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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 02:38:41
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Fasckira
Joined: 11/13/2009 04:03:15
Messages: 33
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cem_ea_id.charlieeeh wrote:
15-20 milliseconds, which is what? 1500 to 2000 microseconds?
This post will contribute absolutely nothing to the discussion:
1. 15000-20000 microseconds.
2. No, monitor lag is not determined in microseconds.
Hes not saying it is measured in microseconds. If you quote the whole paragraph, you'll see hes speculating about what the possible delay could be.
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 04:02:05
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Mazyata
Joined: 09/18/2009 14:18:53
Messages: 21
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If you are complaining about Shift steering animation then Fauxza 3 or Snorza 3 will give you a heart-attack. Absolutely the most and worst overrated POS.
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 08:08:39
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nico1965_nico
Joined: 10/12/2009 02:39:51
Messages: 139
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nfs_web.zedex wrote:replay doesn't seem to be following any in-game physics, more of a log of where the car has been and re-run that way
look, I've been driving for 10 years on all plateforms, I can tell it's a bit of the same for all games. Look at the steering in a rFactor replay
it's just easier to reproduce the thing when there are no or faked camera movements (GT, Forza)
cem_ea_id.teeheeaid wrote:
THERE ARE HOT AIR BALLOONS AT NORDSCHLEIFE AT MIDDAY [...] THIS IS TOTALLY IMPOSSIBLE
after THE turn, THE ballon. I lost 5 seconds of my life reading your post; get lost
This message was edited 1 time. Last update was at 11/20/2009 08:08:59
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 10:32:01
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rj3005
Joined: 07/24/2009 03:30:35
Messages: 389
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cem_ea_id.Sneaky_Buffalo wrote:
Monitor refresh rate has nothing to do with how a game runs. Plus this is something that only applies to old CRT monitors, LCD monitors dont have a 'refresh rate'. They have a color to color pixel response time, but that doesnt affect how a game runs either, just how you see movement on the screen.
You are sooo wrong about this, LCD monitors have the same refresh rates as CRT´s PLUS the pixel response time PLUS processing buffer time in some LCD monitors
On most LCD´s the refresh rate is 60Hz (only some have 72 or 75 and there is only one with a 120Hz refresh rate)
The reason why it applies to all is rather simple; the video signal is only send 60 times (or 72,75,120) over the cable that connects your PC to the monitor (VGA,DVI,HDMI). Even if your GFX card can render 150FPS your monitor still is only capable of displaying 60fps
this delay is measured in milliseconds (16ms at 60Hz) and is independent on the GTG response time of the lcd panel.
more info wikipedia
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 11:04:23
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Timelog
Joined: 10/26/2009 12:39:34
Messages: 51
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nfs.rj3005 wrote:
cem_ea_id.Sneaky_Buffalo wrote:
Monitor refresh rate has nothing to do with how a game runs. Plus this is something that only applies to old CRT monitors, LCD monitors dont have a 'refresh rate'. They have a color to color pixel response time, but that doesnt affect how a game runs either, just how you see movement on the screen.
You are sooo wrong about this, LCD monitors have the same refresh rates as CRT´s PLUS the pixel response time PLUS processing buffer time in some LCD monitors
On most LCD´s the refresh rate is 60Hz (only some have 72 or 75 and there is only one with a 120Hz refresh rate)
The reason why it applies to all is rather simple; the video signal is only send 60 times (or 72,75,120) over the cable that connects your PC to the monitor (VGA,DVI,HDMI). Even if your GFX card can render 150FPS your monitor still is only capable of displaying 60fps
this delay is measured in milliseconds (16ms at 60Hz) and is independent on the GTG response time of the lcd panel.
more info wikipedia
Well I think you are also a bit wrong, i mean, okay refresh rate doesn't affect game play, unless you have vsync on, but there are alot of differences in refresh rates when it comes to monitors, i myself have a old crt monitor 21" and it has a refresh rate of 85Hz. And There are alot of lcd monitors with framerate rating from 60Hz to even 200Hz. And if you don't have vsync on, wich you shouldn't have on unless you have a bad graphics card, your screen can easily display more then 300 fps. just use a fps counter when playing a game, or benchmark a game and you will see.
