptable frame rates, or in my case, the game crashing all together. My last NFS experience was underground for the Xbox, so I went into this PC purchase with high hopes. It was a Sunday night and I had just enough money to run out and get this game. A week later, it crashes on the asphalt, and the only joy I might get out of it is a second or two of burning rubber in my Lotus Exige before being greeted by my desktop wallpaper; a Dirty Harry movie poster that seems to compliment my feelings of "somebody had better explain this or the hammer's getting dropped on a .454 Casull cartridge of Justice." And shut up, this is not a verbal threat or anything, just an over-exerted attempt at displaying my current view on this entire matter.<br /> <br /> After all the posts, and all the problems listed, as well as reading into various rig results between Nvidia and the competition, one thing is certainly clear. Anyone seeing the rave reviews on G4 or any magazine or officially respected community can agree that this game has every reason to jump off the shelves at you. It might as well have had a furry little kitten on the cover that guilted me into a purchase, for the fact that if NFS Shift were a pet, it promises to love you unconditionally and make the initial half a Benjie easy to part with. <br /> <br /> The line in the sand has been drawn. This is where the world of computer and console gaming collide and seperate into their own iconic pros and cons. That being said, it is a battle, moreover, between Ati and the Competition. And the result that PC gamers are presented with, is the fact that we have no say in how these games are developed or optimized. We all buy games for the same reasons as we spend our hard earned dollars on the very hardware that will start up when we hit the power button. The problem, and end result though, once again is out of our control. Nvidia and Intel have their strong points, and are capable of amazing things, granted that in some instances we may pay more for their products. Amd and Ati have nevertheless triumphed in the the single fact that enthusiasts building a rig with these products and becoming comfortable with initial brand equity of "the littler guys" has obviously paid off for them. In the end, after releases such as Shift and results depending on your decisions as a consumer, choosing a side has become a reality. Competition in terms of dollars and cents will never look out for the minority. If an entire half of the PC gaming community has to soak up a game release chalk full of "Oh sorry kid, apparently your hardware COULD support this but we decided to say F** the extra effort".... then what does that say for franchises and corporations like this as a whole? <br /> <br /> Choose the red pill, or the blue pill. Who knows what tomorrow will bring? If this is what's to be expected during the expansion of AM3, DDR3, and un-earthly graphics cards/computer technology, then one thing is clear. We are at war, whether you all want to soak it up and believe it or not. This industry has landed two competitors neck and neck on the racetrack. To say who will cross the finish line first (respectably) and who's gonna ram their opponents' skull into the racetrack's barriers is up to you. Its your choice as a consumer, and who you choose to support. <br /> <br /> One thing is clear though. Hitting your opponent below the belt often enough says a lot for what you may define a fair fight, or sportsmanship as far as most of us are concerned. Some people will always stick with their initial prize fighter. How many hits below the belt though before we have to call unsportsmanlike conduct? And in the midst of this battle, who will you support, and why? To all my fellow PC gamers: the time is now. Once you know the sting of defeat; the realization you've supported a conglomerate that takes your money and decides not to support you back, then maybe you'll realize what it means to be played like a game yourself. <br /> <br /> Don't just sit there. Spread the word to all that may care. The war is upon us all. Choose wisely. <br /> <br /> -[i]X[/i]-[/quote]<br /> <br /> OMG<br /> <br /> I am as much of a conspiracy theorist as the next man, believe me.<br /> <br /> But what you are touting is just plain ignorance.<br /> <br /> THIS IS NOT AN ATI SPECIFIC ISSUE!!!!!!!!!!!!<br /> <br /> There are ALOT of nVidia users in the same exact position ok!? Myself included! I want a fix for YOUR hardware as much as you guys do! And as much for myself and other users in the same boat.<br /> <br /> This has nothing to do with a war, or picking sides, or any of that CRAP you just said.<br /> <br /> This has to do with BOTH respective hardware manufacturers releasing updated drivers, and the game developer releasing a patch and doing more QA testing before release.<br /> <br /> The game uses the PhysX api that is true, but JUST LIKE HAVOC it does not HAVE to be GPU accelerated, and in this case it does not now and will not in the future suppourt GPU PhysX on ANY hardware ok!<br /> <br /> Do some research before spreading fud like a disease! <br /> <br /> I am running the games PhysX calculations on my CPU just like you are, I have 2 powerfull nVidia cards that are struggling to push out 30fps in places and its NOTHING to do with the PhysX being calculated on my CPU, I can run other PhysX titles that don't use GPU acceleration, some you have probably played yourself and been totally ignorant of the fact because at the time PhysX was not a big deal.<br /> <br /> But ever since you heard about Batman Arkham Asylum you think you know PhysX, how it works, when and why, and your blaming it because it "belongs to the other side" and started preaching war to people as ignorant as yourself of the facts on the ground.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 17:26:36 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ antikorper I think it's safe to assume that there are more issues with ATI than Nvidia with this title. Like I have said before, I do get disgusted with Nvidia's tactics lately, but I am trying to have faith that this issue will be addressed and corrected... if it can be! It is likely just another hastily released game in a pseudo-finished state that needed a couple more months of testing. Let's all hope that we get a fix for all of our issues soon.<br /> <br /> Still, you can't argue that Nvidia is doing, and saying, some pretty dirty things these days. They are the ones who seem to be trying to start the "war" as it was put.]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 18:20:09 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ "Wrong, PhysX can be accelerated by either a PhysX PPU or a CUDA-enabled GeForce GPU, thus offloading physics calculations from the CPU, allowing it to perform other tasks."]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 18:23:00 GMT]]></pubDate>
				<author><![CDATA[ f0xx]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs_web.f0xx]"Wrong, PhysX can be accelerated by either a PhysX PPU or a CUDA-enabled GeForce GPU, thus offloading physics calculations from the CPU, allowing it to perform other tasks."[/quote]<br /> <br /> Yes, PhysX CAN be accelerated by a PhysX PPU, but only if the game actually supports Aegia PhysX PPU's in the first place.<br /> <br /> Batman Arkham Asylum does not, for example suppourt the use of a Aegia based PhysX PPU.<br /> <br /> However the PhysX api does not HAVE to be used for GPU enhanced PhysX.  It runs perfectly fine, all be it in software mode on the CPU.<br /> <br /> In much the same way as the Havok physics engine, or any other physics engine does, and conversely these engines CAN be made to run on the GPU also.<br /> <br /> This game, along with many others, such as Bioshock, Mass Effect, Unreal Tournament 3, Brothers In Arms Hells Highway and many others, all use the PhysX api for their physics effects in game, and NONE of them use either the Aegia PPU's or Geforce based PhysX acceleration.<br /> <br /> And ALL of them run fine on ATi hardware. So the issue in this game is not a PhysX issue, if it was other nVidia users would not be experiencing the same issue.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 19:34:26 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Well what do you know guys? Today I decided to take my computer apart to clean it up a little bit because it was getting so dirty. I had the same problem as you. Low fps no matter what I do. So I put back together the computer and guess what? The game ran just fine, no low FPS no nothing. Im just wondering what the problem have been. I have a nVidia GPU. Now i play the game on all High with 2xAA and 4xAntisoptoric(sp?). Just decided to share that with you. Oh and my GPU is a 9600GT 512MB. I took out the memory sticks, the GPU, and the processor while I was cleaning it.]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 21:48:04 GMT]]></pubDate>
				<author><![CDATA[ crusherbg2]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ well my system is dust filtered so it is always clean so I don't think that will be the fix for me.<br /> <br /> I just tried re-installing my drivers and it did not work either.]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 22:59:46 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ The only thing that really helps is to turn car detail to low. I am able to get very playable frame rates, but it is still baffling to me that GRID runs at like 130 FPS at max settings and a screen full of AI cars, yet ATI users are lucky to be above 25 when racing with more than 10 or so cars ahead of you, with a smaller number of Nvidia users also reporting frame issues.<br /> <br /> Fortunately, low car detail really doesn't seem to make a huge visual difference while adding 10+ FPS, and lucky for me other cars on screen are the one and only thing that effect my frame rate. Out of the box, the only thing I changed was force feedback (from 10 to 8 ), everything else just felt perfect with my humble MOMO. I feel fortunate that I don't experience some of the other issues I have read about. What a mess this game seems to be, but it is still so great. This is the racing game I have been waiting for... for many years. A perfect hybrid of arcade and simulation (while leaning towards the latter) if you ask me. The first NFS game I have bought in almost 10 years. Let's hope they can iron it out, then it will easily be my GOTY.<br /> <br /> Please hurry with the patch!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 04:24:15 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.antikorper2012]Ok as I mentioned in my other thread.<br /> <br /> And I am REALLY suprised here that the dev's have not spoken up about this.<br /> <br /> ATI users its NOT a problem specific to your hardware, their ARE ATI users claiming good performance, and there are nVidia users such as myself who are experiencing the same issues as you are on your hardware.<br /> <br /> It CANNOT be PhysX related because it runs ONLY on the CPU regardless of what GPU your using.<br /> <br /> MANY games use the PhysX API and are NOT GPU accelerated, such as Mass Effect, and there are no "ati only" issues on those games either.<br /> <br /> My Specs are:<br /> <br /> CPU: Q6600 G0 step OC @ 3.4 GHZ 1.55 volts (cooled by Thermaltake Big Typhoon)<br /> MOBO: XFX 750i<br /> GFX: 2x eVGA GTX 275 @ 710/1596/1270<br /> RAM: Corsair Dominator DHX 1066 - 5-5-5-15 2t 2.1v<br /> PSU: Thermaltake Toughpower 850 watt<br /> CASE: Antec 1200<br /> APU: X-fi Xtremegamer SPEAKERS: Logitech X-530 5.1<br /> HDD: 3x Seagate Barracuda 7200.10 80gb 8mb cache in RAID 0<br /> DISPLAY: Asus V2203 22inch 1680x1050 resolution<br /> KEYBOARD: Logitech G15 MOUSE: Logitech G5 WHEEL: Logitech G25<br /> OPERATING SYSTEM: Windows 7 Ultimate x64 RTM<br /> <br /> Vantage Score: 23k +<br /> <br /> I am experiencing ZERO scaling with SLI, in fact I am getting worse performance than a single GPU, and the single GPU performance is un-acceptable anyway.<br /> <br /> I am getting microstuttering at high FPS, and low FPS on just about every corner.<br /> <br /> Changing filtering methods such as AA and AF achieves nothing but frustration for me.<br /> <br /> I am using the latest nVidia beta drivers and I am using the SLI profile patch for NFS shift.<br /> <br /> [/quote]<br /> <br /> It sounds like you've got PhysX running on your CPU. If you open task manager when you run the play the game, you should see after the race one of you CPU core's usage is much higher that the rest. A few pages back someone posted some nice screenshots of what you will probably see.<br /> <br /> There is apparently a setting for Nvidia to enable PhysX on the GPU (it's on this thread somewhere). You could also try using one of your SLI cards as dedicated for PhysX processing.<br /> <br /> Also I read somewhere that 186 drivers run better than newer ones. I could be wrong on this one though.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 05:04:09 GMT]]></pubDate>
				<author><![CDATA[ proudmatt]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.antikorper2012]<br /> <br /> THIS IS NOT AN ATI SPECIFIC ISSUE!!!!!!!!!!!!<br /> <br /> There are ALOT of nVidia users in the same exact position ok!? Myself included! I want a fix for YOUR hardware as much as you guys do! And as much for myself and other users in the same boat.<br /> <br /> This has nothing to do with a war, or picking sides, or any of that CRAP you just said.<br /> <br /> This has to do with BOTH respective hardware manufacturers releasing updated drivers, and the game developer releasing a patch and doing more QA testing before release.<br /> <br /> The game uses the PhysX api that is true, but JUST LIKE HAVOC it does not HAVE to be GPU accelerated, and in this case it does not now and will not in the future suppourt GPU PhysX on ANY hardware ok!<br /> <br /> Do some research before spreading fud like a disease! <br /> <br /> I am running the games PhysX calculations on my CPU just like you are, I have 2 powerfull nVidia cards that are struggling to push out 30fps in places and its NOTHING to do with the PhysX being calculated on my CPU, I can run other PhysX titles that don't use GPU acceleration, some you have probably played yourself and been totally ignorant of the fact because at the time PhysX was not a big deal.<br /> <br /> But ever since you heard about Batman Arkham Asylum you think you know PhysX, how it works, when and why, and your blaming it because it "belongs to the other side" and started preaching war to people as ignorant as yourself of the facts on the ground.<br /> <br /> [/quote]<br /> <br /> Your're wrong pal. Reading this whole post it's planely clear that people running PhysX on their GPUs (Nvidia only) have far better performance that people using CPU PhysX. You should try setting up your GPU for PhysX and watch your game fly. Also try using one of your SLI cards for dedicated PhysX.<br /> <br /> I don't blame Nvidia or their PhysX product. I blame the developers. From the looks of if this game is massively rushed. It seems to me that they have used stock PhysX libraries when coding the game and have not performed any optimization. Simple as that.<br /> <br /> I'd bet that this game pushes PhysX a lot harder than Batman/Unreal etc. Which is why they work OK in software PhysX mode and this thing crashes and burns.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 05:15:38 GMT]]></pubDate>
				<author><![CDATA[ proudmatt]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Perhaps we are wrong, it happens. However, the two most high profile 'optional PhysX' games to date, Batman Arkham Asylum and Mirror's Edge, display enormous performance hits if you enable PhysX acceleration on a system that does not have a geforce card (or if you have PhysX disabled in your drivers). <br /> <br /> I can run B:AA at 60 fps with V-synch on and all the bells and whistles, but if I enable PhysX it becomes unplayable, much the same story in Mirror's Edge. Give it a shot - disable PhysX in your drivers, run fraps, and compare your framerate in B:AA with PhysX enabled and disabled.<br /> <br /> Regardless, something is CPU limiting Shift when there are other cars on track.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 05:52:23 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Mon_The_Biff]Regardless, something is CPU limiting Shift when there are other cars on track.<br /> [/quote]<br /> <br /> Definately. I think the developers were lazy with the PC port and just made do with the default PhysX CPU engine, which runs like a bag of sh1te.<br /> <br /> I can't believe that this made it through quality control.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 06:17:24 GMT]]></pubDate>
				<author><![CDATA[ proudmatt]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.proudmatt]<br /> I don't blame Nvidia or their PhysX product. I blame the developers. From the looks of if this game is massively rushed. It seems to me that they have used stock PhysX libraries when coding the game and have not performed any optimization. Simple as that.<br /> <br /> I'd bet that this game pushes PhysX a lot harder than Batman/Unreal etc. Which is why they work OK in software PhysX mode and this thing crashes and burns.[/quote]<br /> <br /> I do blame nVidia to some extent, as they've gone out of their way for years to actively pressure developers into ignoring cross-hardward standards and to optimise games instead for their proprietary hardware.  In the time that nVidia spent subverting standards, ATI has invested the same time meticulously adhering to standards, as shown in games such as GRID, Assassin's Creed, Half-Life 2 - games with very solid, refined engines, which quite often show an ATI advantage as a result.<br /> Unfortunately, ATI get repaid for their diligence by every other developer getting roped into nVidia's "optimisation" program, and encouraged to ignore standard.<br /> <br /> Strikes me that for car physics, trying to bend a piece of generic (not to mention GPU specific) middleware like PhysX to your needs is somewhat sloppier than GRID/DIRT's approach of creating a dedicated inhouse physics system specific to the task.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 06:33:26 GMT]]></pubDate>
				<author><![CDATA[ GrimDanfango]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.GrimDanfango][quote=cem_ea_id.proudmatt]<br /> I don't blame Nvidia or their PhysX product. I blame the developers. From the looks of if this game is massively rushed. It seems to me that they have used stock PhysX libraries when coding the game and have not performed any optimization. Simple as that.<br /> <br /> I'd bet that this game pushes PhysX a lot harder than Batman/Unreal etc. Which is why they work OK in software PhysX mode and this thing crashes and burns.[/quote]<br /> <br /> I do blame nVidia to some extent, as they've gone out of their way for years to actively pressure developers into ignoring cross-hardward standards and to optimise games instead for their proprietary hardware.  In the time that nVidia spent subverting standards, ATI has invested the same time meticulously adhering to standards, as shown in games such as GRID, Assassin's Creed, Half-Life 2 - games with very solid, refined engines, which quite often show an ATI advantage as a result.<br /> Unfortunately, ATI get repaid for their diligence by every other developer getting roped into nVidia's "optimisation" program, and encouraged to ignore standard.<br /> <br /> Strikes me that for car physics, trying to bend a piece of generic (not to mention GPU specific) middleware like PhysX to your needs is somewhat sloppier than GRID/DIRT's approach of creating a dedicated inhouse physics system specific to the task.[/quote]<br /> <br /> <br /> I fully agree with your statements on PhysX and it being "bent" into this game. I fully believe that alot of the car handling issues are totally related to this.<br /> This game is using pretty much the "core" of the Gmotor engine( I guess they call it Gecko now) which had it's own physics and performed quite well. They have chosen to shoehorn PhysX into it and its definitely not working well out of the box...]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 06:48:07 GMT]]></pubDate>
				<author><![CDATA[ INSTG8R]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Well...Since i can't afford to get a decent nvidia card at the moment which i will soon i have the money!...<br /> <br /> I was testing out some graphic settings and found out that "car detail" causes the most lag (for me)...i just put that to low/off (can't remember).<br /> <br /> Instead of getting 19-30fps average on max settings, i'm now getting 25-46fps...so that's a 6fps improvement...<br /> <br /> I'm pretty sure my specs should be doing a bit better than that don't you think?<br /> <br /> CPU:Intel Pentium Dual Core @ 3.2ghz<br /> GPU:ATI HD Radeon 4870 512mb TOXIC<br /> RAM:4GB OCZ<br /> OS:Windows XP SP3]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 13:03:16 GMT]]></pubDate>
				<author><![CDATA[ atomdragon4]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Having the same trouble,<br /> <br /> ATi Radeon 4890 ( 925 Core : 1100 Mem )<br /> AMD Phenom II 720 BE 2.8ghz (Running @ 3.5ghz)<br /> 4GB DDR 1066 Ram<br /> Windows 7 x64.<br /> <br /> <br /> So far the best performance I can get it sometimes ~50fps, but then it will randomly drop to about 25-30fps.<br /> <br /> I had to;<br /> <br /> - Install Catalyst 9.8 (9.7 & 9.9 both were horrible for Shift, like 15fps).<br /> - Renamed SHIFT.EXE to GRID.EXE<br /> - Right clicked GRID.EXE, properties, Ticked "Disable Visual Themes", "Disable Desktop Composition", and "Run as Administrator".<br /> <br /> Shift is now fairly playable but still irritates me when for no reason the game just seems to lag, when I can run Grid maxxed out 8xAA/AF with 100+fps constantly and Crysis runs really well on it too.<br /> <br /> Try doing those steps and see if it helps<img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> (Oh and make sure to properly uninstall your drivers, use Driversweeper).<br /> <br /> EDIT: Oh and FYI Guys, making the EXE run in 95 / 98/ME compatability disables all of your cpu cores but 1 <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 16:31:48 GMT]]></pubDate>