O and wikipedia is a really unreliable source.
This message was edited 1 time. Last update was at 11/20/2009 11:08:52
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 14:53:07
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UberSil
Joined: 11/23/2008 11:14:23
Messages: 5325
Location: Planet Bob
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@Nico
Wow, 10 seconds of my life just to find out that you're the only person on the planet who can drive a 'plateform'.
@Timelog
Wikipedia is very accurate provided your not trying to find out what today's news is.
@Everyone Else
Running your television/monitor and/or video card at anything above 60Hz is generally a waste of time. The human eye can no longer distinguish frame changes at speeds above 60Hz and the additional resources to broadcast above this speed are wasted.
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 15:34:49
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Sneaky_Buffalo
Joined: 10/12/2009 21:25:17
Messages: 192
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I was pretty vague about the refresh rate bit, but in general this effect doesn't directly affect how a game will perform.
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 16:19:15
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Timelog
Joined: 10/26/2009 12:39:34
Messages: 51
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cem_ea_id.UberSil wrote:@Nico
Wow, 10 seconds of my life just to find out that you're the only person on the planet who can drive a 'plateform'.
@Timelog
Wikipedia is very accurate provided your not trying to find out what today's news is.
@Everyone Else
Running your television/monitor and/or video card at anything above 60Hz is generally a waste of time. The human eye can no longer distinguish frame changes at speeds above 60Hz and the additional resources to broadcast above this speed are wasted.
dude wikipedia is unreliable for many things, because everybody can contribute, I could wright a believable but untrue story and upload it to wikpedia, that't the reason that on my school, and my previous schools, using wikipedia as a source for info was forbidden. Also, reading the info provided on wikipedia about refresh rates for monitors, isn't entirely true.
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 18:36:33
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UberSil
Joined: 11/23/2008 11:14:23
Messages: 5325
Location: Planet Bob
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Dude, did your schools accept other websites? Because if it did then that says more about the schools you've been to than Wikipedia.
Anyways, the college in my town accepts Wikipedia and it has a world renowned journalism, music production, photography, commercial art, and bio-electric programs. Also the university accepts it and it is world renowned in business, medicine, and astro-physics.
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/20/2009 23:57:37
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Dorpnegen
Joined: 09/25/2009 11:09:39
Messages: 121
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nfs.rj3005 wrote:You are sooo wrong about this, LCD monitors have the same refresh rates as CRT´s PLUS the pixel response time PLUS processing buffer time in some LCD monitors
On most LCD´s the refresh rate is 60Hz (only some have 72 or 75 and there is only one with a 120Hz refresh rate)
The reason why it applies to all is rather simple; the video signal is only send 60 times (or 72,75,120) over the cable that connects your PC to the monitor (VGA,DVI,HDMI). Even if your GFX card can render 150FPS your monitor still is only capable of displaying 60fps
this delay is measured in milliseconds (16ms at 60Hz) and is independent on the GTG response time of the lcd panel.
Read this on why games do have lag http://www.anandtech.com/video/showdoc.aspx?i=3591&p=3
This message was edited 1 time. Last update was at 11/20/2009 23:58:24
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Braking for a corner takes time
not braking even more
........
System: PSU; Enermax MoDu82+ 625W; Case; Antec P160; PhenomII 940BE; MSI K9A2-V2; OZC Reaper 2GB DDR2 1066mhz; Sapph. HD3870,Auzentech X-Meridian & logitech Z-5500 & G25 |
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![[Post New]](/eaforum/templates/default/skins/en_US/need_for_speed/images/icon_minipost_new.gif) 11/21/2009 12:50:51
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charlieeeh
Joined: 09/18/2009 19:33:15
Messages: 200
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The human eye can't determine anything quicker than ~20 ms or so, but the human brain/heart can. Self satisfaction.
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