				<author><![CDATA[ Aphexdash]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Asus 4870 (1g)<br /> Amd Phenom X4 9950 B.E. (2.8ghz)<br /> 8gigs OCZ REAPER HPC DDR2 (1066)<br /> Asus M3A79-T Deluxe Mobo<br /> Vista 64 Ultimate <br /> <br /> Okay so I agree that my rant was probably hilarious to most, as I'm sure I came off like an idiot. My beliefs are still my choice, although those of you who responded made me think twice, and that's what forums are for right? I respect just about everyone that takes time to post here, as it will undoubtedly help EA optimize this game to the fullest potential. So at the moment, here's what I am concerned with:<br /> <br /> Shift ran for about a week until for some reason, it decided to "shift" from a decently playable application with frame rates that still let me enjoy the game, to a game that crashes at the start of every race. There has to be others with the same issue. Maybe I am missing something, but any guidance would be greatly appreciated, as most of my anger about this issue is that I was really beginning to have fun with this NFS title until it became a complete brick wall for my system. I still want to race online and progress through the game for what its worth. Anybody with similar problems involving the game working and then failing completely, please respond! I have tried just about everything...<br /> <br /> Btw, keep your eyes on Mass Effect 2 if you're a fan of the original. EA is backing M.E.2 strongly, and this is a long-awaited release that we should all hope has a clean and exciting launch! Its on the way, and my new system upgrades w/2 5870's, a Phenom 2 x4 955, and DDR3 1600 will be complete just in time to grab this game and rage through the campaign <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> Booyah!]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 17:13:18 GMT]]></pubDate>
				<author><![CDATA[ XAIEM]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [/quote]<br /> [b]Your're wrong pal. Reading this whole post it's planely clear that people running PhysX on their GPUs (Nvidia only) have far better performance that people using CPU PhysX. You should try setting up your GPU for PhysX and watch your game fly. Also try using one of your SLI cards for dedicated PhysX.<br /> <br /> I don't blame Nvidia or their PhysX product. I blame the developers. From the looks of if this game is massively rushed. It seems to me that they have used stock PhysX libraries when coding the game and have not performed any optimization. Simple as that.<br /> <br /> I'd bet that this game pushes PhysX a lot harder than Batman/Unreal etc. Which is why they work OK in software PhysX mode and this thing crashes and burns[/b][i].[/quote]<br /> <br /> Afraid that you, and others who think they are running GPU accelerated PhysX are wrong.<br /> <br /> I have done extensive research into the issue and furthermore I have checked to see for myself using the GPU PhysX indicator included in the nvidia 190.62 drivers and 191.03 beta's which were released specifically for Batman Arkham Asylum (GPU PhysX accelerated) and updating the SLI profile for NFS Shift.<br /> <br /> I have tried, SEVERAL times, to enable GPU physX and it does not work. I have tried with SLI disabled and using my secondary 275 as a dedicated PhysX processor, the same way I do in Batman AA or any other KNOWN physX accelerated game. <br /> <br /> They ALL indicate PhysX being processed on the GPU.<br /> <br /> Mass effect, PhysX is indicated to be processed on the CPU, as it should, since it does not include PhysX GPU acceleration.<br /> <br /> NFS Shift? EVERY single time indicates its being used on the CPU. NOT GPU!!!!<br /> <br /> I am a long time member of the nVidia SLI zone forums, and I have asked other players there with SLI rigs, and they ALL CONFIRM this to be true! INCLUDING the ones who are getting 80+fps maxed out settings at 1920x1080!<br /> <br /> PhysX is processed on the CPU! <br /> <br /> What more proof do you need? screenshots? cause I can and will provide them for you.<br /> <br /> And BTW this game is NOTHING in the Physics department compared to Batman AA!!!<br /> <br /> Batman AA has thousands of movable objects included with it when PhysX is enabled on high, I know because I played through the whole game at 50-60fps with everything maxed out 8xQ AA and 16xAF PhysX set to high.<br /> <br /> There is NO WAY that this game pushes my rig or any others to anywhere near the likes of Batman AA.<br /> <br /> Clearly this statement comes from someone who A: Knows NOTHING about CUDA based PhysX<br /> <br /> And B: Has not actually played Batman with PhysX enabled.<br /> <br /> When I play Batman with PhysX disabled, the way an ATi User would have to, I NEVER drop below 60fps, not even for a split second, and that is with CPU based proprietry PhysX.<br /> <br /> Enabling PhysX to high costs me about 10 fps in certain areas, and I cannot utilize my SLI properly because the game becomes PhysX bound so I run in Single, using my secondary card as a PhysX accelerator. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 17:22:12 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Mon_The_Biff]Perhaps we are wrong, it happens. However, the two most high profile 'optional PhysX' games to date, Batman Arkham Asylum and Mirror's Edge, display enormous performance hits if you enable PhysX acceleration on a system that does not have a geforce card (or if you have PhysX disabled in your drivers). <br /> <br /> I can run B:AA at 60 fps with V-synch on and all the bells and whistles, but if I enable PhysX it becomes unplayable, much the same story in Mirror's Edge. Give it a shot - disable PhysX in your drivers, run fraps, and compare your framerate in B:AA with PhysX enabled and disabled.<br /> <br /> Regardless, something is CPU limiting Shift when there are other cars on track.<br /> [/quote]<br /> <br /> Ok clearly you must think I am an idiot.<br /> <br /> I can deal with that on a public forum....<br /> <br /> OF COURSE your going to lose performance if you try to stupidly force GPU Based PhysX acceleration to on WITHOUT having the hardware to support it.<br /> <br /> You think that is somehow news to me?<br /> <br /> That is like saying, well if you try to run a game without a graphics card you will mysteriously get bad performance, or it may not even work at all......for some odd reason.<br /> <br /> And even if you do have a Geforce 8 or higher, why on earth WOULD you disable PhysX acceleration in your control panel? <br /> <br /> I get 60fps in Batman as well with no PhysX and with PhysX on High I lose around 10fps, using my secondary 275 for PhysX that is.<br /> <br /> In SLI I lose more performance currently because the PhysX in SLI mode is processed on the primary GPU and it bottlenecks the scaling effect on the current driver sets.<br /> <br /> If this game DID support GPU physX I would be very happy, but the fact is it does not, every OTHER game known to support it works perfectly, the only one I actually "lose" performance in is Batman, and that's only because its the first game so far to actually be bound by PhysX performance, rather than either CPU or GPU performance.<br /> <br /> And no I dont need to see if my performance is going to get worse with physX disabled yet it being forced to on in the Batman settings.<br /> <br /> errr, obviously that will put an enourmous load onto my CPU and my GPU's will finish their instruction sets well before the CPU can and I will experience ridiculously crap performance.<br /> <br /> But it won't be the same kind of performance I am currently experiencing in Shift. which is slow, but still fluid.<br /> <br /> I would experience loading pauses and stutter so bad it makes me think my computer has froze everytime something moves in the scene with PhysX.<br /> <br /> Just like I did in the days BEFORE GPU PhysX and forcing it to "high" without having the right hardware in Ghost Recon Advanced Warfighter.<br /> <br /> One of the first and only games to support the then Aegia based PhysX effects.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 17:42:02 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Hey guys, im struggling a little with this game also, i know it should be running far better that it does. <br /> <br /> my FPS can go as low as 18, but usually averages around 40-50<br /> <br /> lowering the settings such as AA etc dont change a thing, i am also an ATI user. <br /> <br /> my PC specs are easily meeting the requirements, why does this game run sooo poor?<br /> <br /> ---<br /> AMD 955 Black Edition 3.6GHZ Quad Core<br /> Dual ATI Radeon 4890's Linked in Crossfire<br /> 1100W Tagan PSU<br /> <br /> this game feels very un-optimized to me, some tracks run perfectly while others are completely unplayable, stering and acceleration are also have a slow respone time too. <br /> <br /> ive tried everything with this game, and if many many others are seeing similar things, it cant be me at fault.<br /> <br /> what is EA's take on this matter? <br /> <br /> its dissappointing to the fact, that i want to play it as the game looks very impressive, but only some tracks are playable in terms of performance. ]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 18:52:07 GMT]]></pubDate>
				<author><![CDATA[ CSJ85]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ This thread is so long people can't even find the answers to their questions. Most ATI users have issues. The only thing that works to improve performance until a patch comes out is to drop the car detail down to low. I'mrunning dual 4870'2 and that's the only thing that worked for me.<br /> <br /> The stage 4 and up races with 10+ cars in the field are almost not worth doing until you bang your way to the front and fps improve. Really kinda sucks, although so far online play for me has been really lag free as races are only 8 people.]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 20:32:06 GMT]]></pubDate>
				<author><![CDATA[ Burbs]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.antikorper2012] <br /> <br /> errr, obviously that will put an enourmous load onto my CPU and my GPU's will finish their instruction sets well before the CPU can and I will experience ridiculously crap performance. <br /> <br /> But it won't be the same kind of performance I am currently experiencing in Shift. which is slow, but still fluid.<br /> <br /> [/quote]<br /> <br /> But it is the same kind of performance that I, and from what I can gather, other ATI users, are experiencing in Shift. Maybe it isn't PhysX, but something in the game is cpu limiting ATI users when there is traffic, but not cpu limiting Nvidia users.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 04:28:17 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Anybody using a AMD Phenom 2 x4 w/5870? If so, how is your performance with Shift?]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 14:09:33 GMT]]></pubDate>
				<author><![CDATA[ XAIEM]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.antikorper2012]Yadda yadda yadda blah blah blah NOT GPU PHYSX, RAN ENTIRELY ON THE CPU!!! blah blah blah yadda Arkham Asylum yaddalybla blah [/quote]<br /> <br /> Okay mate since you're so smart tell us why almost noone with an ati card can play this game half as well as the competitor GRID which has similar if not better graphics... AND it has physics everywhere.<br /> <br /> Stop telling us what it's not and tell us what it is.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 14:22:05 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.antikorper2012]Yadda yadda yadda blah blah blah NOT GPU PHYSX, RAN ENTIRELY ON THE CPU!!! blah blah blah yadda Arkham Asylum yaddalybla blah [/quote]<br /> <br /> Okay mate since you're so smart tell us why almost noone with an ati card can play this game half as well as the competitor GRID which has similar if not better graphics... AND it has physics everywhere.<br /> <br /> Stop telling us what it's not and tell us what it is.[/quote]<br /> <br /> I guess he can't be bothered to prove his massive, superior intellect. We'll just have to take his word for it that we are dumb and he is smart.<br /> <br /> Kids... read this you twit: <a class="snap_shots" href="http://xbitlabs.com/news/video/display/20090929095918_Nvidia_Reportedly_Limits_PhysX_Support_to_Nvidia_Only_Graphics_Sub_Systems.html" target="_blank" rel="nofollow">http://xbitlabs.com/news/video/display/20090929095918_Nvidia_Reportedly_Limits_PhysX_Support_to_Nvidia_Only_Graphics_Sub_Systems.html</a><br /> <br /> Nvidia is scared. They will not be the number one much longer. They realize this and are willing to do anything to prevent it, even knee-jerk tactics like this.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 16:12:05 GMT]]></pubDate>
				<author><![CDATA[ Hazelburr]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I see a lot of people on this thread bashing EA for optimizing this game to run on nvidia cards.<br /> <br /> This is absolute nonsence guys, I to am having serious FPS issues, and micro stuttering on corners when there are other cars beside me.<br /> <br /> I am running a fairly decent gaming rig, using an i7 920 o/ced to 4.2GHz, 6GB Corsair Dominator DDR3 1600MHz, and an Asus GTX280 graphics card.<br /> <br /> So the problem isn't an 'ATI only' issue, it is affecting loads of people.<br /> <br /> The only thing I have managed to do to make the game playable is by disabling v-sync, this pretty much stops the micro stuttering on corners, but the frame dropping still happens.<br /> <br /> I really wish that they would release a fix for this soon as it is making the game unplayable for me tbh..<br /> <br /> My friend has it for the 360, and it runs flawlessly... <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 18:05:32 GMT]]></pubDate>
				<author><![CDATA[ i7FTW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.i7FTW]I see a lot of people on this thread bashing EA for optimizing this game to run on nvidia cards.<br /> <br /> This is absolute nonsence guys, I to am having serious FPS issues, and micro stuttering on corners when there are other cars beside me.<br /> <br /> I am running a fairly decent gaming rig, using an i7 920 o/ced to 4.2GHz, 6GB Corsair Dominator DDR3 1600MHz, and an Asus GTX280 graphics card.<br /> <br /> So the problem isn't an 'ATI only' issue, it is affecting loads of people.<br /> <br /> The only thing I have managed to do to make the game playable is by disabling v-sync, this pretty much stops the micro stuttering on corners, but the frame dropping still happens.<br /> <br /> I really wish that they would release a fix for this soon as it is making the game unplayable for me tbh..<br /> <br /> My friend has it for the 360, and it runs flawlessly... <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />[/quote]<br /> <br /> Have you tried putting that uber stressed GPU back to it's normal clock?? I mean... if you're getting low FPSs with an nVidia card when not many people are, it has to be a problem with your rig, not the game...]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 18:20:21 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Uber Stressed GPU?!&gt;!<br /> <br /> My GPU is running at stock mate.<br /> <br /> If you mean my CPU, then yes, it has been tested at stock frequency.<br /> <br /> However, I know that my 4.2GHz o/c is 110% stable, it has been running at this frequency since day one, I have 2 i7 systems in my home, and this game runs poorly on both of them.<br /> <br /> You obviously haven't read any of this thread if you think that this is an ATI only issue..<br /> <br /> Don't try blaming this issue on my overclocked CPU, this clearly isn't what is causing the problem, the chip is running at optimal temperatures, and the voltages I am using are well within Intels specifications to!!<br /> <br /> If it was my o/ced processor that was the cause of this, then why is it only this game that spazzes out?<br /> <br /> I have got stacks of new releases installed on this rig, and they all run flawlessly with everything maxxed out at 1680x1050.<br /> <br /> Like I said, this chip has been clocked at this frequency since day one, but I have also tested the game with it running at stock..<br /> <br /> Who are you to tell me that my overclocked settings are the cause of this issue, if you knew anything, having a stable overclocked system will give you much better performance in games and benchmarks...<br /> <br /> I find it funny that you think that my CPU is 'uber stressed' just because I have it o.ced!<br /> <br /> I mean, when running this game,  it only uses 13% of my chips processing power, the load temps of this game sit at like 50c constantly.. this is not what I would class as 'uber stressed', it's barely stressing it at all!<br /> <br /> Running Prime95, LinX, OCCT, or F@H when your system is at a constant 100% load, that's what I class as stressed...<br /> <br /> You are clearly someone who doesn't have a clue about PC hardware!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 18:49:40 GMT]]></pubDate>
				<author><![CDATA[ i7FTW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Count me in as another person with FPS issues on an ATI card. When the race starts and I'm in the back of the pack, my FPS dips into the teans. When I'm up front it's better but still not where it should be.  I've got the most powerful single gpu card currently on the market with more than enough memory and cpu to back it up but can't run THIS game? It's a shame really, I'm sure it would be a fun game if I could actually play it. I hope there is a patch to address this soon!<br /> <br /> Specs:<br /> Radeon HD 5870<br /> Core 2 Quad @ 3.2GHz<br /> 8GB ram<br /> Vista x64]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 20:10:09 GMT]]></pubDate>
				<author><![CDATA[ jabroni619]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.i7FTW]Uber Stressed GPU?!&gt;!<br /> <br /> My GPU is running at stock mate.<br /> <br /> If you mean my CPU, then yes, it has been tested at stock frequency.<br /> <br /> However, I know that my 4.2GHz o/c is 110% stable, it has been running at this frequency since day one, I have 2 i7 systems in my home, and this game runs poorly on both of them.<br /> <br /> You obviously haven't read any of this thread if you think that this is an ATI only issue..<br /> <br /> Don't try blaming this issue on my overclocked CPU, this clearly isn't what is causing the problem, the chip is running at optimal temperatures, and the voltages I am using are well within Intels specifications to!!<br /> <br /> If it was my o/ced processor that was the cause of this, then why is it only this game that spazzes out?<br /> <br /> I have got stacks of new releases installed on this rig, and they all run flawlessly with everything maxxed out at 1680x1050.<br /> <br /> Like I said, this chip has been clocked at this frequency since day one, but I have also tested the game with it running at stock..<br /> <br /> Who are you to tell me that my overclocked settings are the cause of this issue, if you knew anything, having a stable overclocked system will give you much better performance in games and benchmarks...<br /> <br /> I find it funny that you think that my CPU is 'uber stressed' just because I have it o.ced!<br /> <br /> I mean, when running this game,  it only uses 13% of my chips processing power, the load temps of this game sit at like 50c constantly.. this is not what I would class as 'uber stressed', it's barely stressing it at all!<br /> <br /> Running Prime95, LinX, OCCT, or F@H when your system is at a constant 100% load, that's what I class as stressed...<br /> <br /> You are clearly someone who doesn't have a clue about PC hardware!<br /> <br /> [/quote]<br /> <br /> For one, I been checking and posting in this thread from day one. It's you who haven't read it if you havent seen my user name on several replies.<br /> For two, I know a LOT about computer hardware and you're about the only one with such a system and struggling with an nVidia card. Other nVidias have been reported working badly but they were 8xxx series. <br /> For three, if you can produce screenshots, data, logs, videos, whatever.. PLEASE MAKE ANOTHER THREAD LABELED NVIDIA PROBLEMS. <br /> For four, stop being such a bragging douche about your pwnage systems. They dont run Shift and I'll bet my fingers its a software issue from your part. ]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 21:21:28 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Mon_The_Biff][quote=cem_ea_id.antikorper2012] <br /> <br /> errr, obviously that will put an enourmous load onto my CPU and my GPU's will finish their instruction sets well before the CPU can and I will experience ridiculously crap performance. <br /> <br /> But it won't be the same kind of performance I am currently experiencing in Shift. which is slow, but still fluid.<br /> <br /> [/quote]<br /> <br /> But it is the same kind of performance that I, and from what I can gather, other ATI users, are experiencing in Shift. Maybe it isn't PhysX, but something in the game is cpu limiting ATI users when there is traffic, but not cpu limiting Nvidia users.<br /> [/quote]<br /> <br /> Yes, I am having the exact same symptoms described by both ATi and nVidia users.<br /> <br /> I agree something is limiting game performance, but it is not the use of the PhysX api in the game, or ALL nVidia users bar none would be reporting nothing but great performance.<br /> <br /> Evidently, they are not.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 21:44:57 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.antikorper2012]Yadda yadda yadda blah blah blah NOT GPU PHYSX, RAN ENTIRELY ON THE CPU!!! blah blah blah yadda Arkham Asylum yaddalybla blah [/quote]<br /> <br /> Okay mate since you're so smart tell us why almost noone with an ati card can play this game half as well as the competitor GRID which has similar if not better graphics... AND it has physics everywhere.<br /> <br /> Stop telling us what it's not and tell us what it is.[/quote]<br /> <br /> Because ATi need to release updated and optimized drivers for this newly released game, as do nVidia.<br /> <br /> And WE ALL regardless of performance issues, need a patch from the developers to get the game running right.<br /> <br /> You must have a short memory, or else I am as clever as you credit me with, because when GRID was released it ran horribly (just like this game, for SOME not all) but particularly for nVidia SLI users, and it took no less than 2 patches to correct.<br /> <br /> Further from that, the last 4 driver sets from nVidia improved GRID performance systemically both with Multi and Single GPU modes.<br /> <br /> It is not the use of the PhysX api holding you back, its the lack of driver compatibility and game patching. And it will be addressed in due time.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 21:48:55 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.Hazelburr][quote=cem_ea_id.MPicco][quote=cem_ea_id.antikorper2012]Yadda yadda yadda blah blah blah NOT GPU PHYSX, RAN ENTIRELY ON THE CPU!!! blah blah blah yadda Arkham Asylum yaddalybla blah [/quote]<br /> <br /> Okay mate since you're so smart tell us why almost noone with an ati card can play this game half as well as the competitor GRID which has similar if not better graphics... AND it has physics everywhere.<br /> <br /> Stop telling us what it's not and tell us what it is.[/quote]<br /> <br /> I guess he can't be bothered to prove his massive, superior intellect. We'll just have to take his word for it that we are dumb and he is smart.<br /> <br /> Kids... read this you twit: <a class="snap_shots" href="http://xbitlabs.com/news/video/display/20090929095918_Nvidia_Reportedly_Limits_PhysX_Support_to_Nvidia_Only_Graphics_Sub_Systems.html" target="_blank" rel="nofollow">http://xbitlabs.com/news/video/display/20090929095918_Nvidia_Reportedly_Limits_PhysX_Support_to_Nvidia_Only_Graphics_Sub_Systems.html</a><br /> <br /> Nvidia is scared. They will not be the number one much longer. They realize this and are willing to do anything to prevent it, even knee-jerk tactics like this.[/quote]<br /> <br /> That has absolutely nothing to do with the issue at hand.<br /> <br /> This is not the first time this has been "news" - last one was just about, what, three or four months ago?<br /> <br /> The problem initially cropped up with Mirror's Edge, and it's running two engines that causes the loss. When PhysX is called, it (then) looks for an ATHENA, an nVidia CUDA engine, and finally reverts to emulation on finding neither. (The newer runtimes - like 9.xxx - don't bother with the search for an ATHENA.)<br /> <br /> Sensing the CUDA engine, it makes the calls for PhysX to - you guessed it - the primary PCIe slot. But someone has an ATI there, which doesn't speak CUDA, and hence the hangups and crashes.<br /> <br /> Remember - it takes at least two CUDA engines to move its ops from the primary slot unless you have a Tesla. Running an ATI and an nVidia certainly doesn't meet that requirement.<br /> <br /> nVidia offered several times, and was turned down, to work with ATI, and then AMD/ATI, to get PhysX on their hardware. AMD would rather focus on their own OpenCL and Direct Compute support, and balks at any form of CUDA on their hardware.<br /> <br /> To suit things to everyone's "satisfaction" would require a major effort in restructuring CUDA and PCIe - just to suit the competition.<br /> <br /> Errrrm, I would not do it either.<br /> <br /> And the 5870 will only be "number 1" for the three months it will take the new fermi architecture to become available.<br /> <br /> Early benchmarks and demo's have already put the fermi well ahead of the 5870 so your theory that nVidia are scared of ATi is based on little to no actual understanding of anything remotely factual.<br /> <br /> Just like your opinion of PhysX.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 21:56:21 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.i7FTW]Uber Stressed GPU?!&gt;!<br /> <br /> My GPU is running at stock mate.<br /> <br /> If you mean my CPU, then yes, it has been tested at stock frequency.<br /> <br /> However, I know that my 4.2GHz o/c is 110% stable, it has been running at this frequency since day one, I have 2 i7 systems in my home, and this game runs poorly on both of them.<br /> <br /> You obviously haven't read any of this thread if you think that this is an ATI only issue..<br /> <br /> Don't try blaming this issue on my overclocked CPU, this clearly isn't what is causing the problem, the chip is running at optimal temperatures, and the voltages I am using are well within Intels specifications to!!<br /> <br /> If it was my o/ced processor that was the cause of this, then why is it only this game that spazzes out?<br /> <br /> I have got stacks of new releases installed on this rig, and they all run flawlessly with everything maxxed out at 1680x1050.<br /> <br /> Like I said, this chip has been clocked at this frequency since day one, but I have also tested the game with it running at stock..<br /> <br /> Who are you to tell me that my overclocked settings are the cause of this issue, if you knew anything, having a stable overclocked system will give you much better performance in games and benchmarks...<br /> <br /> I find it funny that you think that my CPU is 'uber stressed' just because I have it o.ced!<br /> <br /> I mean, when running this game,  it only uses 13% of my chips processing power, the load temps of this game sit at like 50c constantly.. this is not what I would class as 'uber stressed', it's barely stressing it at all!<br /> <br /> Running Prime95, LinX, OCCT, or F@H when your system is at a constant 100% load, that's what I class as stressed...<br /> <br /> You are clearly someone who doesn't have a clue about PC hardware!<br /> <br /> [/quote]<br /> <br /> For one, I been checking and posting in this thread from day one. It's you who haven't read it if you havent seen my user name on several replies.<br /> For two, I know a LOT about computer hardware and you're about the only one with such a system and struggling with an nVidia card. Other nVidias have been reported working badly but they were 8xxx series. <br /> For three, if you can produce screenshots, data, logs, videos, whatever.. PLEASE MAKE ANOTHER THREAD LABELED NVIDIA PROBLEMS. <br /> For four, stop being such a bragging douche about your pwnage systems. They dont run Shift and I'll bet my fingers its a software issue from your part. [/quote]<br /> <br /> Buddy, I know of two people personally on the SLI zone forums running Quad SLI (GTX 295) complaining of performance issues and crashing.<br /> <br /> Both of them are running OC'd i7 CPU's<br /> <br /> And both of them just like this guys, are rock stable and tested for stability. <br /> <br /> (btw I am running a pair of GTX 275's in SLI and a Q6600 @ 3.4ghz)<br /> <br /> I know my way around a PC as well and I have done nothing on an OS level to cause these issues, nor on a driver or hardware level.<br /> <br /> There is something holding back this app for both ATi and Nvidia users, all be it the majority of the percentage of people complaining swings largely towards the ATi side of things.<br /> <br /> But how then would you feel being told by someone who also "knows a LOT" about computer hardware, and is running ATi at 60+FPS consistently, that its your rig that is causing the issue, evidenced ONLY by the fact that it works fine on his rig.<br /> <br /> Come off it mate, that only proves how ignorant you really are, not how much you know.<br /> <br /> There are literally hundreds of thousands of potential hardware combinations and its inevitably expected that some will cause issues with a brand new game like this, there is no way the developer can test every possible combination before release.<br /> <br /> Heck, its not even un-common for identical systems to display oddities in performance when benched right along side each other.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 22:06:56 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.antikorper2012][quote=cem_ea_id.Hazelburr][quote=cem_ea_id.MPicco][quote=cem_ea_id.antikorper2012]Yadda yadda yadda blah blah blah NOT GPU PHYSX, RAN ENTIRELY ON THE CPU!!! blah blah blah yadda Arkham Asylum yaddalybla blah [/quote]<br /> <br /> Okay mate since you're so smart tell us why almost noone with an ati card can play this game half as well as the competitor GRID which has similar if not better graphics... AND it has physics everywhere.<br /> <br /> Stop telling us what it's not and tell us what it is.[/quote]<br /> <br /> I guess he can't be bothered to prove his massive, superior intellect. We'll just have to take his word for it that we are dumb and he is smart.<br /> <br /> Kids... read this you twit: <a class="snap_shots" href="http://xbitlabs.com/news/video/display/20090929095918_Nvidia_Reportedly_Limits_PhysX_Support_to_Nvidia_Only_Graphics_Sub_Systems.html" target="_blank" rel="nofollow">http://xbitlabs.com/news/video/display/20090929095918_Nvidia_Reportedly_Limits_PhysX_Support_to_Nvidia_Only_Graphics_Sub_Systems.html</a><br /> <br /> Nvidia is scared. They will not be the number one much longer. They realize this and are willing to do anything to prevent it, even knee-jerk tactics like this.[/quote]<br /> <br /> That has absolutely nothing to do with the issue at hand.<br /> <br /> This is not the first time this has been "news" - last one was just about, what, three or four months ago?<br /> <br /> The problem initially cropped up with Mirror's Edge, and it's running two engines that causes the loss. When PhysX is called, it (then) looks for an ATHENA, an nVidia CUDA engine, and finally reverts to emulation on finding neither. (The newer runtimes - like 9.xxx - don't bother with the search for an ATHENA.)<br /> <br /> Sensing the CUDA engine, it makes the calls for PhysX to - you guessed it - the primary PCIe slot. But someone has an ATI there, which doesn't speak CUDA, and hence the hangups and crashes.<br /> <br /> Remember - it takes at least two CUDA engines to move its ops from the primary slot unless you have a Tesla. Running an ATI and an nVidia certainly doesn't meet that requirement.<br /> <br /> nVidia offered several times, and was turned down, to work with ATI, and then AMD/ATI, to get PhysX on their hardware. AMD would rather focus on their own OpenCL and Direct Compute support, and balks at any form of CUDA on their hardware.<br /> <br /> To suit things to everyone's "satisfaction" would require a major effort in restructuring CUDA and PCIe - just to suit the competition.<br /> <br /> Errrrm, I would not do it either.<br /> <br /> And the 5870 will only be "number 1" for the three months it will take the new fermi architecture to become available.<br /> <br /> Early benchmarks and demo's have already put the fermi well ahead of the 5870 so your theory that nVidia are scared of ATi is based on little to no actual understanding of anything remotely factual.<br /> <br /> Just like your opinion of PhysX.[/quote]<br /> <br /> I really don't think it's a driver issue. The game is riddled with bugs, what makes you think the performance issue is an exception? Even the developer has requested users to post their performance issues in this ATI thread. ATI isn't using CUDA becuase it would have to pay nVidia for licencing versus using an OPEN source alternative like directcompute or OpenCL which can be run on ANY gpu, not just nVidia  ones or people who pay nVidia. Don't be so blinded by your green shades.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 22:10:32 GMT]]></pubDate>
				<author><![CDATA[ jabroni619]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Of course its partially a driver issue, at least I know it is for nVidia because they always release updated drivers that improve performance of newly released games.<br /> <br /> The most recent being Batman Arkham Asylum which improved performance by over 10 percent in the latest beta release.<br /> <br /> No doubt the same will happen for NFS Shift in due time.<br /> <br /> And of course it needs a patch, I said that in an earlier post, regardless of performance the game needs patching to fix the many and varied bugs in it.<br /> <br /> As far as the PhysX is concerned, obviously ATi did not like the idea of paying a premium to co-operate with nVidia on the PhysX issue.<br /> <br /> That was their business decision, they decided to sacrifice co-operation and the advancement of gaming design because they want it cheaper for themselves.<br /> <br /> ATi don't have a working stable GPU accelerated Physics platform, nVidia do.<br /> <br /> They got beaten to it and now they are crying and trying to paint nVidia as being oh so bad for wanting to make money on something they invested huge amounts into in the first place.<br /> <br /> It's as obvious to me as it is to everyone else this will end up meaning that neither platform makes it, and something else, universal will replace it. Probably something by microsoft.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 22:30:00 GMT]]></pubDate>
				<author><![CDATA[ antikorper2012]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ ***OK, now before I start, this post is not for bragging, it is merely meant to show a comparison on an identical platform.***<br /> <br /> I have just bought a GTX260-216SP, I've always had ATI and just wanted to try out the other sides hardware now that prices have fallen considerably. I'll admit that the problems with Shift prompted me to do this, but it wasn't the sole reason. I digress, with my crossfired 4870's I was getting the usual poor and variable framerate in this game, between 14-40 FPS with bad slowdowns when AI was crashing, much worse on Tokyo and Laguna Seca tracks. Regardless of graphic settings too.<br /> <br /> After a false start with a bad card (!), I have been able to test out Shift on the same system with a clean install, ao its about as scientific as I can manage. The difference is quite amazing, the lowest the frames go is around 38 on the grid with 15 AI (even at Laguna or Tokyo). Once the race starts frames are generally between 45-75, and there is no visible drops during crashes or corners.<br /> <br /> Once again, not bragging here, I wish they would patch this game as much as the next man! If it isn't Physx then god knows how they have managed to cripple ATI's performance. My 4870's have given great performance generally. ]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 22:39:03 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I don't doubt driver updates will help, but I've got a LOT of games. I can maximize my STEAM games list on my 24" and still have to scroll to get through them, this doesn't include a few games I don't have setup to launch through steam, like NFS:Shift. My point is, I don't have these performance issues in ANY of them. Heck, I can even play Crysis Warhead at enthusiast settings all around and 2xAA at my native res 19x12 and maintain an average FPS of 31.2 (just benchmarked it today) and this was a game so may people claimed was poorly optimized.<br /> <br /> Also, before I got my 5870 I was running a 4850. My performance improvement going from one to the other was right around 0 fps. My GPU usage never got to 100% on either one. I think I peaked around 80% on my 4850 and no higher than 30% on my 5870. The cards have plenty of power to spare, the game is just refusing to use it.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 22:42:12 GMT]]></pubDate>
				<author><![CDATA[ jabroni619]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ @antikorper - well, I'm always prepared to admit that I could be wrong; I'm no expert, and you certainly sound like you know what you are talking about. As it stands, I hope you are right - obviously driver / optimisation issues would be much easier to fix than having to rework the game physics. <br /> <br /> Apologies if I sounded like I was having a go at you at any point, it was not my intention. As you said, you know what it's like on a public forum. And things are getting a little bit heated in here, I think some of us need to calm down a bit (or at least direct our anger in the appropriate direction). I'm still not saying you're definitely right though  <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Unfortunately, between ATI, Nvidia and EA... well if I was cynical, I'd be worried that they'll just keep blaming each other and leave those of us with performance issues out in the cold.<br /> <br /> NINJA EDIT - knew I forgot something - @mikek75 - just out of curiosity, what with the fresh install and everything, any chance you could try Shift with your Radeon again, see if there has been any improvement? I had some (slight) improvement in minimum fps following a reinstall and installing more recent physX drivers (sorry antikoper just saying). It would be interesting if we could use your system as a baseline. If you were really dedicated, you could try benching the game with both cards, at high and low res, with and without traffic. A lot of work I know, but think of the kudos <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 02:36:01 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Well, theres the thing....Following the bad 260 that I got I re-installed before putting back the 4870's, and performance was as I described above. Then I reinstalled AGAIN when I got the replacement 260, so both times the installs were fresh. Kudos or not I really don't want to put the Radeons in again, swapping brands is almost always problematic and I'm bored with re-installing everything!<br /> <br /> My experience does show the massive difference in performance in this game, like I say, the difference is night and day. ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 03:12:50 GMT]]></pubDate>
				<author><![CDATA[ mikek75]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ Fair enough, no problem. Just a thought <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 03:15:33 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.MPicco][quote=cem_ea_id.i7FTW]Uber Stressed GPU?!&gt;!<br /> <br /> My GPU is running at stock mate.<br /> <br /> If you mean my CPU, then yes, it has been tested at stock frequency.<br /> <br /> However, I know that my 4.2GHz o/c is 110% stable, it has been running at this frequency since day one, I have 2 i7 systems in my home, and this game runs poorly on both of them.<br /> <br /> You obviously haven't read any of this thread if you think that this is an ATI only issue..<br /> <br /> Don't try blaming this issue on my overclocked CPU, this clearly isn't what is causing the problem, the chip is running at optimal temperatures, and the voltages I am using are well within Intels specifications to!!<br /> <br /> If it was my o/ced processor that was the cause of this, then why is it only this game that spazzes out?<br /> <br /> I have got stacks of new releases installed on this rig, and they all run flawlessly with everything maxxed out at 1680x1050.<br /> <br /> Like I said, this chip has been clocked at this frequency since day one, but I have also tested the game with it running at stock..<br /> <br /> Who are you to tell me that my overclocked settings are the cause of this issue, if you knew anything, having a stable overclocked system will give you much better performance in games and benchmarks...<br /> <br /> I find it funny that you think that my CPU is 'uber stressed' just because I have it o.ced!<br /> <br /> I mean, when running this game,  it only uses 13% of my chips processing power, the load temps of this game sit at like 50c constantly.. this is not what I would class as 'uber stressed', it's barely stressing it at all!<br /> <br /> Running Prime95, LinX, OCCT, or F@H when your system is at a constant 100% load, that's what I class as stressed...<br /> <br /> You are clearly someone who doesn't have a clue about PC hardware!<br /> <br /> [/quote]<br /> <br /> For one, I been checking and posting in this thread from day one. It's you who haven't read it if you havent seen my user name on several replies.<br /> For two, I know a LOT about computer hardware and you're about the only one with such a system and struggling with an nVidia card. Other nVidias have been reported working badly but they were 8xxx series. <br /> For three, if you can produce screenshots, data, logs, videos, whatever.. PLEASE MAKE ANOTHER THREAD LABELED NVIDIA PROBLEMS. <br /> For four, stop being such a bragging douche about your pwnage systems. They dont run Shift and I'll bet my fingers its a software issue from your part. [/quote]<br /> <br /> Poor Poor MPicco, I have seen several guys online with similar specced systems than me who are having the same issues.<br /> <br /> There are people running SLI'd GTX295's that are having microstutter problems with this game, it is clearly something to do with Shift, and nothing to do with my system you clown!<br /> <br /> If it were anything to do with my PC, then please explain why Batman AA, Wolfenstein, Crysis Warhead, RE5, Deadspace, etc etc, all run flawlessly completely maxxed out?<br /> <br /> As for me bragging about my gear, how did you manage to come to that conclusion?<br /> <br /> Because I stated I have 2 i7 systems here?<br /> <br /> That is hardly bragging you idiot, I was just stating this because I was making a point that it isn't down to my PC as it does it on both mine and my wifes system, how hard is it for you to understand something as simple as this?<br /> <br /> I have read through a good chunk of this thread, and so far I have spotted several people with nvidia GPU's complaining about this game running like crap.<br /> <br /> You really need to give yourself a shake and waken up pal.<br /> <br /> As for posting screenshots, what is this going to prove may I ask?<br /> <br /> You can't see microstutter in a screenshot!!<br /> <br /> Honestly, why are so many people online so easily aggrivated?<br /> <br /> I came here to post and let you guys know that it isn't a problem that is ATI only, and I get this puppet blaming my hardware, when I know for a fact it has nothing to do with my hardware!!<br /> <br /> I have read enough about this problem on here and on various other forums where people are experiencing the same thing to know that the problem lies within the code of this game, yet Picco knows for a fact it is my system..<br /> <br /> Poor Poor Picco.. <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 06:41:43 GMT]]></pubDate>
				<author><![CDATA[ i7FTW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ You guys should listen to antikorper, he is one of the few people in this thread that actually knows what they are talking about!<br /> <br /> Oh, and I appologize for the double post before someone attacks me for that to...  <img src="http://forum.ea.com/eaforum/images/smilies/385970365b8ed7503b4294502a458efa.gif" /> <br /> <br /> ::edit::<br /> <br /> @antikorper, have you tried disabling V Sync ingame and in the Nvidia control panel?<br /> <br /> This pretty much stopped all the micro stutter I was experiencing when I went into corners with other cars about.<br /> <br /> tbh, the microstutter is the only thing that is really bothering me with this game, and it only ever happens when there are other vehicles around when I go round a corner, if there are no other cars around it is as smooth as butter.<br /> <br /> I don't really like playing games with V Sync disabled, as it causes that horrible tearing effect and that distracts me almost as much as the microstutter does!<br /> <br /> There are a couple of other things that I would class as bugs in this game to, and that is, sometimes when I run into other cars, I end up causing them to go right over the top of my car, someone posted a video of it on Youtube, and they described it on a thread here as "undertaking!", but this only happens for me now and again, so it doesn't really bother me to much, infact it can be quite helpful if it happens at the right time!! <img src="http://forum.ea.com/eaforum/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Then there is the tire screeching when going round corners, I don't know if this is normal or not, but I can't ever go round a corner without getting continuous tire screeching, and I have to fight the controller to keep the back end of the car from swinging out, maybe this is just bad control skills on my part, but it does start to get annoying after a while.<br /> <br /> I am going to go off topic here, I was wondering if anyone here knew whether Forza 3 will get released on the PC?<br /> <br /> My mate keeps talking about getting for the 360, he said it looks 100 times better than shift, but when I tried to google it to see if it was coming to PC also, I couldn't seem to find anything.<br /> <br /> ::edited again!::<br /> <br /> Anti, about a universal physics engine, isn't this what they are trying to push forward with Open CL?<br /> <br /> That's what I thought anyway.<br /> <br /> I always see people on forums (mostly ATI users) bashing nvidia's PhysX, but I really don't see what the problem with PhysX is, it is a really great engine for adding realism to games in my opinion.<br /> <br /> The first game I saw use it was UT3, and tbh, I wasn't really impressed with it there, but then I played Mirrors Edge, which made it look really awesome.<br /> <br /> Batman AA looks fantastic with PhysX enabled to.<br /> <br /> It's a shame that AMD/ATI didn't co-operate with nVidia to get physX working on their hardware, as we would probably be seeing loads more games using it.<br /> <br /> I have been extremely tempted on 2 occasions to order myself a Saphire HD5870, but I have managed to resist the temptations, as I want to wait for Fermi to hit the shelves.<br /> <br /> I saw the vids on Youtube yesterday for Fermi, and going by the specs it looks as though nVidia will be top dogs yet again once they release the GT300!<br /> <br /> I don't have anything against ATI/AMD, I just have a stronger preference for nVidia GPU's, this goes right back to the Geforce 2's, prior to that I had used several ATI GPU's, but they were really poor back then, and their driver support was terrible!<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 06:44:38 GMT]]></pubDate>
				<author><![CDATA[ i7FTW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.antikorper2012][quote=cem_ea_id.MPicco][quote=cem_ea_id.antikorper2012]Yadda yadda yadda blah blah blah NOT GPU PHYSX, RAN ENTIRELY ON THE CPU!!! blah blah blah yadda Arkham Asylum yaddalybla blah [/quote]<br /> <br /> Okay mate since you're so smart tell us why almost noone with an ati card can play this game half as well as the competitor GRID which has similar if not better graphics... AND it has physics everywhere.<br /> <br /> Stop telling us what it's not and tell us what it is.[/quote]<br /> <br /> Because ATi need to release updated and optimized drivers for this newly released game, as do nVidia.<br /> <br /> And WE ALL regardless of performance issues, need a patch from the developers to get the game running right.<br /> <br /> You must have a short memory, or else I am as clever as you credit me with, because when GRID was released it ran horribly (just like this game, for SOME not all) but particularly for nVidia SLI users, and it took no less than 2 patches to correct.<br /> <br /> Further from that, the last 4 driver sets from nVidia improved GRID performance systemically both with Multi and Single GPU modes.<br /> <br /> It is not the use of the PhysX api holding you back, its the lack of driver compatibility and game patching. And it will be addressed in due time.<br /> <br /> [/quote]<br /> <br /> I will check this at home but I dont remember patching GRID at all... I'll post my version here but this doesnt ring any bell to me.<br /> <br /> And its not ATi who has to release optimized drivers for every frikken game that comes out. I'm not gonna do a driver sweep, several restarts and install a new driver for every game that comes out man. This is entirely on EA's responsibility.]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 07:34:08 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.antikorper2012]<br /> PhysX is processed on the CPU! <br /> [/quote]<br /> <br /> It might be worth reading the whole thread before coming in and commenting like your an expert...<br /> Read this - <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151</a> - post is half way down with pictures<br /> <br /> [quote=cem_ea_id.antikorper2012]<br /> And BTW this game is NOTHING in the Physics department compared to Batman AA!!!<br /> <br /> Batman AA has thousands of movable objects included with it when PhysX is enabled on high, I know because I played through the whole game at 50-60fps with everything maxed out 8xQ AA and 16xAF PhysX set to high.<br /> <br /> There is NO WAY that this game pushes my rig or any others to anywhere near the likes of Batman AA.<br /> early this statement comes from someone who A: Knows NOTHING about CUDA based PhysX<br /> [/quote]<br /> <br /> That statement blatantly shows you have no idea what you are talking about! The computational power required has nothing to do with the number of objects, it is all down to the number of variables, how they interact and how many interact at once. To list just a few for Shift - tyre compound, tyre temperature, suspension compression, suspension rebound, tyre to road contact, car weight, g-force. Times this by the number of wheels then by the number of cars and you'll get the idea.<br /> <br /> The fact that ATI users see drastic performance dips when the cars go around corners clearly indicates that there are problems working out grip for all the cars.<br /> <br /> [quote=cem_ea_id.antikorper2012]<br /> It is not the use of the PhysX api holding you back, its the lack of driver compatibility and game patching. And it will be addressed in due time. <br /> [/quote]<br /> <br /> If it were the GPU and drivers causing the performance problems then you would see the frame rate scale with detail settings and resolution. But ATI users see almost identical performance with everything on high or low.<br /> Again read this - <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151</a> - post is half way down with pictures<br /> The ATI related problem is clearly that the GPU is not getting the information it needs to create the frames.<br /> <br /> Anyway why are you talking about your completely unrelated Nvidia performance problems in an ATI thread? There are so many things that can cause performance problems and this game is absolutely riddled with bugs. Do us a favour and start another thread and stop trying to give us all your misguided opinions and advice.]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 07:54:58 GMT]]></pubDate>
				<author><![CDATA[ proudmatt]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.i7FTW]<br /> You can't see microstutter in a screenshot!!<br /> <br /> Honestly, why are so many people online so easily aggrivated?<br /> <br /> I came here to post and let you guys know that it isn't a problem that is ATI only, and I get this puppet blaming my hardware, when I know for a fact it has nothing to do with my hardware!!<br /> <br /> I have read enough about this problem on here and on various other forums where people are experiencing the same thing to know that the problem lies within the code of this game, yet Picco knows for a fact it is my system..<br /> <br /> Poor Poor Picco.. <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> Look man, stop insulting because it's impolite and it doesnt prove your point.<br /> Go run fraps, hit the benchmark key, go around some corners with "microstutters" and then hit it again, then post the contents of your log. Ok? It will give you the lowest FPS as well as the average and highest, so, it's proof enough.<br /> Again, you and your new made friend here, if you have nvidia problems, create another frikken thread! Do you think devs will read every single post here wondering if nvidia users are complaining also, so they can optimize for nvidia too? It would grab their attention more if there was a separate thread with many replies, maybe then they'll take it into consideration. <br /> Even if SOME FEW nvidia users are experiencing issues, the fact remains that most of them arent. The bulk of the people playing this game on PC right now have nVidia cards and the bulk of complaining people have Ati cards. Thats just a plain fact. <br /> Also, microstutters in the corners is hardly a damn issue compared to having no more than 15 fps when other cars are present man... For you at least it's playable. Microstutters is the least of our problems, seriously. The fact remains that there are people with similar rigs to yours but with an ati card that cant play the game for *, only in hotlaps. <br /> <br /> And about PhysX? Whats the problem with Havok, for example? Is it impossible to make a realistic driving experience with that? Cos from what I've played so far this game isnt that realistic either, specially in the single player campaign.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 08:04:23 GMT]]></pubDate>
				<author><![CDATA[ MPicco]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ LoL, you make me chuckle Picco.  <img src="http://forum.ea.com/eaforum/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> <br /> I am not here to "prove a point" as you like to put it, nor am I here to name call anyone.<br /> <br /> I simply posted to let all of the people saying this is an "ATI Only" problem know that there are quite a lot of nVidia users with the same issues as well.<br /> <br /> The devs are fully aware that this problem is affecting both nVidia and ATI users, so making another thread isn't going to make any difference buddy.<br /> <br /> As for micro stuttering not being an issue?!?!<br /> <br /> Of course this is an issue, and a really damn annoying one at that!<br /> <br /> It is dipping in FPS that causes this problem mate, you clearly don't know what you are talking about if you think microstutter isn't an issue!<br /> <br /> Like I said previously, I also have dips in FPS as well, especially when there are lots of other cars around.<br /> <br /> So much for reading the thread...  <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> <br /> Also, what you have said about PhysX, what are you asking me about it for?<br /> <br /> I am not the dev for this game, so I don't know why the dev's decided to use PhysX instead of Havok??<br /> <br /> It is maybe due to the fact that Havok is a software physics engine whereas physx is hardware based physics when you are using nvidia GPU's..<br /> <br /> Why do you keep saying there are only a FEW nvidia users that are having issues??<br /> <br /> I've came across plenty of guys with nvidia cards having the same problems as described in this thread.<br /> <br /> There have been several people post in this thread as well who are nvidia users.<br /> <br /> Like I said earlier, there are people with quad sli rigs that are having these issues to..<br /> <br /> There are also several people I have seen online who are running this game fine and are using ATI cards as well.<br /> <br /> Although like you said, most of the folk complaining are ATI users, but that is completely besides the point though...<br /> <br /> You seem to finding it hard to realize this is not a problem that is unique to ATI GPU's. <img src="http://forum.ea.com/eaforum/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Anyway, hopefully all of these issues can be rectified with a patch from EA, though I wont hold my breath tbh, as it could take a couple of patches and GPU driver updates before they work out all of the kinks...  <img src="http://forum.ea.com/eaforum/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 08:56:57 GMT]]></pubDate>
				<author><![CDATA[ i7FTW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ i'm having the same micro-stuttering and fps drop issue. <br /> <br /> specs as follows.<br /> <br /> motherboard: asus rampage formula, stock bios 0219<br /> <br /> cpu: intel Q6700 @ 3.2ghz<br /> <br /> gfx: ati HD4870 512mb<br /> <br /> OS: win 7 x64 RTM<br /> <br /> tried many tweaks and drivers but still no solution, but will keep trying out whatever might work.]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 12:59:10 GMT]]></pubDate>
				<author><![CDATA[ noppaviis]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.proudmatt][quote=cem_ea_id.antikorper2012]<br /> PhysX is processed on the CPU! <br /> [/quote]<br /> <br /> It might be worth reading the whole thread before coming in and commenting like your an expert...<br /> Read this - <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151</a> - post is half way down with pictures<br /> <br /> [quote=cem_ea_id.antikorper2012]<br /> And BTW this game is NOTHING in the Physics department compared to Batman AA!!!<br /> <br /> Batman AA has thousands of movable objects included with it when PhysX is enabled on high, I know because I played through the whole game at 50-60fps with everything maxed out 8xQ AA and 16xAF PhysX set to high.<br /> <br /> There is NO WAY that this game pushes my rig or any others to anywhere near the likes of Batman AA.<br /> early this statement comes from someone who A: Knows NOTHING about CUDA based PhysX<br /> [/quote]<br /> <br /> That statement blatantly shows you have no idea what you are talking about! The computational power required has nothing to do with the number of objects, it is all down to the number of variables, how they interact and how many interact at once. To list just a few for Shift - tyre compound, tyre temperature, suspension compression, suspension rebound, tyre to road contact, car weight, g-force. Times this by the number of wheels then by the number of cars and you'll get the idea.<br /> <br /> The fact that ATI users see drastic performance dips when the cars go around corners clearly indicates that there are problems working out grip for all the cars.<br /> <br /> [quote=cem_ea_id.antikorper2012]<br /> It is not the use of the PhysX api holding you back, its the lack of driver compatibility and game patching. And it will be addressed in due time. <br /> [/quote]<br /> <br /> If it were the GPU and drivers causing the performance problems then you would see the frame rate scale with detail settings and resolution. But ATI users see almost identical performance with everything on high or low.<br /> Again read this - <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151</a> - post is half way down with pictures<br /> The ATI related problem is clearly that the GPU is not getting the information it needs to create the frames.<br /> <br /> Anyway why are you talking about your completely unrelated Nvidia performance problems in an ATI thread? There are so many things that can cause performance problems and this game is absolutely riddled with bugs. Do us a favour and start another thread and stop trying to give us all your misguided opinions and advice.[/quote]<br /> bravo, good post.  <br /> <br /> <br /> Has anyone else noticed that frame rates incrase significantly in bumper cam view  <img src="http://forum.ea.com/eaforum/images/smilies/385970365b8ed7503b4294502a458efa.gif" />.  I've seen frame rates in the upper 80's with a 15 AI race  <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 13:58:50 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.SneakyGunman]Has anyone else noticed that frame rates incrase significantly in bumper cam view  <img src="http://forum.ea.com/eaforum/images/smilies/385970365b8ed7503b4294502a458efa.gif" />.  I've seen frame rates in the upper 80's with a 15 AI race  <img src="http://forum.ea.com/eaforum/images/smilies/69934afc394145350659cd7add244ca9.gif" /> <br /> [/quote]<br /> <br /> I got excited when I read this. While not my preferred view, i'd have no problems playing it that way if it ment I could actually play it. Unfortunatly, for me this resulted in no improvement. My framerate still dipped as low as 18fps  <img src="http://forum.ea.com/eaforum/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" />]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 14:18:36 GMT]]></pubDate>
				<author><![CDATA[ jabroni619]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ When I use bumper cam view, I get less microstutter as well.<br /> <br /> The 2 views that are the worst for me is in-car, and chase cam, these 2 views are terrible on my systems.<br /> <br /> It's a real shame they didn't sort these issues out before releasing this game, as it has got the potential to be a really great driving game imo.]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 14:41:02 GMT]]></pubDate>
				<author><![CDATA[ i7FTW]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ I was just thinking about all the games I own and which ones had the most bugs. SHIFT by far so far is the worst, it's the only one to where the bugs are so severe as to make the game not only unenjoyable, but unplayable. A couple other buggy games (although to a much lesser extent) I own that come to mind are Battlefield and the original Crysis... These gamse have one thing in common... EA.]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 14:45:23 GMT]]></pubDate>
				<author><![CDATA[ jabroni619]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.jabroni619]I was just thinking about all the games I own and which ones had the most bugs. SHIFT by far so far is the worst, it's the only one to where the bugs are so severe as to make the game not only unenjoyable, but unplayable. A couple other buggy games (although to a much lesser extent) I own that come to mind are Battlefield and the original Crysis... These gamse have one thing in common... EA.[/quote]<br /> <br /> <br /> I have both Stalker games. Nuff said <img src="http://forum.ea.com/eaforum/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 15:16:45 GMT]]></pubDate>
				<author><![CDATA[ Mon_The_Biff]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ EA needs to implement an option to DISABLE PhysX so that ATI users, and some low-end NVIDIA users, don't have ridiculous frame rates.  The game doesn't even have tire wear or pit stops... why bother with damage physics?]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 15:35:26 GMT]]></pubDate>
				<author><![CDATA[ mrderp]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mrderp]EA needs to implement an option to DISABLE PhysX so that ATI users, and some low-end NVIDIA users, don't have ridiculous frame rates.  The game doesn't even have tire wear or pit stops... why bother with damage physics?[/quote]<br /> <br /> That would definately be a solution. The problem is that they would have to write a completely new physics engine.<br /> <br /> The PC port of Shift blatandly uses an off the shelf PhysX implementation, which Nvidia have no interest in optimizing to run on the CPU. PhysX runs natively mutli threading on a GPU, but the code runs single threaded on CPUs. There is no good reason for this.<br /> <br /> I read elsewhere that if you have an ATI card as your primary card and an Nvidia as a secondary, Nvidia even disable the second card processing PhysX.]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 16:34:49 GMT]]></pubDate>
				<author><![CDATA[ proudmatt]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=nfs.mrderp]EA needs to implement an option to DISABLE PhysX so that ATI users, and some low-end NVIDIA users, don't have ridiculous (low) frame rates.  The game doesn't even have tire wear or pit stops... why bother with damage physics?[/quote]<br /> To Whom it May Concern:<br /> Did you read the quote above?  Your consumers are requesting that physx be removed! They want to be ensured that all multi threaded aspects of this game (including physics) are being used.  Your customers want no bottlenecks when  transferring data from the CPU to the GPU.  <br /> <br /> <br /> <br /> <br /> [quote=cem_ea_id.proudmatt][quote=nfs.mrderp]EA needs to implement an option to DISABLE PhysX so that ATI users, and some low-end NVIDIA users, don't have ridiculous frame rates.  The game doesn't even have tire wear or pit stops... why bother with damage physics?[/quote]<br /> <br /> That would definately be a solution. The problem is that they would have to write a completely new physics engine.[/quote]<br /> Their gecko engine has it's own physics.  <br /> <br /> [quote=nfs.proudmatt]<br /> The PC port of Shift blatandly uses an off the shelf PhysX implementation, which Nvidia have no interest in optimizing to run on the CPU. PhysX runs natively mutli threading on a GPU, but the code runs single threaded on CPUs. There is no good reason for this.<br /> <br /> I read elsewhere that if you have an ATI card as your primary card and an Nvidia as a secondary, Nvidia even disable the second card processing PhysX.[/quote]<br /> To Whom It May Concern:<br /> Please read and understand the above quote!]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 16:59:18 GMT]]></pubDate>
				<author><![CDATA[ SneakyGunman]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.proudmatt]<br /> <br /> That would definately be a solution. The problem is that they would have to write a completely new physics engine.<br /> [/quote]<br /> <br /> Only if they wanted to reinvent the wheel. There are existing physics engines they can implement. ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 17:12:44 GMT]]></pubDate>
				<author><![CDATA[ jabroni619]]></author>
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				<title>Re:ATI problem</title>
				<description><![CDATA[ [quote=cem_ea_id.proudmatt][quote=cem_ea_id.antikorper2012]<br /> PhysX is processed on the CPU! <br /> [/quote]<br /> <br /> It might be worth reading the whole thread before coming in and commenting like your an expert...<br /> Read this - <a class="snap_shots" href="http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151" target="_blank" rel="nofollow">http://forum.ea.com/eaforum/posts/list/285/304149.page#2991151</a> - post is half way down with pictures<br /> <br /> [quote=cem_ea_id.antikorper2012]<br /> And BTW this game is NOTHING in the Physics department compared to Batman AA!!!<br /> <br /> Batman AA has thousands of movable objects included with it when PhysX is enabled on high, I know because I played through the whole game at 50-60fps with everything maxed out 8xQ AA and 16xAF PhysX set to high.<br /> <br /> There is NO WAY that this game pushes my rig or any others to anywhere near the likes of Batman AA.<br /> early this statement comes from someone who A: Knows NOTHING about CUDA based PhysX<br /> [/quote]<br /> <br /> [[i]b]That statement blatantly shows you have no idea what you are talking about! The computational power required has nothing to do with the number of objects, it is all down to the number of variables, how they interact and how many interact at once. To list just a few for Shift - tyre compound, tyre temperature, suspension compression, suspension rebound, tyre to road contact, car weight, g-force. Times this by the number of wheels then by the number of cars and you'll get the idea.[/i]<br /> [/b]<br /> <br /> <br /> <br /> <br /> <br /> [i][b]The fact that ATI users see drastic performance dips when the cars go around corners clearly indicates that there are problems working out grip for all the cars.[/b]<br /> [/i]<br /> <br /> <br /> <br /> [quote=cem_ea_id.antikorper2012]<br /> It is not the use of the PhysX api holding you back, its the lack of driver compatibility and game patching. And it will be addressed in due time. <br /> [/quote]<br /> <br /> [/i][b]If it were the GPU and drivers causing the performance problems then you would see the frame rate scale with detail settings and resolution. But ATI users see almost identical performance with everything on high or low.<br /> Again read this - <a class="snap_shots" href="http://forum.e